Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Don't require SDL_sound for alffplay | Chris Robinson | 2017-02-11 | 1 | -0/+6 |
| | | | | Also explicitly link with libz for alffplay, since static ffmpeg libs need it. | ||||
* | Update cmake scripts to handle policy 0054 | Chris Robinson | 2016-11-22 | 1 | -2/+2 |
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* | fixed minor check in FindDSound.cmake | septag | 2016-11-03 | 1 | -4/+6 |
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* | Added cmake FindWindowsSDK for FindDSound module and fixed FindDSound.cmake | septag | 2016-11-03 | 2 | -53/+639 |
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* | Added cmake support for dsound and windows 8/10 SDKs | septag | 2016-10-30 | 1 | -8/+52 |
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* | Remove the MIDI code | Chris Robinson | 2015-10-20 | 1 | -19/+0 |
| | | | | | | | The extension's not going anywhere, and it can't do anything fluidsynth can't. The code maintenance and bloat is not worth keeping around, and ideally the AL API would be able to facilitate MIDI-like behavior anyway (envelopes, start-at- time, etc). | ||||
* | Search more aggressively for libs needed by SDL_sound | Chris Robinson | 2015-09-30 | 1 | -169/+218 |
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* | Add a cmake module to find JACK | Chris Robinson | 2014-12-21 | 1 | -0/+60 |
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* | Use the current binary dir for shared function checks too | Chris Robinson | 2014-08-20 | 1 | -7/+7 |
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* | Use directories relative to current project in CheckFileOffsetBits.cmake | Jesper Särnesjö | 2014-08-20 | 1 | -4/+4 |
| | | | | Enables building OpenAL Soft in a subdirectory of another project. | ||||
* | Search for the correct include and lib directories for the DX SDK | Chris Robinson | 2014-08-15 | 1 | -2/+4 |
| | | | | And only set them when needed. | ||||
* | Enable large file support | Chris Robinson | 2014-08-05 | 2 | -0/+48 |
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* | Add an ffmpeg-based example player | Chris Robinson | 2014-06-02 | 1 | -0/+173 |
| | | | | | | This example shows proper timing and A/V synchronization with an OpenAL stream. Requires the in-progress AL_SOFTX_source_length extension to avoid manually keeping track of the buffer queue length. | ||||
* | Update the examples to use SDL2 | Chris Robinson | 2014-05-23 | 2 | -286/+477 |
| | | | | | | This should make it easier to build the examples on 64-bit, where there are no premade dev libs for SDL1 on 64-bit mingw. FindSDL_sound.cmake has been updated to accept SDL or SDL2. | ||||
* | Don't mix old- and new-style FIND_PACKAGE_HANDLE_STANDARD_ARGS calls | Chris Robinson | 2014-05-10 | 1 | -6/+2 |
| | | | | | | | Some (all?) versions of cmake seem to get a bit confused when an old-style FIND_PACKAGE_HANDLE_STANDARD_ARGS call fails, and the scripts attempt a new- style call later on. It continues to think it's using old-style, acting as if REQUIRED_VARS is the message and looks for a VERSION_VAR variable. | ||||
* | Include FindALSA.cmake | Chris Robinson | 2014-04-23 | 1 | -0/+73 |
| | | | | Older versions of CMake don't seem to have it. | ||||
* | Use a find module to look for DirectSound | Chris Robinson | 2014-04-19 | 1 | -0/+33 |
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* | Use find cmake modules for more backends | Chris Robinson | 2014-04-19 | 6 | -0/+183 |
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* | Add an option for FLuidSynth to handle MIDI | Chris Robinson | 2013-11-28 | 1 | -0/+23 |
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* | Add a custom FindSDL_sound cmake module | Chris Robinson | 2013-06-05 | 1 | -0/+382 |
| | | | | | | The one that comes with CMake is broken, incorrectly setting SDL_SOUND_LIBRARIES, causing warnings, and not even working if the project is C only. | ||||
* | Don't use a custom CheckCCompilerFlag.cmake | Chris Robinson | 2013-03-13 | 1 | -59/+0 |
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* | Use a better method for determining if shared functions exist | Chris Robinson | 2011-07-23 | 3 | -108/+92 |
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* | Define ARGSTACK and CALLSTACK only when needed for testing shared libs | Chris Robinson | 2010-05-16 | 1 | -2/+5 |
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* | Properly check for functions in Win32 shared libs | Chris Robinson | 2010-02-16 | 2 | -0/+105 |
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* | Prettify CMake checks for compiler switches | Chris Robinson | 2009-12-09 | 1 | -0/+59 |