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* Some cleanups for the reverb listChris Robinson2012-01-241-3/+4
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* Avoid duplicating some initialization codeChris Robinson2012-01-204-19/+37
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* Honor the disabled effects for the default reverbChris Robinson2012-01-201-1/+6
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* Add the ability to specify a preset for forced reverbChris Robinson2012-01-192-2/+80
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* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-195-2/+12
| | | | | | A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
* Finalize AL_SOFT_buffer_samplesChris Robinson2012-01-101-70/+0
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* Remove the unnecessary AL_MULAW_SOFT, AL_ALAW_SOFT, and AL_IMA4_SOFT definesChris Robinson2012-01-104-12/+3
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* Append _SOFT to the AL_SOFT_buffer_samples enumsChris Robinson2012-01-104-159/+159
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* Make LockDevice, LockContext, etc, inlineChris Robinson2012-01-091-4/+10
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* Use a proper typedef for handling atomic pointer swapsChris Robinson2012-01-013-12/+14
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* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-011-25/+25
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* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-303-1/+60
| | | | | This is so the matrix isn't derived each time a source is updated, and it will make supporting user-defined matrices easier.
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
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* Set AL_STOPPED after setting AL_PLAYING when a source has nothing to playChris Robinson2011-10-151-8/+8
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* Return the key's value from the map when it's removedChris Robinson2011-10-061-7/+6
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* Check for the HRTF object instead of a flagChris Robinson2011-10-061-4/+2
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* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-041-0/+7
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* Remove some unneeded templates and parametersChris Robinson2011-10-041-2/+2
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* Convert samples to float when copying to the stackChris Robinson2011-10-041-4/+4
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* Use sample frames when handling the buffer lengthChris Robinson2011-10-043-98/+73
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* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
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* Get rid of some unnecessary castingChris Robinson2011-10-021-4/+4
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* Rename some parametersChris Robinson2011-10-022-21/+21
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* Remove the OriginalAlign buffer field, and calculate it as neededChris Robinson2011-10-012-8/+12
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* Fix potential divide-by-0Chris Robinson2011-10-011-5/+11
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* Add buffer properties to get the internal format, and the length in bytes, ↵Chris Robinson2011-10-014-1/+47
| | | | | | | | | | | samples, and seconds The provided buffer lengths correspond to the source offsets, in that the byte length specifies the end of the byte offset (ie, when the buffer is used for a static source, the offset will range between 0 (inclusive) and the byte length (exclusive)). Although an application could use the AL_SIZE, AL_CHANNELS, AL_BITS, and AL_FREQUENCY properties to find the length in samples and seconds, the byte length cannot be reliably calculated this way.
* Use tokens matching the stringChris Robinson2011-10-011-2/+2
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* Add support for AL_EXT_ALAWChris Robinson2011-10-014-3/+165
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* Rename LOWPASSFREQCUTOFF to LOWPASSFREQREFChris Robinson2011-09-301-1/+1
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* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
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* Use raise(SIGTRAP) instead of kill(getpid(),SIGTRAP)Chris Robinson2011-09-301-1/+1
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* Set the mixer FPU mode when setting a new effect on an effect slotChris Robinson2011-09-291-0/+5
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* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-292-8/+24
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* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-292-15/+27
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* Use inline assembly for fast float-to-int conversionsChris Robinson2011-09-291-0/+24
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* Set toward-zero rounding when updating in alDeferUpdatesSOFTChris Robinson2011-09-281-0/+16
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* Clamp the low-pass reference gain to -60 dB instead of -40 dBChris Robinson2011-09-251-3/+3
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* Centralize the Lookup and Remove macrosChris Robinson2011-09-246-104/+97
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* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-241-0/+18
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* Use float types for the resamplers instead of doubleChris Robinson2011-09-231-7/+7
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* Check for asinf and use itChris Robinson2011-09-231-0/+6
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* Make AIRABSORBGAINHF a float typeChris Robinson2011-09-231-1/+1
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* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-232-3/+3
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* Add atomic functions for GCC inline asmChris Robinson2011-09-231-0/+70
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* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-221-0/+3
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* Add a few more precision castsChris Robinson2011-09-221-1/+1
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* Use cosf and sinf when availableChris Robinson2011-09-221-0/+12
| | | | Also clear away a few more MSVC precision warnings
* Silence some MSVC precision warningsChris Robinson2011-09-224-37/+26
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* Constify some parametersChris Robinson2011-09-223-9/+9
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* Define _WIN32_WINNT on the command line with _WIN32Chris Robinson2011-09-201-3/+0
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