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openal-soft.git
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Original: git://repo.or.cz/openal-soft.git
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Commit message (
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Author
Age
Files
Lines
*
Mark some functions as maybe_unused
Chris Robinson
2023-10-08
1
-0
/
+2
*
Avoid inline assembly for getting/setting SSE state
Chris Robinson
2023-10-05
1
-20
/
+49
*
Constify some pointers to indicate they won't change
Chris Robinson
2023-09-25
2
-2
/
+2
*
Avoid casting an integer literal
Chris Robinson
2023-09-22
4
-7
/
+7
*
Add a SampleConverter method to convert planar buffer lines
Chris Robinson
2023-09-21
2
-0
/
+93
*
Preliminary implementation of WASAPI spatial audio playback
Chris Robinson
2023-09-20
1
-0
/
+5
*
Store channel positions as vectors instead of angles
Chris Robinson
2023-09-14
1
-2
/
+2
*
Precalculate some square factors
Chris Robinson
2023-09-04
1
-7
/
+2
*
Use a variant instead of a union+flag
Chris Robinson
2023-09-03
2
-39
/
+47
*
Slightly improve some all-pass filter coefficients
Chris Robinson
2023-08-28
1
-6
/
+6
*
disable unavailable functionality on xbox (#887)
Max Bachmann
2023-07-26
1
-1
/
+1
*
Fix some typos (#872)
Dirk Stolle
2023-07-04
2
-2
/
+2
*
Add a function to set a callback for log messages
Chris Robinson
2023-07-02
2
-25
/
+82
*
Don't pass the file handle to al_print
Chris Robinson
2023-07-01
2
-10
/
+20
*
Use inline variables instead of functions with static variables
Chris Robinson
2023-06-14
3
-132
/
+93
*
Avoid explicit definitions of some IIDs
Chris Robinson
2023-06-05
1
-4
/
+0
*
Use inline variables to avoid separate definitions
Chris Robinson
2023-06-03
2
-7
/
+2
*
Clean up some unnecessary includes
Chris Robinson
2023-06-03
1
-22
/
+9
*
Rename threads.cpp/h to alsem.cpp/h
Chris Robinson
2023-06-01
1
-1
/
+1
*
Improve wasapi backend UWP support (#853)
Deal(一线灵)
2023-05-31
3
-6
/
+22
*
Be a bit more safe with type mangling
Chris Robinson
2023-05-24
3
-8
/
+12
*
Avoid using al::vector unnecessarily
Chris Robinson
2023-05-12
4
-32
/
+32
*
Clean up some more includes
Chris Robinson
2023-05-12
3
-11
/
+9
*
Remove some old compatibility code
Chris Robinson
2023-05-12
1
-28
/
+4
*
Clean up some unnecessary includes and types
Chris Robinson
2023-05-12
1
-11
/
+3
*
Use a variant for AsyncEvent
Chris Robinson
2023-05-08
3
-53
/
+59
*
Make a function constexpr
Chris Robinson
2023-05-08
1
-1
/
+1
*
Mark some global constexpr variables inline
Chris Robinson
2023-05-07
1
-9
/
+9
*
Use more appropriate types for some enums
Chris Robinson
2023-05-06
1
-3
/
+4
*
Use some more standard functions
Chris Robinson
2023-05-05
2
-5
/
+5
*
Use deduction guides instead of helper functions for spans
Chris Robinson
2023-05-05
4
-8
/
+8
*
Remove custom stuff for standard
Chris Robinson
2023-05-04
2
-2
/
+2
*
Use std::byte instead of a custom al::byte
Chris Robinson
2023-05-04
7
-43
/
+38
*
Make and use a bit_cast function
Chris Robinson
2023-05-04
1
-1
/
+2
*
Replace al::optional with std::optional
Chris Robinson
2023-05-04
9
-23
/
+22
*
Use std::optional instead of a custom implementation
Chris Robinson
2023-05-04
3
-12
/
+21
*
Mask a value to the proper size when setting a bitfield
Chris Robinson
2023-05-01
1
-2
/
+2
*
Use a static_cast for older versions of MSVC
Chris Robinson
2023-04-27
1
-2
/
+3
*
Cast a value to the expected type for MSVC
Chris Robinson
2023-04-26
1
-2
/
+2
*
Reorder some struct fields for consistency
Chris Robinson
2023-04-08
1
-9
/
+6
*
Remove an unused variable
Chris Robinson
2023-04-07
1
-5
/
+0
*
Simplify effect state buffer handling some
Chris Robinson
2023-04-04
1
-6
/
+1
*
Hold the buffer sample pointer separate from the vector
Chris Robinson
2023-04-03
1
-0
/
+3
*
Make sure delayed-start voices are properly stopped
Chris Robinson
2023-03-29
1
-1
/
+10
*
Log the buffer format when queueing mismatched buffers
Chris Robinson
2023-03-22
2
-0
/
+40
*
Make the resampler enum a byte
Chris Robinson
2023-03-07
1
-1
/
+1
*
Use macros for the likely/unlikely attributes
Chris Robinson
2023-03-01
10
-32
/
+32
*
Clamp the MS ADPCM block predictor to the correct size
Chris Robinson
2023-02-24
1
-4
/
+4
*
Track the callback buffer base separately
Chris Robinson
2023-02-18
2
-8
/
+6
*
Decode IMA4 blocks with fewer loops
Chris Robinson
2023-02-16
1
-35
/
+30
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