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path: root/alc/effects/reverb.cpp
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* Get rid of MathDefsChris Robinson2022-01-271-9/+5
* Start and use a standard-like numbers headerChris Robinson2022-01-271-9/+8
* Use a different output matrix for late reverbChris Robinson2022-01-111-14/+22
* Move the effects base and effectslot to coreChris Robinson2021-12-171-1/+1
* Update include headersChris Robinson2021-04-271-2/+2
* Update includesChris Robinson2021-04-271-2/+1
* Move some functions to coreChris Robinson2021-04-251-33/+50
* Move GetHFOrderScales to a more appropriate placeChris Robinson2021-04-241-2/+2
* Create a base the ALCdevice and ALCcontext structsChris Robinson2021-04-241-5/+5
* Store buffer info in the queue entryChris Robinson2021-01-241-2/+2
* Return an intrusive_ptr from EffectStateFactory::createChris Robinson2020-12-281-2/+4
* Combine EffectState::deviceUpdate with setBufferChris Robinson2020-12-261-2/+2
* Add a crossover frequency field for the deviceChris Robinson2020-12-261-1/+1
* Avoid AL types and enums in the effect processorsChris Robinson2020-12-241-8/+8
* Change some macros into constexpr variablesChris Robinson2020-12-041-3/+3
* Move the filters to coreChris Robinson2020-12-041-4/+3
* Change a couple macros into constexpr variablesChris Robinson2020-11-281-2/+2
* Move AL EffectProp handling to separate sourcesChris Robinson2020-11-251-543/+0
* Use a separate structure for the active effect slot propertiesChris Robinson2020-11-071-4/+7
* Replace some more macros with constexpr variablesChris Robinson2020-10-211-4/+4
* Rename applyHfScale to processHfScaleChris Robinson2020-05-191-2/+2
* Minor cleanup of reverb codeChris Robinson2020-04-241-16/+17
* Add a method to process two biquads at onceChris Robinson2020-04-231-4/+1
* Precalculate some valuesChris Robinson2020-04-161-11/+17
* Simplify some reverb update codeChris Robinson2020-04-161-49/+36
* Remove another unnecessary return valueChris Robinson2020-04-161-6/+4
* Remove an always-true return valueChris Robinson2020-04-161-8/+5
* Get rid of the specialized MixRow_ methodsChris Robinson2020-04-161-18/+41
* Throw exceptions for errors in the effect getters/settersChris Robinson2020-04-101-378/+378
* Clean up some more unnecessary uses of AL typesChris Robinson2020-04-081-3/+3
* Avoid ALfloat and ALint in the effectsChris Robinson2020-04-081-160/+160
* Combine the late reverb feedback and modulator delay linesChris Robinson2020-04-061-37/+24
* Include the average modulation delay for the late reverb feedbackChris Robinson2020-04-061-59/+63
* Reimplement the modulation stage for reverbChris Robinson2020-04-051-37/+199
* Use a standard bool instead of ALbooleanChris Robinson2020-03-281-4/+4
* Use a span for the band-splitter inputChris Robinson2019-12-251-2/+2
* Pass a span for the biquad filter inputChris Robinson2019-12-251-8/+8
* Use unique setters for biquad filter parametersChris Robinson2019-12-211-18/+9
* Avoid storing an integer in a pointerChris Robinson2019-09-211-3/+6
* Remove and simplify some functionsChris Robinson2019-09-201-6/+8
* Fix a few warnings from MSVCChris Robinson2019-09-141-2/+2
* Fix implicit conversions in the effectsChris Robinson2019-09-141-11/+11
* Remove a couple unnecessary variablesChris Robinson2019-08-271-7/+5
* Remove some unnecessary local spansChris Robinson2019-08-261-23/+18
* Use a span for effect state inputChris Robinson2019-08-261-3/+4
* Fade reverb over the whole updateChris Robinson2019-08-241-106/+104
* Make a couple functions into member functionsChris Robinson2019-08-231-72/+72
* Pass samplesToDo as size_t to effectsChris Robinson2019-08-201-6/+6
* Use size_t for reverb offsets and masksChris Robinson2019-08-201-97/+92
* Simplify passing some span parametersChris Robinson2019-08-201-10/+6