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* Reduce the mixing buffer sizeChris Robinson2010-05-241-2/+2
* Make error checking consistent in alBuffer.cChris Robinson2010-05-241-170/+108
* Fix alBufferiv error handlingChris Robinson2010-05-241-7/+5
* Increment pointer when readChris Robinson2010-05-241-6/+4
* Pass the number of blocks to ConvertDataIMA4Chris Robinson2010-05-241-9/+9
* Be careful of integer overflows when allocating buffer storageChris Robinson2010-05-241-15/+43
* Cleanup some variables and namesChris Robinson2010-05-241-12/+11
* Reorder some error checks and watch for negative buffer sizesChris Robinson2010-05-241-12/+8
* Don't bother storing the loop points in the sourceChris Robinson2010-05-242-7/+0
* Be big endian safe with the IMA4 decoderChris Robinson2010-05-221-5/+14
* Loop points should be specified in sample offsetsChris Robinson2010-05-212-31/+27
* Consistency fixChris Robinson2010-05-191-5/+4
* Use unsigned types when finding the source offsetsChris Robinson2010-05-191-9/+5
* A couple formatting fixesChris Robinson2010-05-191-3/+2
* Use a map for the filter listChris Robinson2010-05-184-61/+42
* Use a map for the effects listChris Robinson2010-05-184-60/+41
* Improve compatbility with latest AL_EXT_buffer_sub_data specChris Robinson2010-05-181-81/+76
* Change inline -> __inline for MSVCChris Robinson2010-05-161-7/+7
* Store loop points as uncompressed frame offsets in the source when a buffer i...Chris Robinson2010-05-132-0/+14
* Add initial structural support for AL_EXT_loop_pointsChris Robinson2010-05-132-2/+44
* Don't needlessly expose a variable for the backendsChris Robinson2010-05-121-3/+1
* Move incomplete extension declarations to alMain.hChris Robinson2010-05-121-0/+71
* Use a UIntMap for the effect slot listChris Robinson2010-05-123-64/+48
* Store the buffer's original data size and block alignmentChris Robinson2010-05-122-18/+41
* Simplify and fix applying a source offsetChris Robinson2010-05-111-19/+8
* Use a separate function to convert compressed bytes to framesChris Robinson2010-05-111-50/+52
* Only a streaming source can have a processed bufferChris Robinson2010-05-111-3/+4
* Use a map to store sources and buffersChris Robinson2010-05-018-162/+165
* Use doubles instead of floats for the source offset calculationsChris Robinson2010-04-281-42/+42
* Combine AL and ALC function listsChris Robinson2010-04-281-145/+3
* Get the offset even if the current buffer is 0Chris Robinson2010-04-281-5/+14
* Only apply ambient gain to available output channelsChris Robinson2010-04-271-0/+1
* Add a couple missing values to the *GetEnumValue tablesChris Robinson2010-04-251-0/+1
* Combine two loops into oneChris Robinson2010-04-231-12/+7
* Make stereo duplication a property of the deviceChris Robinson2010-04-202-2/+3
* Avoid reading buffer 0's sizeChris Robinson2010-04-101-1/+2
* Store the panning LUT in the deviceChris Robinson2010-04-082-4/+4
* Always mix internally at 8.1Chris Robinson2010-04-081-2/+2
* Invert device channel map arrayChris Robinson2010-04-081-1/+1
* Implement a skeleton Ring Modulator effectChris Robinson2010-04-085-1/+164
* Shorten some variable namesChris Robinson2010-03-262-300/+300
* Use unsigned types for mono and stereo source count hintsChris Robinson2010-03-251-2/+2
* Constify and properly type some variables and struct membersChris Robinson2010-03-242-208/+185
* Remove unnecessary NULL checkChris Robinson2010-03-241-2/+1
* Reduce some indentationChris Robinson2010-03-241-455/+407
* Use a global handle to store the process-wide contextChris Robinson2010-03-231-1/+0
* Move extension function declarations to alext.h/efx.hChris Robinson2010-03-236-66/+0
* Mark extension functions with AL_API/ALC_APIChris Robinson2010-03-2311-114/+114
* Whitespace fixesChris Robinson2010-03-221-6/+6
* Cleanup and fixup Release* functionsChris Robinson2010-03-205-36/+27