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* Don't dereference a null convolution filterChris Robinson2020-08-281-5/+7
* Support B-Format impulse responses for convolutionChris Robinson2020-08-281-17/+107
* Pass a BufferStorage to EffectState::createBufferChris Robinson2020-08-282-22/+23
* Rename buffer_formats to buffer_storageChris Robinson2020-08-271-1/+1
* Handle 0-length convolution buffersChris Robinson2020-08-271-0/+3
* De-duplicate LoadSampleArray and FmtTypeTraitsChris Robinson2020-08-261-129/+8
* Avoid copying the convolution filter history to shift itChris Robinson2020-08-251-10/+18
* Initial implementation of the convolution effectChris Robinson2020-08-251-9/+400
* Stub out a convolution effect stateChris Robinson2020-08-242-1/+157
* Add a method for effects to create persistent buffer dataChris Robinson2020-08-241-0/+13
* Use dual-biquad processing for the equalizer effectChris Robinson2020-05-261-9/+7
* Round the pitch shifter frequency bin targetsChris Robinson2020-05-221-1/+1
* Rename applyHfScale to processHfScaleChris Robinson2020-05-191-2/+2
* Revert "Fix the FFT half point for the shifter effects"Chris Robinson2020-05-091-6/+6
* Fix the FFT half point for the shifter effectsChris Robinson2020-05-081-6/+6
* Slightly improve the Hann windowsChris Robinson2020-05-082-4/+4
* Clear buffers right before useChris Robinson2020-05-031-3/+2
* Don't put the LFO on the stackChris Robinson2020-05-031-6/+6
* Use a helper to set an identity ambisonic panChris Robinson2020-05-035-25/+15
* Minor cleanup of reverb codeChris Robinson2020-04-241-16/+17
* Add a method to process two biquads at onceChris Robinson2020-04-231-4/+1
* Avoid an unnecessary out parameterChris Robinson2020-04-216-30/+24
* Precalculate some valuesChris Robinson2020-04-161-11/+17
* Simplify some reverb update codeChris Robinson2020-04-161-49/+36
* Remove another unnecessary return valueChris Robinson2020-04-1614-62/+34
* Remove an always-true return valueChris Robinson2020-04-161-8/+5
* Get rid of the specialized MixRow_ methodsChris Robinson2020-04-161-18/+41
* Avoid inlining some potentially costly callsChris Robinson2020-04-141-7/+1
* Throw exceptions for errors in the effect getters/settersChris Robinson2020-04-1014-1128/+1178
* Add an effect_exception for handling effect propertiesChris Robinson2020-04-101-0/+14
* Simplify generating chorus delays a bitChris Robinson2020-04-091-55/+67
* Clean up some more unnecessary uses of AL typesChris Robinson2020-04-081-3/+3
* Avoid ALfloat and ALint in the effectsChris Robinson2020-04-0813-399/+399
* Combine the late reverb feedback and modulator delay linesChris Robinson2020-04-061-37/+24
* Include the average modulation delay for the late reverb feedbackChris Robinson2020-04-061-59/+63
* Reimplement the modulation stage for reverbChris Robinson2020-04-051-37/+199
* Avoid AL[C]boolean for internal useChris Robinson2020-03-281-1/+1
* Use a standard bool instead of ALbooleanChris Robinson2020-03-2814-44/+44
* Avoid using more unnecessary type aliasesChris Robinson2020-03-281-76/+76
* More cleanup for the pitch shifterChris Robinson2020-03-221-102/+70
* Some type cleanupChris Robinson2020-03-222-42/+39
* Clean up the pitch and frequency shifter someChris Robinson2020-03-222-65/+56
* Fix the frequency shifter channel panningChris Robinson2020-03-221-2/+2
* Avoid some pre-C++14 workaroundsChris Robinson2020-03-222-8/+6
* Use a span for the band-splitter inputChris Robinson2019-12-251-2/+2
* Pass a span for the biquad filter inputChris Robinson2019-12-254-38/+38
* Use unique setters for biquad filter parametersChris Robinson2019-12-215-36/+21
* EFX: Add explicit cast to a square functionRaulshc2019-11-091-1/+1
* Avoid direct function template and alias typesChris Robinson2019-10-032-36/+22
* Make MAX_RESAMPLER_PADDING specify the total paddingChris Robinson2019-09-281-1/+1