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* Add a compat option to restore AL_SOFT_buffer_sub_dataChris Robinson2023-03-171-0/+6
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* Add preliminary support for 7.1.4 output modesChris Robinson2022-11-031-1/+5
| | | | | | | | I don't know how different sound APIs handle 7.1.4 ("Atmos" or "Auro3D") output, but currently it simply specifies the additional channels with the height channel labels. This isn't likely how it works for a virtualized channel bed, for playing over other with-height configurations (7.1.2, 5.1.4, etc), but this should be an okay start.
* Update the default HRTFChris Robinson2022-08-131-3/+1
| | | | | The sample rate is now 48khz to match the library's default sample rate, and increased the FIR length to 64 points from 32.
* Update some outdated docsChris Robinson2022-07-172-16/+8
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* Handle 3D7.1 as a separate channel configurationChris Robinson2022-04-261-11/+4
| | | | | | | It's treated as 5.1 + 2 aux channels. This allows AL_DIRECT_CHANNELS_SOFT to behave better, not forwarding rear left/right channel inputs to lower front and upper rear, and allows reporting a more appropriate output mode to the app instead of 7.1.
* Add options to reverse local X and Y coordinatesChris Robinson2022-03-101-2/+7
| | | | | To go along with reverse-z on the other axii. This is only for games that have position/orientation errors causing top-bottom (or left-right) inversion.
* Update the MHR formatChris Robinson2020-02-111-26/+25
| | | | | | | | This update removes the 16/24-bit sample type enum, now always being 24-bit (other than a very small size saving, there's no practical benefit to storing 16-bit samples). This also reverses the field storage, so no on-load fixup is needed, and stores the IR delays with 2 bits of sub-sample precision, allowing for slightly better timing (after resampling, blending, etc).
* Make hq-mode the default and update ambisonics.txtChris Robinson2019-09-081-24/+17
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* Remove mention of an unsupported env varChris Robinson2019-09-081-10/+0
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* Remove unneeded TRACEREF loggingChris Robinson2019-09-081-3/+0
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* Fix misspellings of quadraphonicChris Robinson2018-03-301-1/+1
| | | | | AL_LOKI_quadriphonic is left alone since that is what the extension is called and what code expects. All other instances have been fixed for consistency.
* Update mhr format for 24-bit, multi-field, stereo measurementsChris Robinson2017-10-221-28/+38
| | | | | Currently only single field HRTFs are supported, but the format now allows up to 16.
* Add an option to ignore the app's speed of sound for reverb decayChris Robinson2017-09-221-0/+10
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* Update the ambisonic docs to mention the near-field effectChris Robinson2017-03-292-9/+16
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* Cleanup and clarify a bit of the ambisonic docsChris Robinson2016-10-281-10/+10
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* Add some general info about how ambdec works to ambdec.txtChris Robinson2016-04-231-0/+7
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* Move some docs to the docs directoryChris Robinson2016-04-233-0/+337
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* Add docs for OpenAL Soft and standard decoder presetsChris Robinson2016-04-232-0/+201