From 574ec13e5b884c83ffb3502f71d9c832e2869acd Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sun, 24 Apr 2016 23:35:11 -0700 Subject: Avoid an unnecessary aluVector --- Alc/ALu.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Alc/ALu.c b/Alc/ALu.c index e137a904..adc72416 100644 --- a/Alc/ALu.c +++ b/Alc/ALu.c @@ -1088,7 +1088,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte /* Full HRTF rendering. Skip the virtual channels and render to the * real outputs. */ - aluVector dir = {{ 0.0f, 0.0f, -1.0f, 0.0f }}; + ALfloat dir[3] = { 0.0f, 0.0f, -1.0f }; ALfloat ev = 0.0f, az = 0.0f; ALfloat radius = ALSource->Radius; ALfloat coeffs[MAX_AMBI_COEFFS]; @@ -1099,16 +1099,16 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte if(Distance > FLT_EPSILON) { - dir.v[0] = -SourceToListener.v[0]; - dir.v[1] = -SourceToListener.v[1]; - dir.v[2] = -SourceToListener.v[2] * ZScale; + dir[0] = -SourceToListener.v[0]; + dir[1] = -SourceToListener.v[1]; + dir[2] = -SourceToListener.v[2] * ZScale; /* Calculate elevation and azimuth only when the source is not at * the listener. This prevents +0 and -0 Z from producing * inconsistent panning. Also, clamp Y in case FP precision errors * cause it to land outside of -1..+1. */ - ev = asinf(clampf(dir.v[1], -1.0f, 1.0f)); - az = atan2f(dir.v[0], -dir.v[2]); + ev = asinf(clampf(dir[1], -1.0f, 1.0f)); + az = atan2f(dir[0], -dir[2]); } if(radius > Distance) spread = F_TAU - Distance/radius*F_PI; @@ -1120,7 +1120,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte voice->Direct.Hrtf[0].Target.Coeffs, voice->Direct.Hrtf[0].Target.Delay); - CalcDirectionCoeffs(dir.v, spread, coeffs); + CalcDirectionCoeffs(dir, spread, coeffs); for(i = 0;i < NumSends;i++) { -- cgit v1.2.3