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* Remove the effect slot parameter from the effect process methodChris Robinson2011-09-122-7/+6
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* Fix a possible race condition when setting an effect on a slotChris Robinson2011-09-111-2/+2
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* Fix non-GCC CompExchangePtr implementationsChris Robinson2011-09-111-3/+3
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* Remove GetLockedContextChris Robinson2011-09-112-15/+31
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* Get rid of some more GetLockedContext callsChris Robinson2011-09-112-29/+36
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* Use function pointers to set type-specific effect propertiesChris Robinson2011-09-112-743/+942
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* Remove the union from the effect parameter typesChris Robinson2011-09-112-188/+186
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* Use function pointers to set type-specific filter propertiesChris Robinson2011-09-112-80/+175
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* More lock avoidanceChris Robinson2011-09-111-6/+6
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* Just reference the context when checking for extensionsChris Robinson2011-09-111-3/+2
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* Use a RWLock to protect access to a buffer instead of the device lockChris Robinson2011-09-113-71/+83
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* Avoid holding the context lock for the buffer functionsChris Robinson2011-09-111-74/+114
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* Avoid holding the context lock when setting auxiliary slot propertiesChris Robinson2011-09-112-40/+44
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* Make some listener properties volatileChris Robinson2011-09-111-4/+4
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* Mark some source properties volatileChris Robinson2011-09-111-31/+31
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* Small fixes to setting the source's direct filter and auxiliary sendChris Robinson2011-09-111-5/+5
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* Avoid holding the context lock while setting source parametersChris Robinson2011-09-111-37/+74
| | | | Note that some parameters still need the lock when getting or setting them.
* Initialize source parameters before adding the source to the mapChris Robinson2011-09-102-1/+2
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* Don't defer stopped and initial source state changesChris Robinson2011-09-101-4/+4
| | | | | | | Typically when these are set, an app will be releasing the buffer from the source, possibly to immediately reuse it. There would be an extra burden placed on the app if it was required to process updates before it could fully release the buffer from the source.
* Avoid locking the device when adding and removing contextsChris Robinson2011-09-101-3/+2
| | | | Also, don't keep track of the number of contexts per device
* Avoid holding the list lock when not neededChris Robinson2011-09-101-1/+1
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* Add some reference counting to the deviceChris Robinson2011-09-101-0/+2
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* Fix a parameter typeChris Robinson2011-09-101-1/+1
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* Add an option to trap context errors in a debuggerChris Robinson2011-09-102-0/+19
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* Do an atomic compare-exchange on the global context when destroying a contextChris Robinson2011-09-021-0/+12
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* Log the function name instead of the source file and line numberChris Robinson2011-09-021-3/+2
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* Combine the reverb effectsChris Robinson2011-09-012-14/+13
| | | | | | | Updating and processing still differs depending on whether standard or EAX reverb is used or not. The only functional difference should be that the allocated buffer (and subsequent offsets) take into account the modulation and echo times.
* Don't recreate the effect when switching between the dedicated effect typesChris Robinson2011-09-011-24/+48
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* Combine the dedicated (dialog/LFE) effectsChris Robinson2011-09-012-4/+3
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* Fix a commentChris Robinson2011-08-311-3/+2
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* Fix a potential infinite loop when removing an effect slotChris Robinson2011-08-311-0/+1
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* Store the filter gains directly in the source instead of duplicate filter ↵Chris Robinson2011-08-312-12/+26
| | | | objects
* Avoid the context lock when generating and deleting effects and filtersChris Robinson2011-08-312-38/+22
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* Avoid the context lock when generating and deleting buffersChris Robinson2011-08-311-19/+9
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* Add a function to initialize a RWLockChris Robinson2011-08-312-5/+2
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* Hold the context lock only as needed when handling the listenerChris Robinson2011-08-312-120/+138
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* Avoid locking the context while getting and setting global stateChris Robinson2011-08-312-49/+49
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* Use the active effect slot list for pending updates in alDeferUpdatesSOFTChris Robinson2011-08-301-8/+8
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* Rename GetReffedContext to GetContextRefChris Robinson2011-08-308-14/+14
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* Use a more appropriate error for trying to delete an effect slot that's in useChris Robinson2011-08-301-1/+1
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* Hold the lock only as needed when generating and deleting effect slotsChris Robinson2011-08-301-17/+16
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* Add a limit to the UIntMap size and use it for sources and effect slotsChris Robinson2011-08-303-11/+3
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* Use a separate array for the auxiliary slots in the mixerChris Robinson2011-08-302-16/+73
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* Fix compilation with MSVCChris Robinson2011-08-301-2/+2
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* Add functions to retrieve the source from the source map while removing itChris Robinson2011-08-302-7/+5
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* Use a RWLock and atomic exchanges for thunk handlingChris Robinson2011-08-301-31/+31
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* Lock the context while deleting sources only as neededChris Robinson2011-08-301-6/+14
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* Don't lock the context while checking the validity of objectsChris Robinson2011-08-305-10/+10
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* Do a pointer exchange when replacing the source buffer queueChris Robinson2011-08-292-16/+33
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* Use the reference counting functions for the buffer and auxiliary slot refsChris Robinson2011-08-295-19/+19
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