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* Use dual-biquad processing for the equalizer effectChris Robinson2020-05-261-9/+7
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* Round the pitch shifter frequency bin targetsChris Robinson2020-05-221-1/+1
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* Rename applyHfScale to processHfScaleChris Robinson2020-05-191-2/+2
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* Revert "Fix the FFT half point for the shifter effects"Chris Robinson2020-05-091-6/+6
| | | | This reverts commit 12bb5a47cda0ef6ec1ced73ccf5d267a71f9e710.
* Fix the FFT half point for the shifter effectsChris Robinson2020-05-081-6/+6
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* Slightly improve the Hann windowsChris Robinson2020-05-082-4/+4
| | | | | | There's no need to include the 0 terms on the ends since they'll never contribute a sample. So extend the width to have the 0 terms just outside the window where it wouldn't contribute anyway.
* Clear buffers right before useChris Robinson2020-05-031-3/+2
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* Don't put the LFO on the stackChris Robinson2020-05-031-6/+6
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* Use a helper to set an identity ambisonic panChris Robinson2020-05-035-25/+15
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* Minor cleanup of reverb codeChris Robinson2020-04-241-16/+17
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* Add a method to process two biquads at onceChris Robinson2020-04-231-4/+1
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* Avoid an unnecessary out parameterChris Robinson2020-04-216-30/+24
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* Precalculate some valuesChris Robinson2020-04-161-11/+17
| | | | | MSVC isn't as willing to precompute sqrt and log10 results from known input values.
* Simplify some reverb update codeChris Robinson2020-04-161-49/+36
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* Remove another unnecessary return valueChris Robinson2020-04-1614-62/+34
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* Remove an always-true return valueChris Robinson2020-04-161-8/+5
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* Get rid of the specialized MixRow_ methodsChris Robinson2020-04-161-18/+41
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* Avoid inlining some potentially costly callsChris Robinson2020-04-141-7/+1
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* Throw exceptions for errors in the effect getters/settersChris Robinson2020-04-1014-1128/+1178
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* Add an effect_exception for handling effect propertiesChris Robinson2020-04-101-0/+14
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* Simplify generating chorus delays a bitChris Robinson2020-04-091-55/+67
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* Clean up some more unnecessary uses of AL typesChris Robinson2020-04-081-3/+3
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* Avoid ALfloat and ALint in the effectsChris Robinson2020-04-0813-399/+399
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* Combine the late reverb feedback and modulator delay linesChris Robinson2020-04-061-37/+24
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* Include the average modulation delay for the late reverb feedbackChris Robinson2020-04-061-59/+63
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* Reimplement the modulation stage for reverbChris Robinson2020-04-051-37/+199
| | | | | This seems to be quite close recordings from real hardware, so it's probably good enough.
* Avoid AL[C]boolean for internal useChris Robinson2020-03-281-1/+1
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* Use a standard bool instead of ALbooleanChris Robinson2020-03-2814-44/+44
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* Avoid using more unnecessary type aliasesChris Robinson2020-03-281-76/+76
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* More cleanup for the pitch shifterChris Robinson2020-03-221-102/+70
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* Some type cleanupChris Robinson2020-03-222-42/+39
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* Clean up the pitch and frequency shifter someChris Robinson2020-03-222-65/+56
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* Fix the frequency shifter channel panningChris Robinson2020-03-221-2/+2
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* Avoid some pre-C++14 workaroundsChris Robinson2020-03-222-8/+6
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* Use a span for the band-splitter inputChris Robinson2019-12-251-2/+2
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* Pass a span for the biquad filter inputChris Robinson2019-12-254-38/+38
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* Use unique setters for biquad filter parametersChris Robinson2019-12-215-36/+21
| | | | One for whether a slope parameter is used, and one for bandwidth.
* EFX: Add explicit cast to a square functionRaulshc2019-11-091-1/+1
| | | | | MSVC 2015 and above returns the expression according to its datatype. In this case, returns 4294967295 instead of -1.
* Avoid direct function template and alias typesChris Robinson2019-10-032-36/+22
| | | | | | | It's somewhat ambiguous what they mean. Sometimes acting as a pointer, other times having weird behavior. Pointer-to-function types are explicitly defined as such, whereas uses of these tend to be as references (never null and not changeable).
* Make MAX_RESAMPLER_PADDING specify the total paddingChris Robinson2019-09-281-1/+1
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* Avoid storing an integer in a pointerChris Robinson2019-09-211-3/+6
| | | | | | C++ does not guarantee that, given an int of sufficient size, converting int->ptr->int will result in the original value. A pointer may have more than one integer representation. Only ptr->int->ptr round trips are well-defined.
* Remove and simplify some functionsChris Robinson2019-09-201-6/+8
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* Rename ALautowah* for consistencyChris Robinson2019-09-151-18/+18
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* Fix a few warnings from MSVCChris Robinson2019-09-142-3/+3
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* Avoid recalculations in the formant filter processChris Robinson2019-09-141-15/+22
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* Fix some more implicit conversions noted by GCCChris Robinson2019-09-147-38/+47
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* Fix implicit conversions in the effectsChris Robinson2019-09-148-116/+107
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* Use unsigned channel indicesChris Robinson2019-09-121-4/+6
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* Remove a couple unnecessary variablesChris Robinson2019-08-271-7/+5
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* Remove some unnecessary local spansChris Robinson2019-08-261-23/+18
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