| Commit message (Collapse) | Author | Age | Files | Lines |
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Allocate a base EaxEffect object once for all effect types, instead of
reallocating different derived types on effect changes. The reverb and null
effects have been converted to the new interface, the others are currently
broken/unsupported, but will be restored shortly.
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This is the start of the refactoring for holding separable per-version EAX
effects. Currently the effect state is stored in the effect object, which is
instantiated per-type. This makes it impossible for different effects to be
assigned on different EAX versions for a given effect slot (e.g. if the app
sets a Chorus effect on EAX4 Slot0, it would fail to get or set the EAX1/2/3
reverb properties since it's a Chorus effect object).
Seperate per-version effects will allow for switching the OpenAL effect by
switching versions. This will provide an extra benefit in being able to delay
OpenAL effect initialization until some EAX version has been set, avoiding an
extraneous reverb and/or chorus processor for apps that only query some EAX
properties but don't set anything (or which only use Slot0, leaving Slot1 with
a defaulted Chorus effect running).
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* [EAX] Use separate FX slot state for each version
[EAX] Don't defer FX slot properties
* [EAX_FXSLOT] Use mPropsDirty to defer update
[EAX_CONTEXT] Commit all updates on first initialization
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* [EAX] Add separate effect state for each version
* [EAX] Don't use EAX call as data member
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This reverts commit 964a11ef629fa3a89e827516a47949c858ce864c.
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Based on DirectSound's EAX behavior, committing any EAX property commits *all*
deferred property changes, not just the object being changed. So applying EAX
changes can be handled in one place.
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I don't know if EAX 1 actually handles deferring updates, but it will simplify
future changes.
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Effect slots can just use its EaxEffect directly.
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And disable it by default for non-Windows targets
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* Add EAX extensions (EAX 2.0-5.0, X-RAM)
* Comment out C++17 leftovers
* Remove everything related to patching
* Update alsoftrc.sample
* Rewrite integration
* Fix GCC compilation under Linux
* Always reset EAX effect properties when loading it into FX slot
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Don't add alc/ to the include paths.
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