Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Transpose the ambisonic voice mixing matrix | Chris Robinson | 2023-01-25 | 1 | -0/+1 |
| | | | | | To more efficiently prepare the panning coefficients. Also avoid making a stack copy of the matrix to reuse as the target. | ||||
* | Change a couple macros to constexpr variables | Chris Robinson | 2023-01-16 | 1 | -6/+6 |
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* | Update a comment | Chris Robinson | 2023-01-08 | 1 | -1/+1 |
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* | Simplify handling effect output for spatial effects | Chris Robinson | 2023-01-04 | 1 | -3/+33 |
| | | | | | | | | | | | | Effects are given a 3D ambisonic buffer of the same order as the device, for processing surround sound. Effects that pass input channels to matching output channels as it processes them don't need to mix each input channel to all output channels. At most, an input channel may mix to a different output channel, if the target buffer uses a different channel layout, and need a gain adjustment, if it uses a different scaling. With a 2D output buffer, a number of channels can be skipped altogether. | ||||
* | Avoid using a macro to wrap standard attributes | Chris Robinson | 2022-12-06 | 1 | -1/+1 |
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* | Avoid some uses of the LIKELY/UNLIKELY macros | Chris Robinson | 2022-12-05 | 1 | -1/+1 |
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* | Rename some variables to more clearly indicate their meaning | Chris Robinson | 2022-10-28 | 1 | -1/+1 |
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* | Track if doing 2D mixing only | Chris Robinson | 2022-09-04 | 1 | -0/+2 |
| | | | | And use it to select the proper HF scales | ||||
* | Allow the remix tables to be variable length | Chris Robinson | 2022-08-28 | 1 | -1/+1 |
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* | Use the right array size for the mixing parameters | Chris Robinson | 2022-08-14 | 1 | -1/+1 |
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* | Parameterize the UHJ filter length | Chris Robinson | 2022-08-07 | 1 | -2/+2 |
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* | Avoid putting a 1KB array on the stack | Chris Robinson | 2022-08-02 | 1 | -1/+4 |
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* | Change an inline function to a class method | Chris Robinson | 2022-08-02 | 1 | -7/+7 |
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* | Use 48khz by default for playback | Chris Robinson | 2022-07-05 | 1 | -2/+2 |
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* | Remove the reversed all-pass trick in MixDirectHrtfBase | Chris Robinson | 2022-03-30 | 1 | -1/+1 |
| | | | | Given the minimum phase HRTF, it's not going to stay linear phase anyway. | ||||
* | Make and use a Default enum for StereoEncoding | Chris Robinson | 2022-03-29 | 1 | -2/+4 |
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* | Pass a span of pointers to the UHJ/SuperStereo decoder | Chris Robinson | 2022-01-01 | 1 | -1/+2 |
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* | Avoid initializing the NFC filter for every voice channel | Chris Robinson | 2021-12-11 | 1 | -2/+7 |
| | | | | | | It can be initialized once with the device's speaker distance since it won't change in between resets, then copied into the voice where it can be adjusted as needed. | ||||
* | Make the backend pointer part of ALCdevice instead of DeviceBase | Chris Robinson | 2021-11-19 | 1 | -8/+0 |
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* | Use a tri-state optional for the stereo output mode | Chris Robinson | 2021-10-24 | 1 | -0/+6 |
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* | Use a flag to indicate headphone-like output | Chris Robinson | 2021-10-23 | 1 | -1/+4 |
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* | Don't allocate full buffer lines in each voice | Chris Robinson | 2021-06-21 | 1 | -0/+7 |
| | | | | | | There's now effectively a 16-channel limit for buffers (as determined by the number of elements in DeviceBase::mSampleData). Any more than that are ignored when mixing. | ||||
* | Add an option to mix directly in the JACK callback | Chris Robinson | 2021-06-08 | 1 | -0/+4 |
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* | Move GetChannelIdxByName and clean up some more includes | Chris Robinson | 2021-04-26 | 1 | -0/+16 |
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* | Move the DeviceBase declaraction to core | Chris Robinson | 2021-04-24 | 1 | -0/+274 |