From 5a2ef2590f38c72883f9ee2e18cc9980634df7be Mon Sep 17 00:00:00 2001 From: Chris Robinson Date: Mon, 20 Feb 2017 09:08:57 -0800 Subject: Allow distance compensation for non-HQ rendering as well It still requires a custom configuration to specify appropriate speaker distances. --- alsoftrc.sample | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'alsoftrc.sample') diff --git a/alsoftrc.sample b/alsoftrc.sample index 256a4d06..36d930bf 100644 --- a/alsoftrc.sample +++ b/alsoftrc.sample @@ -235,9 +235,8 @@ hq-mode = false # Enables compensation for the speakers' relative distances to the listener. # This applies the necessary delays and attenuation to make the speakers # behave as though they are all equidistant, which is important for proper -# playback of 3D sound rendering. Requires the high-quality ambisonic decoder, -# as well as the proper distances to be specified in the decoder configuration -# file. +# playback of 3D sound rendering. Requires the proper distances to be +# specified in the decoder configuration file. distance-comp = true ## quad: -- cgit v1.2.3