Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Use C99's inline instead of __inline | Chris Robinson | 2013-05-28 | 7 | -170/+170 | |
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* | Use the high-shelf filter in place of low-pass | Chris Robinson | 2013-05-28 | 2 | -13/+0 | |
| | | | | | They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1. | |||||
* | Use ALfilterState for the master echo and reverb filters | Chris Robinson | 2013-05-27 | 1 | -19/+0 | |
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* | Remove an unused method | Chris Robinson | 2013-05-27 | 1 | -12/+0 | |
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* | Use ALfilterState for the source direct and send filters | Chris Robinson | 2013-05-27 | 3 | -4/+15 | |
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* | Fix filter coefficient pre-calc | Chris Robinson | 2013-05-27 | 1 | -4/+4 | |
| | | | | | a[0] was getting set to 1 before a[1] and a[2] were normalized. a[0] needs to be done last. | |||||
* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 2 | -0/+121 | |
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* | Store pointers to the getFactory funcs in the map | Chris Robinson | 2013-05-27 | 1 | -12/+15 | |
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* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 2 | -7/+5 | |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | |||||
* | No-op if DELETE_OBJ is given a NULL pointer | Chris Robinson | 2013-05-27 | 1 | -4/+7 | |
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* | Use generic VCALL[_NOARGS] macros instead of type-specific wrappers | Chris Robinson | 2013-05-27 | 6 | -28/+21 | |
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* | Use SET_ERROR_AND_RETURN in a few more places | Chris Robinson | 2013-05-26 | 1 | -24/+20 | |
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* | Add helper macros to set an error and return, and use it in a few places | Chris Robinson | 2013-05-26 | 1 | -0/+10 | |
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* | Define the ALeffect typedef with the struct | Chris Robinson | 2013-05-25 | 1 | -13/+12 | |
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* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 4 | -123/+132 | |
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* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 2 | -11/+9 | |
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* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 2 | -189/+55 | |
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* | Move the AL_EFFECT_NULL state into a separate file | Chris Robinson | 2013-05-23 | 2 | -96/+2 | |
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* | Use fegetenv/fesetenv to backup and restore the FPU state | Chris Robinson | 2013-05-22 | 1 | -0/+4 | |
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* | Check for SSE2 and set the denormals-are-zero bit for mixing if available | Chris Robinson | 2013-05-22 | 1 | -1/+2 | |
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* | Use restrict instead of RESTRICT | Chris Robinson | 2013-05-22 | 3 | -6/+6 | |
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* | Rename DELETE to DELETE_OBJ | Chris Robinson | 2013-05-21 | 2 | -7/+6 | |
| | | | | Because Windows. | |||||
* | Add a DELETE macro to help destroy objects | Chris Robinson | 2013-05-21 | 2 | -8/+8 | |
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* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 2 | -7/+7 | |
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* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 3 | -52/+137 | |
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* | Remove some unused code | Chris Robinson | 2013-05-21 | 1 | -5/+2 | |
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* | Use a properly-defined history for the FILTER struct | Chris Robinson | 2013-05-21 | 2 | -13/+7 | |
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* | Auto-generate wrappers to upcast objects before calling user methods | Chris Robinson | 2013-05-21 | 2 | -12/+21 | |
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* | Use macros to help define vtables for effect states | Chris Robinson | 2013-05-21 | 2 | -35/+58 | |
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* | Rename some inheritance macros | Chris Robinson | 2013-05-21 | 1 | -3/+3 | |
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* | Fix possible overflow when converting float to int | Chris Robinson | 2013-05-20 | 1 | -2/+2 | |
| | | | | | Same as with the mixer, we can only use 25 bits of precision from floats. | |||||
* | Use some macros to help with deriving types | Chris Robinson | 2013-05-20 | 1 | -0/+4 | |
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* | Remove an unused macro | Chris Robinson | 2013-05-20 | 1 | -2/+0 | |
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* | Implement distortion and equalizer effects | Chris Robinson | 2013-05-18 | 5 | -10/+95 | |
| | | | | Code provided by Mike Gorchak | |||||
* | Simplify al_try code | Chris Robinson | 2013-03-24 | 7 | -65/+41 | |
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* | Reorder some switch cases | Chris Robinson | 2013-03-24 | 1 | -34/+32 | |
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* | Avoid an unnecessary size variable | Chris Robinson | 2013-03-19 | 1 | -6/+5 | |
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* | Avoid explicitly checking each effect to create | Chris Robinson | 2013-03-19 | 1 | -53/+40 | |
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* | Add a QSA backend for QNX | Chris Robinson | 2013-03-14 | 1 | -1/+4 | |
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* | Add Chorus and Flanger effects | Chris Robinson | 2013-03-13 | 5 | -0/+86 | |
| | | | | Code provided by Mike Gorchak | |||||
* | Move the effect-specific get/set methods to where the effect is implemented | Chris Robinson | 2013-03-13 | 3 | -834/+72 | |
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* | Make the context's LastError volatile | Chris Robinson | 2012-12-24 | 1 | -1/+1 | |
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* | Properly convert uint values when getting them as int64 | Chris Robinson | 2012-12-07 | 1 | -2/+14 | |
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* | SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFT | Chris Robinson | 2012-12-06 | 1 | -1/+4 | |
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* | Use a helper to count the number of float/double values for a property | Chris Robinson | 2012-12-05 | 1 | -297/+177 | |
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* | Use a helper to count the number of int(64) values for a property | Chris Robinson | 2012-12-05 | 1 | -306/+152 | |
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* | Remove 'v' from the source enum names | Chris Robinson | 2012-12-05 | 1 | -103/+100 | |
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* | Add a comment to note the extension for sfvDistanceModel | Chris Robinson | 2012-12-05 | 1 | -4/+6 | |
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* | Use an enum to handle int source properties | Chris Robinson | 2012-12-05 | 1 | -113/+160 | |
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* | Use an enum to handle float source properties | Chris Robinson | 2012-12-05 | 1 | -60/+127 | |
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