From ba069ded407339c319c06bd21f924a103860d764 Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Sun, 12 Jun 2011 04:41:42 -0700 Subject: Add an OpenSL backend Currently for Android's OpenSL ES implementation --- Alc/ALc.c | 3 + Alc/opensl.c | 335 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 338 insertions(+) create mode 100644 Alc/opensl.c (limited to 'Alc') diff --git a/Alc/ALc.c b/Alc/ALc.c index 1438694e..fb8cabd0 100644 --- a/Alc/ALc.c +++ b/Alc/ALc.c @@ -97,6 +97,9 @@ static BackendInfo BackendList[] = { #ifdef HAVE_PORTAUDIO { "port", alc_pa_init, alc_pa_deinit, alc_pa_probe, EmptyFuncs }, #endif +#ifdef HAVE_OPENSL + { "opensl", alc_opensl_init, alc_opensl_deinit, alc_opensl_probe, EmptyFuncs }, +#endif { "null", alc_null_init, alc_null_deinit, alc_null_probe, EmptyFuncs }, #ifdef HAVE_WAVE diff --git a/Alc/opensl.c b/Alc/opensl.c new file mode 100644 index 00000000..e2c06f19 --- /dev/null +++ b/Alc/opensl.c @@ -0,0 +1,335 @@ +/* + * Copyright (C) 2011 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* This is an OpenAL backend for Android using the native audio APIs based on + * OpenSL ES 1.0.1. It is based on source code for the native-audio sample app + * bundled with NDK. + */ + +#include "config.h" + +#include +#include "alMain.h" +#include "AL/al.h" +#include "AL/alc.h" + + +#include +#if 1 +#include +#else +extern SLAPIENTRY const SLInterfaceID SL_IID_ANDROIDSIMPLEBUFFERQUEUE; + +struct SLAndroidSimpleBufferQueueItf_; +typedef const struct SLAndroidSimpleBufferQueueItf_ * const * SLAndroidSimpleBufferQueueItf; + +typedef void (*slAndroidSimpleBufferQueueCallback)(SLAndroidSimpleBufferQueueItf caller, void *pContext); + +typedef struct SLAndroidSimpleBufferQueueState_ { + SLuint32 count; + SLuint32 index; +} SLAndroidSimpleBufferQueueState; + + +struct SLAndroidSimpleBufferQueueItf_ { + SLresult (*Enqueue) ( + SLAndroidSimpleBufferQueueItf self, + const void *pBuffer, + SLuint32 size + ); + SLresult (*Clear) ( + SLAndroidSimpleBufferQueueItf self + ); + SLresult (*GetState) ( + SLAndroidSimpleBufferQueueItf self, + SLAndroidSimpleBufferQueueState *pState + ); + SLresult (*RegisterCallback) ( + SLAndroidSimpleBufferQueueItf self, + slAndroidSimpleBufferQueueCallback callback, + void* pContext + ); +}; + +#define SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE ((SLuint32) 0x800007BD) + +typedef struct SLDataLocator_AndroidSimpleBufferQueue { + SLuint32 locatorType; + SLuint32 numBuffers; +} SLDataLocator_AndroidSimpleBufferQueue; + +#endif + +/* Helper macros */ +#define SLObjectItf_Realize(a,b) ((*(a))->Realize((a),(b))) +#define SLObjectItf_GetInterface(a,b,c) ((*(a))->GetInterface((a),(b),(c))) +#define SLObjectItf_Destroy(a) ((*(a))->Destroy((a))) + +#define SLEngineItf_CreateOutputMix(a,b,c,d,e) ((*(a))->CreateOutputMix((a),(b),(c),(d),(e))) +#define SLEngineItf_CreateAudioPlayer(a,b,c,d,e,f,g) ((*(a))->CreateAudioPlayer((a),(b),(c),(d),(e),(f),(g))) + +#define SLPlayItf_SetPlayState(a,b) ((*(a))->SetPlayState((a),(b))) + + +typedef struct { + /* engine interfaces */ + SLObjectItf engineObject; + SLEngineItf engine; + + /* output mix interfaces */ + SLObjectItf outputMix; + + /* buffer queue player interfaces */ + SLObjectItf bufferQueueObject; + + void *buffer; + ALuint bufferSize; + + ALuint frameSize; +} osl_data; + + +static const ALCchar opensl_device[] = "OpenSL"; + + +/* this callback handler is called every time a buffer finishes playing */ +static void opensl_callback(SLAndroidSimpleBufferQueueItf bq, void *context) +{ + ALCdevice *Device = context; + osl_data *data = Device->ExtraData; + + aluMixData(Device, data->buffer, data->bufferSize/data->frameSize); + + (*bq)->Enqueue(bq, data->buffer, data->bufferSize); +} + + +static ALCboolean opensl_open_playback(ALCdevice *Device, const ALCchar *deviceName) +{ + osl_data *data = NULL; + SLresult result; + + if(!deviceName) + deviceName = opensl_device; + else if(strcmp(deviceName, opensl_device) != 0) + return ALC_FALSE; + + data = calloc(1, sizeof(*data)); + if(!data) + { + alcSetError(Device, ALC_OUT_OF_MEMORY); + return ALC_FALSE; + } + + // create engine + result = slCreateEngine(&data->engineObject, 0, NULL, 0, NULL, NULL); + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_Realize(data->engineObject, SL_BOOLEAN_FALSE); + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_GetInterface(data->engineObject, SL_IID_ENGINE, &data->engine); + if(SL_RESULT_SUCCESS == result) + result = SLEngineItf_CreateOutputMix(data->engine, &data->outputMix, 0, NULL, NULL); + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_Realize(data->outputMix, SL_BOOLEAN_FALSE); + + if(SL_RESULT_SUCCESS != result) + { + if(data->outputMix != NULL) + SLObjectItf_Destroy(data->outputMix); + data->outputMix = NULL; + + if(data->engineObject != NULL) + SLObjectItf_Destroy(data->engineObject); + data->engineObject = NULL; + data->engine = NULL; + + free(data); + return ALC_FALSE; + } + + Device->szDeviceName = strdup(deviceName); + Device->ExtraData = data; + + return ALC_TRUE; +} + + +static void opensl_close_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + + SLObjectItf_Destroy(data->outputMix); + data->outputMix = NULL; + + SLObjectItf_Destroy(data->engineObject); + data->engineObject = NULL; + data->engine = NULL; + + free(data); + Device->ExtraData = NULL; +} + +static ALCboolean opensl_reset_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + SLDataLocator_AndroidSimpleBufferQueue loc_bufq; + SLAndroidSimpleBufferQueueItf bufferQueue; + SLDataLocator_OutputMix loc_outmix; + SLDataFormat_PCM format_pcm; + SLDataSource audioSrc; + SLDataSink audioSnk; + SLPlayItf player; + SLInterfaceID id; + SLboolean req; + SLresult result; + ALuint i; + + + Device->UpdateSize = (ALuint64)Device->UpdateSize * 44100 / Device->Frequency; + Device->UpdateSize = Device->UpdateSize * Device->NumUpdates / 2; + Device->NumUpdates = 2; + + Device->Frequency = 44100; + Device->FmtChans = DevFmtStereo; + Device->FmtType = DevFmtShort; + + SetDefaultWFXChannelOrder(Device); + + + id = SL_IID_ANDROIDSIMPLEBUFFERQUEUE; + req = SL_BOOLEAN_TRUE; + + loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; + loc_bufq.numBuffers = 2; + + format_pcm.formatType = SL_DATAFORMAT_PCM; + format_pcm.numChannels = 2; + format_pcm.samplesPerSec = SL_SAMPLINGRATE_44_1; + format_pcm.bitsPerSample = SL_PCMSAMPLEFORMAT_FIXED_16; + format_pcm.containerSize = SL_PCMSAMPLEFORMAT_FIXED_16; + format_pcm.channelMask = SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT; + format_pcm.endianness = SL_BYTEORDER_NATIVE; + + audioSrc.pLocator = &loc_bufq; + audioSrc.pFormat = &format_pcm; + + loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; + loc_outmix.outputMix = data->outputMix; + audioSnk.pLocator = &loc_outmix; + audioSnk.pFormat = NULL; + + + result = SLEngineItf_CreateAudioPlayer(data->engine, &data->bufferQueueObject, &audioSrc, &audioSnk, 1, &id, &req); + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_Realize(data->bufferQueueObject, SL_BOOLEAN_FALSE); + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_BUFFERQUEUE, &bufferQueue); + if(SL_RESULT_SUCCESS == result) + result = (*bufferQueue)->RegisterCallback(bufferQueue, opensl_callback, Device); + if(SL_RESULT_SUCCESS == result) + { + data->frameSize = FrameSizeFromDevFmt(Device->FmtChans, Device->FmtType); + data->bufferSize = Device->UpdateSize * data->frameSize; + data->buffer = calloc(1, data->bufferSize); + if(!data->buffer) + result = SL_RESULT_MEMORY_FAILURE; + } + /* enqueue the first buffer to kick off the callbacks */ + for(i = 0;i < loc_bufq.numBuffers;i++) + { + if(SL_RESULT_SUCCESS == result) + result = (*bufferQueue)->Enqueue(bufferQueue, data->buffer, data->bufferSize); + } + if(SL_RESULT_SUCCESS == result) + result = SLObjectItf_GetInterface(data->bufferQueueObject, SL_IID_PLAY, &player); + if(SL_RESULT_SUCCESS == result) + result = SLPlayItf_SetPlayState(player, SL_PLAYSTATE_PLAYING); + + if(SL_RESULT_SUCCESS != result) + { + if(data->bufferQueueObject != NULL) + SLObjectItf_Destroy(data->bufferQueueObject); + data->bufferQueueObject = NULL; + + free(data->buffer); + data->buffer = NULL; + data->bufferSize = 0 + + return ALC_FALSE; + } + + return ALC_TRUE; +} + + +static void opensl_stop_playback(ALCdevice *Device) +{ + osl_data *data = Device->ExtraData; + + if(data->bufferQueueObject != NULL) + SLObjectItf_Destroy(data->bufferQueueObject); + data->bufferQueueObject = NULL; + + free(data->buffer); + data->buffer = NULL; + data->bufferSize = 0 +} + +static ALCboolean opensl_open_capture(ALCdevice *Device, const ALCchar *deviceName) +{ + return ALC_FALSE; + (void)Device; + (void)deviceName; +} + + +static const BackendFuncs opensl_funcs = { + opensl_open_playback, + opensl_close_playback, + opensl_reset_playback, + opensl_stop_playback, + opensl_open_capture, + NULL, + NULL, + NULL, + NULL, + NULL +}; + + +void alc_opensl_init(BackendFuncs *func_list) +{ + *func_list = opensl_funcs; +} + +void alc_opensl_deinit(void) +{ +} + +void alc_opensl_probe(int type) +{ + switch(type) + { + case DEVICE_PROBE: + AppendDeviceList(opensl_device); + break; + case ALL_DEVICE_PROBE: + AppendAllDeviceList(opensl_device); + break; + default: + break; + } +} -- cgit v1.2.3