Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Avoid repeating string literals | Chris Robinson | 2020-09-11 | 1 | -5/+7 |
| | |||||
* | Recognize GUID name strings with the DSound backend | Chris Robinson | 2020-09-10 | 1 | -8/+22 |
| | |||||
* | Allow JACK to enumerate custom devices | Chris Robinson | 2020-09-10 | 1 | -4/+75 |
| | | | | Each device being associated with a port name pattern it'll try connecting to. | ||||
* | Simplify clearing an array | Chris Robinson | 2020-09-09 | 1 | -6/+1 |
| | |||||
* | Don't assume iterators are pointers | Chris Robinson | 2020-09-09 | 1 | -2/+2 |
| | |||||
* | Apply the first convolution segment in the time domain | Chris Robinson | 2020-09-09 | 1 | -22/+86 |
| | | | | | | | This avoids an inherent delay from the effect, at the cost of higher CPU use. Having a customizable user-specified delay (with said user ensuring a properly trimmed impulse response) could help alleviate the cost since once the delay exceeds the segment size, the initial FIR filter could be skipped. | ||||
* | Don't leave the negative frequencies as 0 for inverse FFT | Chris Robinson | 2020-09-08 | 3 | -10/+18 |
| | |||||
* | Avoid an extraneous ConvolutionFilter sub-object | Chris Robinson | 2020-09-06 | 1 | -112/+90 |
| | |||||
* | Allow querying the new enums and functions | Chris Robinson | 2020-09-05 | 1 | -0/+6 |
| | |||||
* | Rework effect slot buffer setting | Chris Robinson | 2020-09-05 | 4 | -53/+16 |
| | | | | | | | | Rather than creating an effect-specific buffer that gets passed along as a property, the buffer is set the effect state when the effect state is created, the device is updated, or the buffer is changed. The buffer can only be set while the effect slot isn't playing, so it won't be changed or updated while the mixer is processing the effect state. | ||||
* | Add methods to start and stop effect slot processing | Chris Robinson | 2020-09-05 | 1 | -0/+11 |
| | | | | | | | | A newly-created effect slot is in an AL_INITIAL state, in which processing is stopped but will automatically become AL_PLAYING after successfully setting an AL_EFFECTSLOT_EFFECT value (including AL_EFFECT_NULL or 0). Calling Play[v] or Stop[v] will set the effect slot to AL_PLAYING or AL_STOPPED respectively. While stopped, the effect won't produce audio and will not be processed. | ||||
* | Don't add effect slots to the active list until an effect is set | Chris Robinson | 2020-09-05 | 1 | -0/+1 |
| | |||||
* | Avoid confusing */*...*/ syntax | Chris Robinson | 2020-09-05 | 1 | -3/+3 |
| | | | | MSVC warns about */ being outside of a comment. | ||||
* | Use an RAII wrapper to manage COM object references | Chris Robinson | 2020-09-05 | 1 | -87/+111 |
| | |||||
* | Avoid duplicate WASAPI devices by matching GUIDs | Chris Robinson | 2020-09-04 | 1 | -33/+31 |
| | |||||
* | Update some UHJ comments | Chris Robinson | 2020-09-02 | 2 | -28/+8 |
| | |||||
* | Add an in-progress extension string for convolution reverb | Chris Robinson | 2020-09-01 | 1 | -0/+3 |
| | |||||
* | Use enum class for a couple enums | Chris Robinson | 2020-09-01 | 4 | -53/+53 |
| | |||||
* | Move more processing to the ConvolutionFilter struct | Chris Robinson | 2020-08-31 | 1 | -108/+127 |
| | |||||
* | Remove a couple unnecessary pointers | Chris Robinson | 2020-08-30 | 1 | -15/+8 |
| | |||||
* | Dynamically allocate the convolution channel mixing data | Chris Robinson | 2020-08-30 | 1 | -46/+46 |
| | |||||
* | Reorganize some convolution fields | Chris Robinson | 2020-08-30 | 1 | -21/+18 |
| | |||||
* | Remove extraneous parenthesis | Chris Robinson | 2020-08-28 | 4 | -14/+14 |
| | |||||
* | Calculate the correct number of convolution segments | Chris Robinson | 2020-08-28 | 1 | -1/+1 |
| | |||||
* | Limit convolution processing to the output ambisonic order | Chris Robinson | 2020-08-28 | 1 | -2/+3 |
| | |||||
* | Don't dereference a null convolution filter | Chris Robinson | 2020-08-28 | 1 | -5/+7 |
| | |||||
* | Support B-Format impulse responses for convolution | Chris Robinson | 2020-08-28 | 1 | -17/+107 |
| | |||||
* | Pass a BufferStorage to EffectState::createBuffer | Chris Robinson | 2020-08-28 | 3 | -29/+25 |
| | |||||
* | Use a separate structure for buffer storage | Chris Robinson | 2020-08-28 | 9 | -46/+89 |
| | |||||
* | Rename buffer_formats to buffer_storage | Chris Robinson | 2020-08-27 | 4 | -3/+3 |
| | |||||
* | Handle 0-length convolution buffers | Chris Robinson | 2020-08-27 | 1 | -0/+3 |
| | |||||
* | Blend panned B-Format source directivity given its radius | Chris Robinson | 2020-08-27 | 1 | -52/+54 |
| | |||||
* | De-duplicate LoadSampleArray and FmtTypeTraits | Chris Robinson | 2020-08-26 | 4 | -260/+176 |
| | |||||
* | Avoid copying the convolution filter history to shift it | Chris Robinson | 2020-08-25 | 1 | -10/+18 |
| | | | | | Instead, the current/head/newest segment is tracked, and decremented with each process to overwrite the oldest. | ||||
* | Initial implementation of the convolution effect | Chris Robinson | 2020-08-25 | 1 | -9/+400 |
| | | | | | Currently limited to mono and stereo impulse responses, and stereo IRs try to use direct/real output rather than panning. | ||||
* | Store a reference to the effect buffer as an active property | Chris Robinson | 2020-08-24 | 1 | -0/+18 |
| | |||||
* | Stub out a convolution effect state | Chris Robinson | 2020-08-24 | 2 | -1/+157 |
| | |||||
* | Recognize a convolution reverb effect type | Chris Robinson | 2020-08-24 | 1 | -0/+5 |
| | |||||
* | Add a method for effects to create persistent buffer data | Chris Robinson | 2020-08-24 | 2 | -0/+26 |
| | |||||
* | Move storable buffer format info to a separate source | Chris Robinson | 2020-08-24 | 2 | -0/+70 |
| | |||||
* | Use an intrusive_ptr to hold the unapplied effect state | Chris Robinson | 2020-08-24 | 1 | -2/+2 |
| | |||||
* | Use an intrusive_ptr for ALeffectslotProps::State | Chris Robinson | 2020-08-24 | 2 | -4/+2 |
| | |||||
* | Avoid a zero-length array for the FlexArray definition | Chris Robinson | 2020-08-15 | 1 | -5/+1 |
| | | | | | | Newer GCCs are warning about FlexArray being used at the end of another struct. Though not the most ideal to always allocate space for at least 1 element, actual 0-sized uses are rare and for smaller element types. | ||||
* | Use a wait predicate instead of a while loop | Chris Robinson | 2020-08-12 | 1 | -2/+1 |
| | |||||
* | Use a FlexArray instead of a vector for distance compensation | Chris Robinson | 2020-08-11 | 1 | -5/+6 |
| | |||||
* | Change a couple functions into member functions | Chris Robinson | 2020-08-07 | 20 | -107/+97 |
| | |||||
* | Cleanup OSS enumeration and fix duplicate names | Chris Robinson | 2020-08-07 | 1 | -55/+39 |
| | |||||
* | Add an option to auto-connect JACK ports | Chris Robinson | 2020-08-05 | 1 | -11/+14 |
| | |||||
* | Use std::array instead of some C-style arrays | Chris Robinson | 2020-08-05 | 1 | -23/+22 |
| | |||||
* | Print the error from pthread_setschedparam | Chris Robinson | 2020-08-04 | 1 | -5/+6 |
| |