#ifndef ALC_BACKENDS_BASE_H #define ALC_BACKENDS_BASE_H #include #include #include #include #include "alMain.h" struct ClockLatency { std::chrono::nanoseconds ClockTime; std::chrono::nanoseconds Latency; }; /* Helper to get the current clock time from the device's ClockBase, and * SamplesDone converted from the sample rate. */ inline std::chrono::nanoseconds GetDeviceClockTime(ALCdevice *device) { using std::chrono::seconds; using std::chrono::nanoseconds; using std::chrono::duration_cast; auto ns = duration_cast(seconds{device->SamplesDone}) / device->Frequency; return device->ClockBase + ns; } void ALCdevice_Lock(ALCdevice *device); void ALCdevice_Unlock(ALCdevice *device); ClockLatency GetClockLatency(ALCdevice *device); struct BackendBase { virtual ALCenum open(const ALCchar *name) = 0; virtual ALCboolean reset(); virtual ALCboolean start() = 0; virtual void stop() = 0; virtual ALCenum captureSamples(void *buffer, ALCuint samples); virtual ALCuint availableSamples(); virtual ClockLatency getClockLatency(); virtual void lock() noexcept; virtual void unlock() noexcept; ALCdevice *mDevice; std::recursive_mutex mMutex; BackendBase(ALCdevice *device) noexcept; virtual ~BackendBase(); }; using BackendPtr = std::unique_ptr; enum class BackendType { Playback, Capture, Loopback }; struct BackendFactory { virtual bool init() = 0; virtual void deinit() { } virtual bool querySupport(BackendType type) = 0; virtual void probe(DevProbe type, std::string *outnames) = 0; virtual BackendPtr createBackend(ALCdevice *device, BackendType type) = 0; }; #endif /* ALC_BACKENDS_BASE_H */