Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove deprecated, performance, and error event types | Chris Robinson | 2020-09-20 | 1 | -4/+1 |
| | | | | | These would be better served with a proper debug API, rather than a general audio event API. | ||||
* | Rework effect slot buffer setting | Chris Robinson | 2020-09-05 | 1 | -3/+0 |
| | | | | | | | | Rather than creating an effect-specific buffer that gets passed along as a property, the buffer is set the effect state when the effect state is created, the device is updated, or the buffer is changed. The buffer can only be set while the effect slot isn't playing, so it won't be changed or updated while the mixer is processing the effect state. | ||||
* | Store a reference to the effect buffer as an active property | Chris Robinson | 2020-08-24 | 1 | -0/+3 |
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* | Use global placement new for AsyncEvent | Chris Robinson | 2020-04-24 | 1 | -0/+4 |
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* | Clean up some more implicit conversions | Chris Robinson | 2019-09-11 | 1 | -1/+1 |
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* | Reduce the AsyncEvent struct size | Chris Robinson | 2019-08-01 | 1 | -1/+1 |
| | | | | | The "user" message length is significantly reduced to fit the struct in 256 bytes, rather than 1KB. | ||||
* | Move the event declarations to a separate header | Chris Robinson | 2019-07-29 | 1 | -0/+55 |