Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Add the ability to start a voice at a particular time | Chris Robinson | 2022-11-03 | 1 | -1/+5 |
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* | Handle negative voice positions | Chris Robinson | 2022-11-02 | 1 | -1/+1 |
| | | | | | | This allows a voice/source to start with a delay, more accurately than simply waiting to call alSourcePlay. The delay is affected by pitch and velocity, making it useful to simulate distant sounds that take time to be heard. | ||||
* | Rename some variables to more clearly indicate their meaning | Chris Robinson | 2022-10-28 | 1 | -1/+1 |
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* | Use proper array sizes for more gains | Chris Robinson | 2022-08-15 | 1 | -2/+2 |
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* | Parameterize the UHJ filter length | Chris Robinson | 2022-08-07 | 1 | -1/+1 |
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* | Use a member variable to specify the decoder padding | Chris Robinson | 2022-05-17 | 1 | -0/+1 |
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* | Use virtual functions for the decoder | Chris Robinson | 2022-05-14 | 1 | -2/+1 |
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* | Use a bitset instead of a plain uint for flags | Chris Robinson | 2021-12-23 | 1 | -8/+13 |
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* | Allocate voice properties in clusters | Chris Robinson | 2021-12-17 | 1 | -1/+1 |
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* | Rename Voice::mNumChannels for clarity | Chris Robinson | 2021-12-15 | 1 | -2/+2 |
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* | Add source properties for Super Stereo | Chris Robinson | 2021-12-15 | 1 | -0/+1 |
| | | | | | When playing a stereo format, enabling Super Stereo causes the source to behave as a B-Format source, with a variable width control. | ||||
* | Add an internal Super Stereo format | Chris Robinson | 2021-12-11 | 1 | -0/+1 |
| | | | | | | | It's not available as an AL buffer format (yet) since I'm not sure how to expose it. Internally it seems fine as a separate channel configuration, but because OpenAL combines the channel configuration and sample type, a flag may work better there. | ||||
* | Improve the 2-channel UHJ response | Chris Robinson | 2021-12-09 | 1 | -1/+1 |
| | | | | | | This attempts to correct for the differences needed for 2-channel UHJ's shelf filters given the output shelf filters. It's far from ideal, but better than nothing. | ||||
* | Don't allocate full buffer lines in each voice | Chris Robinson | 2021-06-21 | 1 | -4/+2 |
| | | | | | | There's now effectively a 16-channel limit for buffers (as determined by the number of elements in DeviceBase::mSampleData). Any more than that are ignored when mixing. | ||||
* | Avoid mixing extraneous channels | Chris Robinson | 2021-06-21 | 1 | -0/+1 |
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* | Move BufferStorage and Voice to core | Chris Robinson | 2021-04-27 | 1 | -0/+270 |