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* Make the decompose functions return false when given an unhandled formatChris Robinson2010-11-292-67/+61
* Combine two switch blocksChris Robinson2010-11-291-27/+18
* Reorder some parameters for consistencyChris Robinson2010-11-293-10/+10
* Fix source offset calculationsChris Robinson2010-11-291-2/+2
* Store the decomposed source format in the bufferChris Robinson2010-11-293-54/+60
* Keep a handle on the buffer with the format when queueing new buffersChris Robinson2010-11-291-10/+7
* Add IMA4 as a source data typeChris Robinson2010-11-292-0/+12
* Add support for (unsigned) int input formatsChris Robinson2010-11-292-0/+124
* Reorder and rename parameters for the format decomposition functionsChris Robinson2010-11-292-62/+62
* Uninline a couple more functionsChris Robinson2010-11-292-54/+56
* Store double formats as floatChris Robinson2010-11-282-15/+12
* Avoid temp storageChris Robinson2010-11-281-2/+1
* Uninline some functionsChris Robinson2010-11-282-140/+4
* Avoid making Resampler[Pre]Padding staticChris Robinson2010-11-282-10/+17
* Rename some stuff for consistencyChris Robinson2010-11-283-43/+42
* Don't store the internal format in the bufferChris Robinson2010-11-283-21/+83
* Support rear formats directly in the mixerChris Robinson2010-11-274-207/+51
* Avoid a potential overflow when setting the source offsetChris Robinson2010-11-271-1/+1
* Clean up the source byte offset codeChris Robinson2010-11-271-20/+15
* Remove some unneeded muLaw special casesChris Robinson2010-11-271-17/+0
* Support muLaw with LoadDataChris Robinson2010-11-273-86/+98
* Remove an unnecessary assertChris Robinson2010-11-271-1/+0
* Be much more flexible with loading and converting buffer dataChris Robinson2010-11-271-100/+286
* Don't inline the decompose functionChris Robinson2010-11-272-87/+95
* Decompose input buffer formats and use it when converting uncompressed dataChris Robinson2010-11-272-13/+150
* Rename a functionChris Robinson2010-11-272-7/+7
* Shorten a couple really long linesChris Robinson2010-11-271-5/+9
* Support 64-bit double buffers directlyChris Robinson2010-11-272-17/+5
* muLaw converts to 16-bit, not floatChris Robinson2010-11-271-1/+1
* Use the enums in a couple more placesChris Robinson2010-11-271-2/+2
* Use enums when selecting the mixerChris Robinson2010-11-262-0/+116
* Remove an unnecessary 'struct' keywordChris Robinson2010-11-261-3/+3
* Properly clamp high pitch valuesChris Robinson2010-11-261-1/+14
* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-262-3/+11
* Don't allocate padding with the buffer itselfChris Robinson2010-11-261-35/+35
* Decrease the buffer size moreChris Robinson2010-11-261-1/+1
* Make a FRACTIONONE macro, and use itChris Robinson2010-11-261-1/+2
* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-261-0/+16
* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-252-6/+0
* Add a cubic resamplerChris Robinson2010-11-251-0/+1
* Add "pre-padding" to the temp bufferChris Robinson2010-11-251-0/+1
* Make the buffer queue a double-linked listChris Robinson2010-11-252-0/+7
* Remove the cosine resamplerChris Robinson2010-11-251-1/+0
* Fix a bunch of commentsChris Robinson2010-11-251-34/+34
* Don't "convert" LOKI quad to MCFORMATS quadChris Robinson2010-11-251-11/+2
* Support 8-bit sample data in the mixerChris Robinson2010-11-241-76/+39
* Fully progress the source to a stopped state when no buffers are playableChris Robinson2010-11-241-0/+4
* Reorder some stored source paramsChris Robinson2010-11-241-5/+5
* Get rid of the device timer stuffChris Robinson2010-11-211-13/+0
* Use a double when converting millisecond offsets to byte offsetsChris Robinson2010-11-071-3/+3