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path: root/examples/alffplay.cpp
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* Check for AL_SOFT_direct_channels once when initializingChris Robinson2018-01-011-10/+8
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* Declare the total buffer time instead of buffer countChris Robinson2018-01-011-10/+15
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* Use a std::array for the buffers in alffplayChris Robinson2018-01-011-8/+7
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* Use inline member initialization where possibleChris Robinson2018-01-011-86/+69
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* Make more values global constChris Robinson2018-01-011-19/+18
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* Use a global to specify alffplay's audio sync thresholdChris Robinson2017-12-311-15/+11
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* Clear the buffer queue when underrunChris Robinson2017-12-311-1/+3
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* Wake up the packet send loop when more frames are neededChris Robinson2017-12-311-38/+50
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* Readd AL_SOFT_source_latency support to alffplayChris Robinson2017-12-301-12/+17
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* Use standard duration types for stream clocksChris Robinson2017-12-301-105/+122
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* Improve the alffplay queue for FFmpeg's send/receive APIChris Robinson2017-12-301-152/+139
| | | | | | | | The packet handling thread now calls avcodec_send_packet to give compressed data to libavcodec, while the audio/video threads call avcodec_receive_frame to handle decoded frames. The packet thread still maintains local queues for each stream to avoid starving an A/V thread when the other doesn't want another frame yet.
* Add missing include for std::arrayChris Robinson2017-07-231-0/+1
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* Update alffplay's command line messageChris Robinson2017-07-111-1/+1
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* Print the opened device in alffplayChris Robinson2017-07-051-0/+7
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* Skip past the -device switch even if the device doesn't openChris Robinson2017-07-011-5/+2
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* Add an option to enable direct channels for alffplayChris Robinson2017-07-011-0/+18
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* Add a missing includeChris Robinson2017-05-281-0/+1
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* Put the app name after filename in the window titleChris Robinson2017-05-071-1/+1
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* Update alffplay for newer ffmpeg and convert to C++Chris Robinson2017-03-051-0/+1546