Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use ALfilterState for the source direct and send filters | Chris Robinson | 2013-05-27 | 3 | -4/+15 |
| | |||||
* | Fix filter coefficient pre-calc | Chris Robinson | 2013-05-27 | 1 | -4/+4 |
| | | | | | a[0] was getting set to 1 before a[1] and a[2] were normalized. a[0] needs to be done last. | ||||
* | Move ALEQFilter to alFilter.c/h and rename it to ALfilterState | Chris Robinson | 2013-05-27 | 2 | -0/+121 |
| | |||||
* | Store pointers to the getFactory funcs in the map | Chris Robinson | 2013-05-27 | 1 | -12/+15 |
| | |||||
* | Cleanup the ALeffectStateFactory_create methods | Chris Robinson | 2013-05-27 | 2 | -7/+5 |
| | | | | | Get rid of the ALeffectStateFactory_create macro, and use the VCALL_NOARGS helper (requires adding the 'this' factory parameter). | ||||
* | No-op if DELETE_OBJ is given a NULL pointer | Chris Robinson | 2013-05-27 | 1 | -4/+7 |
| | |||||
* | Use generic VCALL[_NOARGS] macros instead of type-specific wrappers | Chris Robinson | 2013-05-27 | 6 | -28/+21 |
| | |||||
* | Use SET_ERROR_AND_RETURN in a few more places | Chris Robinson | 2013-05-26 | 1 | -24/+20 |
| | |||||
* | Add helper macros to set an error and return, and use it in a few places | Chris Robinson | 2013-05-26 | 1 | -0/+10 |
| | |||||
* | Define the ALeffect typedef with the struct | Chris Robinson | 2013-05-25 | 1 | -13/+12 |
| | |||||
* | Use an ALeffectProps union to store the effect properties | Chris Robinson | 2013-05-25 | 4 | -123/+132 |
| | |||||
* | Use a Delete method for deletable objects | Chris Robinson | 2013-05-25 | 2 | -11/+9 |
| | |||||
* | Use vtables for setting effect properties | Chris Robinson | 2013-05-24 | 2 | -189/+55 |
| | |||||
* | Move the AL_EFFECT_NULL state into a separate file | Chris Robinson | 2013-05-23 | 2 | -96/+2 |
| | |||||
* | Use fegetenv/fesetenv to backup and restore the FPU state | Chris Robinson | 2013-05-22 | 1 | -0/+4 |
| | |||||
* | Check for SSE2 and set the denormals-are-zero bit for mixing if available | Chris Robinson | 2013-05-22 | 1 | -1/+2 |
| | |||||
* | Use restrict instead of RESTRICT | Chris Robinson | 2013-05-22 | 3 | -6/+6 |
| | |||||
* | Rename DELETE to DELETE_OBJ | Chris Robinson | 2013-05-21 | 2 | -7/+6 |
| | | | | Because Windows. | ||||
* | Add a DELETE macro to help destroy objects | Chris Robinson | 2013-05-21 | 2 | -8/+8 |
| | |||||
* | Rename the effect state's Destroy method to Destruct | Chris Robinson | 2013-05-21 | 2 | -7/+7 |
| | |||||
* | Use factories to create and destroy effect states | Chris Robinson | 2013-05-21 | 3 | -52/+137 |
| | |||||
* | Remove some unused code | Chris Robinson | 2013-05-21 | 1 | -5/+2 |
| | |||||
* | Use a properly-defined history for the FILTER struct | Chris Robinson | 2013-05-21 | 2 | -13/+7 |
| | |||||
* | Auto-generate wrappers to upcast objects before calling user methods | Chris Robinson | 2013-05-21 | 2 | -12/+21 |
| | |||||
* | Use macros to help define vtables for effect states | Chris Robinson | 2013-05-21 | 2 | -35/+58 |
| | |||||
* | Rename some inheritance macros | Chris Robinson | 2013-05-21 | 1 | -3/+3 |
| | |||||
* | Fix possible overflow when converting float to int | Chris Robinson | 2013-05-20 | 1 | -2/+2 |
| | | | | | Same as with the mixer, we can only use 25 bits of precision from floats. | ||||
* | Use some macros to help with deriving types | Chris Robinson | 2013-05-20 | 1 | -0/+4 |
| | |||||
* | Remove an unused macro | Chris Robinson | 2013-05-20 | 1 | -2/+0 |
| | |||||
* | Implement distortion and equalizer effects | Chris Robinson | 2013-05-18 | 5 | -10/+95 |
| | | | | Code provided by Mike Gorchak | ||||
* | Simplify al_try code | Chris Robinson | 2013-03-24 | 7 | -65/+41 |
| | |||||
* | Reorder some switch cases | Chris Robinson | 2013-03-24 | 1 | -34/+32 |
| | |||||
* | Avoid an unnecessary size variable | Chris Robinson | 2013-03-19 | 1 | -6/+5 |
| | |||||
* | Avoid explicitly checking each effect to create | Chris Robinson | 2013-03-19 | 1 | -53/+40 |
| | |||||
* | Add a QSA backend for QNX | Chris Robinson | 2013-03-14 | 1 | -1/+4 |
| | |||||
* | Add Chorus and Flanger effects | Chris Robinson | 2013-03-13 | 5 | -0/+86 |
| | | | | Code provided by Mike Gorchak | ||||
* | Move the effect-specific get/set methods to where the effect is implemented | Chris Robinson | 2013-03-13 | 3 | -834/+72 |
| | |||||
* | Make the context's LastError volatile | Chris Robinson | 2012-12-24 | 1 | -1/+1 |
| | |||||
* | Properly convert uint values when getting them as int64 | Chris Robinson | 2012-12-07 | 1 | -2/+14 |
| | |||||
* | SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFT | Chris Robinson | 2012-12-06 | 1 | -1/+4 |
| | |||||
* | Use a helper to count the number of float/double values for a property | Chris Robinson | 2012-12-05 | 1 | -297/+177 |
| | |||||
* | Use a helper to count the number of int(64) values for a property | Chris Robinson | 2012-12-05 | 1 | -306/+152 |
| | |||||
* | Remove 'v' from the source enum names | Chris Robinson | 2012-12-05 | 1 | -103/+100 |
| | |||||
* | Add a comment to note the extension for sfvDistanceModel | Chris Robinson | 2012-12-05 | 1 | -4/+6 |
| | |||||
* | Use an enum to handle int source properties | Chris Robinson | 2012-12-05 | 1 | -113/+160 |
| | |||||
* | Use an enum to handle float source properties | Chris Robinson | 2012-12-05 | 1 | -60/+127 |
| | |||||
* | Print an error if trying to handle a missed source property | Chris Robinson | 2012-12-05 | 1 | -0/+6 |
| | |||||
* | Fix retrieving source gain | Chris Robinson | 2012-12-05 | 1 | -0/+4 |
| | |||||
* | Lock the device before calling aluHandleDisconnect | Chris Robinson | 2012-12-02 | 1 | -0/+1 |
| | | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it. | ||||
* | Return the integer from fastf2i with MSVC | Chris Robinson | 2012-11-13 | 1 | -0/+1 |
| |