From 6f48dac4cc92f057028fb2b36b53856d1344e9f5 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Mon, 15 Jan 2018 05:23:35 -0800 Subject: Use a proper type for the T60 decay filter --- Alc/effects/reverb.c | 47 ++++++++++++++++++++++------------------------- 1 file changed, 22 insertions(+), 25 deletions(-) (limited to 'Alc') diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index a2f90dc7..4354e022 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -237,6 +237,21 @@ typedef struct VecAllpass { ALsizei Offset[NUM_LINES][2]; } VecAllpass; +typedef struct T60Filter { + /* Two filters are used to adjust the signal. One to control the low + * frequencies, and one to control the high frequencies. The HF filter also + * adjusts the overall output gain, affecting the remaining mid-band. + */ + ALfloat HFCoeffs[3]; + ALfloat LFCoeffs[3]; + + /* The HF and LF filters each keep a state of the last input and last + * output sample. + */ + ALfloat HFState[2]; + ALfloat LFState[2]; +} T60Filter; + typedef struct EarlyReflections { /* A Gerzon vector all-pass filter is used to simulate initial diffusion. * The spread from this filter also helps smooth out the reverb tail. @@ -263,7 +278,7 @@ typedef struct Modulator { ALsizei Range; ALfloat IdxScale; - /* The depth of frequency change (also in samples) and its filter. */ + /* The LFO delay scale (in samples scaled by FRACTIONONE). */ ALfloat Depth[2]; } Modulator; @@ -278,15 +293,7 @@ typedef struct LateReverb { ALsizei Offset[NUM_LINES][2]; /* T60 decay filters are used to simulate absorption. */ - struct { - ALfloat HFCoeffs[3]; - ALfloat LFCoeffs[3]; - /* The HF and LF filters each keep a state of the last input and last - * output sample. - */ - ALfloat HFState[2]; - ALfloat LFState[2]; - } T60[NUM_LINES]; + T60Filter T60[NUM_LINES]; /* A Gerzon vector all-pass filter is used to simulate diffusion. */ VecAllpass VecAp; @@ -1599,13 +1606,11 @@ static inline ALfloat FirstOrderFilter(const ALfloat in, const ALfloat *restrict } /* Applies the two T60 damping filter sections. */ -static inline ALfloat LateT60Filter(const ALfloat *restrict HFCoeffs, ALfloat *restrict HFState, - const ALfloat *restrict LFCoeffs, ALfloat *restrict LFState, - const ALfloat in) +static inline ALfloat LateT60Filter(T60Filter *filter, const ALfloat in) { return FirstOrderFilter( - FirstOrderFilter(in, HFCoeffs, HFState), - LFCoeffs, LFState + FirstOrderFilter(in, filter->HFCoeffs, filter->HFState), + filter->LFCoeffs, filter->LFState ); } @@ -1653,11 +1658,7 @@ static ALvoid LateReverb_Faded(ALreverbState *State, const ALsizei todo, ALfloat ); for(j = 0;j < NUM_LINES;j++) - f[j] = LateT60Filter( - State->Late.T60[j].HFCoeffs, State->Late.T60[j].HFState, - State->Late.T60[j].LFCoeffs, State->Late.T60[j].LFState, - f[j] - ); + f[j] = LateT60Filter(&State->Late.T60[j], f[j]); VectorAllpass_Faded(f, offset, apFeedCoeff, mixX, mixY, fade, &State->Late.VecAp); @@ -1698,11 +1699,7 @@ static ALvoid LateReverb_Unfaded(ALreverbState *State, const ALsizei todo, ALflo f[j] += DelayLineOut(&State->Late.Delay, offset-State->Late.Offset[j][0], j); for(j = 0;j < NUM_LINES;j++) - f[j] = LateT60Filter( - State->Late.T60[j].HFCoeffs, State->Late.T60[j].HFState, - State->Late.T60[j].LFCoeffs, State->Late.T60[j].LFState, - f[j] - ); + f[j] = LateT60Filter(&State->Late.T60[j], f[j]); VectorAllpass_Unfaded(f, offset, apFeedCoeff, mixX, mixY, fade, &State->Late.VecAp); -- cgit v1.2.3