/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include "backends/dsound.h" #include #include #include #include #include #ifndef _WAVEFORMATEXTENSIBLE_ #include #include #endif #include #include #include #include #include #include "alMain.h" #include "alu.h" #include "ringbuffer.h" #include "compat.h" /* MinGW-w64 needs this for some unknown reason now. */ typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #include #ifndef DSSPEAKER_5POINT1 # define DSSPEAKER_5POINT1 0x00000006 #endif #ifndef DSSPEAKER_5POINT1_BACK # define DSSPEAKER_5POINT1_BACK 0x00000006 #endif #ifndef DSSPEAKER_7POINT1 # define DSSPEAKER_7POINT1 0x00000007 #endif #ifndef DSSPEAKER_7POINT1_SURROUND # define DSSPEAKER_7POINT1_SURROUND 0x00000008 #endif #ifndef DSSPEAKER_5POINT1_SURROUND # define DSSPEAKER_5POINT1_SURROUND 0x00000009 #endif /* Some headers seem to define these as macros for __uuidof, which is annoying * since some headers don't declare them at all. Hopefully the ifdef is enough * to tell if they need to be declared. */ #ifndef KSDATAFORMAT_SUBTYPE_PCM DEFINE_GUID(KSDATAFORMAT_SUBTYPE_PCM, 0x00000001, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); #endif #ifndef KSDATAFORMAT_SUBTYPE_IEEE_FLOAT DEFINE_GUID(KSDATAFORMAT_SUBTYPE_IEEE_FLOAT, 0x00000003, 0x0000, 0x0010, 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71); #endif namespace { #define DEVNAME_HEAD "OpenAL Soft on " #ifdef HAVE_DYNLOAD void *ds_handle; HRESULT (WINAPI *pDirectSoundCreate)(const GUID *pcGuidDevice, IDirectSound **ppDS, IUnknown *pUnkOuter); HRESULT (WINAPI *pDirectSoundEnumerateW)(LPDSENUMCALLBACKW pDSEnumCallback, void *pContext); HRESULT (WINAPI *pDirectSoundCaptureCreate)(const GUID *pcGuidDevice, IDirectSoundCapture **ppDSC, IUnknown *pUnkOuter); HRESULT (WINAPI *pDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW pDSEnumCallback, void *pContext); #ifndef IN_IDE_PARSER #define DirectSoundCreate pDirectSoundCreate #define DirectSoundEnumerateW pDirectSoundEnumerateW #define DirectSoundCaptureCreate pDirectSoundCaptureCreate #define DirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW #endif #endif bool DSoundLoad(void) { #ifdef HAVE_DYNLOAD if(!ds_handle) { ds_handle = LoadLib("dsound.dll"); if(!ds_handle) { ERR("Failed to load dsound.dll\n"); return false; } #define LOAD_FUNC(f) do { \ p##f = reinterpret_cast(GetSymbol(ds_handle, #f)); \ if(!p##f) \ { \ CloseLib(ds_handle); \ ds_handle = nullptr; \ return false; \ } \ } while(0) LOAD_FUNC(DirectSoundCreate); LOAD_FUNC(DirectSoundEnumerateW); LOAD_FUNC(DirectSoundCaptureCreate); LOAD_FUNC(DirectSoundCaptureEnumerateW); #undef LOAD_FUNC } #endif return true; } #define MAX_UPDATES 128 struct DevMap { std::string name; GUID guid; template DevMap(T0&& name_, T1&& guid_) : name{std::forward(name_)}, guid{std::forward(guid_)} { } }; al::vector PlaybackDevices; al::vector CaptureDevices; bool checkName(const al::vector &list, const std::string &name) { return std::find_if(list.cbegin(), list.cend(), [&name](const DevMap &entry) -> bool { return entry.name == name; } ) != list.cend(); } BOOL CALLBACK DSoundEnumDevices(GUID *guid, const WCHAR *desc, const WCHAR* UNUSED(drvname), void *data) { if(!guid) return TRUE; auto& devices = *reinterpret_cast*>(data); const std::string basename{DEVNAME_HEAD + wstr_to_utf8(desc)}; int count{1}; std::string newname{basename}; while(checkName(devices, newname)) { newname = basename; newname += " #"; newname += std::to_string(++count); } devices.emplace_back(std::move(newname), *guid); const DevMap &newentry = devices.back(); OLECHAR *guidstr{nullptr}; HRESULT hr{StringFromCLSID(*guid, &guidstr)}; if(SUCCEEDED(hr)) { TRACE("Got device \"%s\", GUID \"%ls\"\n", newentry.name.c_str(), guidstr); CoTaskMemFree(guidstr); } return TRUE; } struct ALCdsoundPlayback final : public ALCbackend { IDirectSound *DS{nullptr}; IDirectSoundBuffer *PrimaryBuffer{nullptr}; IDirectSoundBuffer *Buffer{nullptr}; IDirectSoundNotify *Notifies{nullptr}; HANDLE NotifyEvent{nullptr}; std::atomic killNow{AL_TRUE}; std::thread thread; }; int ALCdsoundPlayback_mixerProc(ALCdsoundPlayback *self); void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device); void ALCdsoundPlayback_Destruct(ALCdsoundPlayback *self); ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *name); ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self); ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self); void ALCdsoundPlayback_stop(ALCdsoundPlayback *self); DECLARE_FORWARD2(ALCdsoundPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint) DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ALCuint, availableSamples) DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, ClockLatency, getClockLatency) DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, lock) DECLARE_FORWARD(ALCdsoundPlayback, ALCbackend, void, unlock) DECLARE_DEFAULT_ALLOCATORS(ALCdsoundPlayback) DEFINE_ALCBACKEND_VTABLE(ALCdsoundPlayback); void ALCdsoundPlayback_Construct(ALCdsoundPlayback *self, ALCdevice *device) { new (self) ALCdsoundPlayback{}; ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); SET_VTABLE2(ALCdsoundPlayback, ALCbackend, self); } void ALCdsoundPlayback_Destruct(ALCdsoundPlayback *self) { if(self->Notifies) self->Notifies->Release(); self->Notifies = nullptr; if(self->Buffer) self->Buffer->Release(); self->Buffer = nullptr; if(self->PrimaryBuffer) self->PrimaryBuffer->Release(); self->PrimaryBuffer = nullptr; if(self->DS) self->DS->Release(); self->DS = nullptr; if(self->NotifyEvent) CloseHandle(self->NotifyEvent); self->NotifyEvent = nullptr; ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); self->~ALCdsoundPlayback(); } FORCE_ALIGN int ALCdsoundPlayback_mixerProc(ALCdsoundPlayback *self) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; SetRTPriority(); althrd_setname(MIXER_THREAD_NAME); IDirectSoundBuffer *const Buffer{self->Buffer}; DSBCAPS DSBCaps{}; DSBCaps.dwSize = sizeof(DSBCaps); HRESULT err{Buffer->GetCaps(&DSBCaps)}; if(FAILED(err)) { ERR("Failed to get buffer caps: 0x%lx\n", err); ALCdsoundPlayback_lock(self); aluHandleDisconnect(device, "Failure retrieving playback buffer info: 0x%lx", err); ALCdsoundPlayback_unlock(self); return 1; } ALsizei FrameSize{FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->mAmbiOrder)}; DWORD FragSize{device->UpdateSize * FrameSize}; bool Playing{false}; DWORD LastCursor{0u}; Buffer->GetCurrentPosition(&LastCursor, nullptr); while(!self->killNow.load(std::memory_order_acquire) && ATOMIC_LOAD(&device->Connected, almemory_order_acquire)) { // Get current play cursor DWORD PlayCursor; Buffer->GetCurrentPosition(&PlayCursor, nullptr); DWORD avail = (PlayCursor-LastCursor+DSBCaps.dwBufferBytes) % DSBCaps.dwBufferBytes; if(avail < FragSize) { if(!Playing) { err = Buffer->Play(0, 0, DSBPLAY_LOOPING); if(FAILED(err)) { ERR("Failed to play buffer: 0x%lx\n", err); ALCdsoundPlayback_lock(self); aluHandleDisconnect(device, "Failure starting playback: 0x%lx", err); ALCdsoundPlayback_unlock(self); return 1; } Playing = true; } avail = WaitForSingleObjectEx(self->NotifyEvent, 2000, FALSE); if(avail != WAIT_OBJECT_0) ERR("WaitForSingleObjectEx error: 0x%lx\n", avail); continue; } avail -= avail%FragSize; // Lock output buffer void *WritePtr1, *WritePtr2; DWORD WriteCnt1{0u}, WriteCnt2{0u}; err = Buffer->Lock(LastCursor, avail, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); // If the buffer is lost, restore it and lock if(err == DSERR_BUFFERLOST) { WARN("Buffer lost, restoring...\n"); err = Buffer->Restore(); if(SUCCEEDED(err)) { Playing = false; LastCursor = 0; err = Buffer->Lock(0, DSBCaps.dwBufferBytes, &WritePtr1, &WriteCnt1, &WritePtr2, &WriteCnt2, 0); } } // Successfully locked the output buffer if(SUCCEEDED(err)) { // If we have an active context, mix data directly into output buffer otherwise fill with silence ALCdsoundPlayback_lock(self); aluMixData(device, WritePtr1, WriteCnt1/FrameSize); aluMixData(device, WritePtr2, WriteCnt2/FrameSize); ALCdsoundPlayback_unlock(self); // Unlock output buffer only when successfully locked Buffer->Unlock(WritePtr1, WriteCnt1, WritePtr2, WriteCnt2); } else { ERR("Buffer lock error: %#lx\n", err); ALCdsoundPlayback_lock(self); aluHandleDisconnect(device, "Failed to lock output buffer: 0x%lx", err); ALCdsoundPlayback_unlock(self); return 1; } // Update old write cursor location LastCursor += WriteCnt1+WriteCnt2; LastCursor %= DSBCaps.dwBufferBytes; } return 0; } ALCenum ALCdsoundPlayback_open(ALCdsoundPlayback *self, const ALCchar *deviceName) { ALCdevice *device{STATIC_CAST(ALCbackend, self)->mDevice}; HRESULT hr; if(PlaybackDevices.empty()) { /* Initialize COM to prevent name truncation */ HRESULT hrcom{CoInitialize(nullptr)}; hr = DirectSoundEnumerateW(DSoundEnumDevices, &PlaybackDevices); if(FAILED(hr)) ERR("Error enumerating DirectSound devices (0x%lx)!\n", hr); if(SUCCEEDED(hrcom)) CoUninitialize(); } const GUID *guid{nullptr}; if(!deviceName && !PlaybackDevices.empty()) { deviceName = PlaybackDevices[0].name.c_str(); guid = &PlaybackDevices[0].guid; } else { auto iter = std::find_if(PlaybackDevices.cbegin(), PlaybackDevices.cend(), [deviceName](const DevMap &entry) -> bool { return entry.name == deviceName; } ); if(iter == PlaybackDevices.cend()) return ALC_INVALID_VALUE; guid = &iter->guid; } hr = DS_OK; self->NotifyEvent = CreateEventW(nullptr, FALSE, FALSE, nullptr); if(!self->NotifyEvent) hr = E_FAIL; //DirectSound Init code if(SUCCEEDED(hr)) hr = DirectSoundCreate(guid, &self->DS, nullptr); if(SUCCEEDED(hr)) hr = self->DS->SetCooperativeLevel(GetForegroundWindow(), DSSCL_PRIORITY); if(FAILED(hr)) { ERR("Device init failed: 0x%08lx\n", hr); return ALC_INVALID_VALUE; } device->DeviceName = deviceName; return ALC_NO_ERROR; } ALCboolean ALCdsoundPlayback_reset(ALCdsoundPlayback *self) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; if(self->Notifies) self->Notifies->Release(); self->Notifies = nullptr; if(self->Buffer) self->Buffer->Release(); self->Buffer = nullptr; if(self->PrimaryBuffer) self->PrimaryBuffer->Release(); self->PrimaryBuffer = nullptr; switch(device->FmtType) { case DevFmtByte: device->FmtType = DevFmtUByte; break; case DevFmtFloat: if((device->Flags&DEVICE_SAMPLE_TYPE_REQUEST)) break; /* fall-through */ case DevFmtUShort: device->FmtType = DevFmtShort; break; case DevFmtUInt: device->FmtType = DevFmtInt; break; case DevFmtUByte: case DevFmtShort: case DevFmtInt: break; } WAVEFORMATEXTENSIBLE OutputType{}; DWORD speakers; HRESULT hr{self->DS->GetSpeakerConfig(&speakers)}; if(SUCCEEDED(hr)) { speakers = DSSPEAKER_CONFIG(speakers); if(!(device->Flags&DEVICE_CHANNELS_REQUEST)) { if(speakers == DSSPEAKER_MONO) device->FmtChans = DevFmtMono; else if(speakers == DSSPEAKER_STEREO || speakers == DSSPEAKER_HEADPHONE) device->FmtChans = DevFmtStereo; else if(speakers == DSSPEAKER_QUAD) device->FmtChans = DevFmtQuad; else if(speakers == DSSPEAKER_5POINT1_SURROUND) device->FmtChans = DevFmtX51; else if(speakers == DSSPEAKER_5POINT1_BACK) device->FmtChans = DevFmtX51Rear; else if(speakers == DSSPEAKER_7POINT1 || speakers == DSSPEAKER_7POINT1_SURROUND) device->FmtChans = DevFmtX71; else ERR("Unknown system speaker config: 0x%lx\n", speakers); } device->IsHeadphones = (device->FmtChans == DevFmtStereo && speakers == DSSPEAKER_HEADPHONE); switch(device->FmtChans) { case DevFmtMono: OutputType.dwChannelMask = SPEAKER_FRONT_CENTER; break; case DevFmtAmbi3D: device->FmtChans = DevFmtStereo; /*fall-through*/ case DevFmtStereo: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; break; case DevFmtQuad: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; break; case DevFmtX51: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; case DevFmtX51Rear: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; break; case DevFmtX61: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_CENTER | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; case DevFmtX71: OutputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; } retry_open: hr = S_OK; OutputType.Format.wFormatTag = WAVE_FORMAT_PCM; OutputType.Format.nChannels = ChannelsFromDevFmt(device->FmtChans, device->mAmbiOrder); OutputType.Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8; OutputType.Format.nBlockAlign = OutputType.Format.nChannels*OutputType.Format.wBitsPerSample/8; OutputType.Format.nSamplesPerSec = device->Frequency; OutputType.Format.nAvgBytesPerSec = OutputType.Format.nSamplesPerSec*OutputType.Format.nBlockAlign; OutputType.Format.cbSize = 0; } if(OutputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat) { OutputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; OutputType.Samples.wValidBitsPerSample = OutputType.Format.wBitsPerSample; OutputType.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); if(device->FmtType == DevFmtFloat) OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; else OutputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; if(self->PrimaryBuffer) self->PrimaryBuffer->Release(); self->PrimaryBuffer = nullptr; } else { if(SUCCEEDED(hr) && !self->PrimaryBuffer) { DSBUFFERDESC DSBDescription{}; DSBDescription.dwSize = sizeof(DSBDescription); DSBDescription.dwFlags = DSBCAPS_PRIMARYBUFFER; hr = self->DS->CreateSoundBuffer(&DSBDescription, &self->PrimaryBuffer, nullptr); } if(SUCCEEDED(hr)) hr = self->PrimaryBuffer->SetFormat(&OutputType.Format); } if(SUCCEEDED(hr)) { if(device->NumUpdates > MAX_UPDATES) { device->UpdateSize = (device->UpdateSize*device->NumUpdates + MAX_UPDATES-1) / MAX_UPDATES; device->NumUpdates = MAX_UPDATES; } DSBUFFERDESC DSBDescription{}; DSBDescription.dwSize = sizeof(DSBDescription); DSBDescription.dwFlags = DSBCAPS_CTRLPOSITIONNOTIFY | DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_GLOBALFOCUS; DSBDescription.dwBufferBytes = device->UpdateSize * device->NumUpdates * OutputType.Format.nBlockAlign; DSBDescription.lpwfxFormat = &OutputType.Format; hr = self->DS->CreateSoundBuffer(&DSBDescription, &self->Buffer, nullptr); if(FAILED(hr) && device->FmtType == DevFmtFloat) { device->FmtType = DevFmtShort; goto retry_open; } } if(SUCCEEDED(hr)) { void *ptr; hr = self->Buffer->QueryInterface(IID_IDirectSoundNotify, &ptr); if(SUCCEEDED(hr)) { auto Notifies = reinterpret_cast(ptr); self->Notifies = Notifies; device->NumUpdates = minu(device->NumUpdates, MAX_UPDATES); std::array nots; for(ALuint i{0};i < device->NumUpdates;++i) { nots[i].dwOffset = i * device->UpdateSize * OutputType.Format.nBlockAlign; nots[i].hEventNotify = self->NotifyEvent; } if(Notifies->SetNotificationPositions(device->NumUpdates, nots.data()) != DS_OK) hr = E_FAIL; } } if(FAILED(hr)) { if(self->Notifies) self->Notifies->Release(); self->Notifies = nullptr; if(self->Buffer) self->Buffer->Release(); self->Buffer = nullptr; if(self->PrimaryBuffer) self->PrimaryBuffer->Release(); self->PrimaryBuffer = nullptr; return ALC_FALSE; } ResetEvent(self->NotifyEvent); SetDefaultWFXChannelOrder(device); return ALC_TRUE; } ALCboolean ALCdsoundPlayback_start(ALCdsoundPlayback *self) { try { self->killNow.store(AL_FALSE, std::memory_order_release); self->thread = std::thread(ALCdsoundPlayback_mixerProc, self); return ALC_TRUE; } catch(std::exception& e) { ERR("Failed to start mixing thread: %s\n", e.what()); } catch(...) { } return ALC_FALSE; } void ALCdsoundPlayback_stop(ALCdsoundPlayback *self) { if(self->killNow.exchange(AL_TRUE, std::memory_order_acq_rel) || !self->thread.joinable()) return; self->thread.join(); self->Buffer->Stop(); } struct ALCdsoundCapture final : public ALCbackend { IDirectSoundCapture *DSC{nullptr}; IDirectSoundCaptureBuffer *DSCbuffer{nullptr}; DWORD BufferBytes{0u}; DWORD Cursor{0u}; ll_ringbuffer_t *Ring{nullptr}; }; void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device); void ALCdsoundCapture_Destruct(ALCdsoundCapture *self); ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *name); DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ALCboolean, reset) ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self); void ALCdsoundCapture_stop(ALCdsoundCapture *self); ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples); ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self); DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, ClockLatency, getClockLatency) DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, lock) DECLARE_FORWARD(ALCdsoundCapture, ALCbackend, void, unlock) DECLARE_DEFAULT_ALLOCATORS(ALCdsoundCapture) DEFINE_ALCBACKEND_VTABLE(ALCdsoundCapture); void ALCdsoundCapture_Construct(ALCdsoundCapture *self, ALCdevice *device) { new (self) ALCdsoundCapture{}; ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); SET_VTABLE2(ALCdsoundCapture, ALCbackend, self); } void ALCdsoundCapture_Destruct(ALCdsoundCapture *self) { ll_ringbuffer_free(self->Ring); self->Ring = nullptr; if(self->DSCbuffer) { self->DSCbuffer->Stop(); self->DSCbuffer->Release(); self->DSCbuffer = nullptr; } if(self->DSC) self->DSC->Release(); self->DSC = nullptr; ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); self->~ALCdsoundCapture(); } ALCenum ALCdsoundCapture_open(ALCdsoundCapture *self, const ALCchar *deviceName) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; HRESULT hr; if(CaptureDevices.empty()) { /* Initialize COM to prevent name truncation */ HRESULT hrcom{CoInitialize(nullptr)}; hr = DirectSoundCaptureEnumerateW(DSoundEnumDevices, &CaptureDevices); if(FAILED(hr)) ERR("Error enumerating DirectSound devices (0x%lx)!\n", hr); if(SUCCEEDED(hrcom)) CoUninitialize(); } const GUID *guid{nullptr}; if(!deviceName && !CaptureDevices.empty()) { deviceName = CaptureDevices[0].name.c_str(); guid = &CaptureDevices[0].guid; } else { auto iter = std::find_if(CaptureDevices.cbegin(), CaptureDevices.cend(), [deviceName](const DevMap &entry) -> bool { return entry.name == deviceName; } ); if(iter == CaptureDevices.cend()) return ALC_INVALID_VALUE; guid = &iter->guid; } switch(device->FmtType) { case DevFmtByte: case DevFmtUShort: case DevFmtUInt: WARN("%s capture samples not supported\n", DevFmtTypeString(device->FmtType)); return ALC_INVALID_ENUM; case DevFmtUByte: case DevFmtShort: case DevFmtInt: case DevFmtFloat: break; } WAVEFORMATEXTENSIBLE InputType{}; switch(device->FmtChans) { case DevFmtMono: InputType.dwChannelMask = SPEAKER_FRONT_CENTER; break; case DevFmtStereo: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; break; case DevFmtQuad: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; break; case DevFmtX51: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; case DevFmtX51Rear: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; break; case DevFmtX61: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_CENTER | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; case DevFmtX71: InputType.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_SIDE_LEFT | SPEAKER_SIDE_RIGHT; break; case DevFmtAmbi3D: WARN("%s capture not supported\n", DevFmtChannelsString(device->FmtChans)); return ALC_INVALID_ENUM; } InputType.Format.wFormatTag = WAVE_FORMAT_PCM; InputType.Format.nChannels = ChannelsFromDevFmt(device->FmtChans, device->mAmbiOrder); InputType.Format.wBitsPerSample = BytesFromDevFmt(device->FmtType) * 8; InputType.Format.nBlockAlign = InputType.Format.nChannels*InputType.Format.wBitsPerSample/8; InputType.Format.nSamplesPerSec = device->Frequency; InputType.Format.nAvgBytesPerSec = InputType.Format.nSamplesPerSec*InputType.Format.nBlockAlign; InputType.Format.cbSize = 0; InputType.Samples.wValidBitsPerSample = InputType.Format.wBitsPerSample; if(device->FmtType == DevFmtFloat) InputType.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; else InputType.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; if(InputType.Format.nChannels > 2 || device->FmtType == DevFmtFloat) { InputType.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; InputType.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); } ALuint samples{device->UpdateSize * device->NumUpdates}; samples = maxu(samples, 100 * device->Frequency / 1000); DSCBUFFERDESC DSCBDescription{}; DSCBDescription.dwSize = sizeof(DSCBDescription); DSCBDescription.dwFlags = 0; DSCBDescription.dwBufferBytes = samples * InputType.Format.nBlockAlign; DSCBDescription.lpwfxFormat = &InputType.Format; //DirectSoundCapture Init code hr = DirectSoundCaptureCreate(guid, &self->DSC, nullptr); if(SUCCEEDED(hr)) self->DSC->CreateCaptureBuffer(&DSCBDescription, &self->DSCbuffer, nullptr); if(SUCCEEDED(hr)) { self->Ring = ll_ringbuffer_create(device->UpdateSize*device->NumUpdates, InputType.Format.nBlockAlign, false); if(!self->Ring) hr = DSERR_OUTOFMEMORY; } if(FAILED(hr)) { ERR("Device init failed: 0x%08lx\n", hr); ll_ringbuffer_free(self->Ring); self->Ring = nullptr; if(self->DSCbuffer) self->DSCbuffer->Release(); self->DSCbuffer = nullptr; if(self->DSC) self->DSC->Release(); self->DSC = nullptr; return ALC_INVALID_VALUE; } self->BufferBytes = DSCBDescription.dwBufferBytes; SetDefaultWFXChannelOrder(device); device->DeviceName = deviceName; return ALC_NO_ERROR; } ALCboolean ALCdsoundCapture_start(ALCdsoundCapture *self) { HRESULT hr{self->DSCbuffer->Start(DSCBSTART_LOOPING)}; if(FAILED(hr)) { ERR("start failed: 0x%08lx\n", hr); aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice, "Failure starting capture: 0x%lx", hr); return ALC_FALSE; } return ALC_TRUE; } void ALCdsoundCapture_stop(ALCdsoundCapture *self) { HRESULT hr{self->DSCbuffer->Stop()}; if(FAILED(hr)) { ERR("stop failed: 0x%08lx\n", hr); aluHandleDisconnect(STATIC_CAST(ALCbackend, self)->mDevice, "Failure stopping capture: 0x%lx", hr); } } ALCenum ALCdsoundCapture_captureSamples(ALCdsoundCapture *self, ALCvoid *buffer, ALCuint samples) { ll_ringbuffer_read(self->Ring, buffer, samples); return ALC_NO_ERROR; } ALCuint ALCdsoundCapture_availableSamples(ALCdsoundCapture *self) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; if(!ATOMIC_LOAD(&device->Connected, almemory_order_acquire)) return ll_ringbuffer_read_space(self->Ring); ALsizei FrameSize{FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->mAmbiOrder)}; DWORD BufferBytes{self->BufferBytes}; DWORD LastCursor{self->Cursor}; DWORD ReadCursor; void *ReadPtr1, *ReadPtr2; DWORD ReadCnt1, ReadCnt2; HRESULT hr{self->DSCbuffer->GetCurrentPosition(nullptr, &ReadCursor)}; if(SUCCEEDED(hr)) { DWORD NumBytes{(ReadCursor-LastCursor + BufferBytes) % BufferBytes}; if(!NumBytes) return ll_ringbuffer_read_space(self->Ring); hr = self->DSCbuffer->Lock(LastCursor, NumBytes, &ReadPtr1, &ReadCnt1, &ReadPtr2, &ReadCnt2, 0); } if(SUCCEEDED(hr)) { ll_ringbuffer_write(self->Ring, ReadPtr1, ReadCnt1/FrameSize); if(ReadPtr2 != nullptr) ll_ringbuffer_write(self->Ring, ReadPtr2, ReadCnt2/FrameSize); hr = self->DSCbuffer->Unlock(ReadPtr1, ReadCnt1, ReadPtr2, ReadCnt2); self->Cursor = (LastCursor+ReadCnt1+ReadCnt2) % BufferBytes; } if(FAILED(hr)) { ERR("update failed: 0x%08lx\n", hr); aluHandleDisconnect(device, "Failure retrieving capture data: 0x%lx", hr); } return ll_ringbuffer_read_space(self->Ring); } } // namespace BackendFactory &DSoundBackendFactory::getFactory() { static DSoundBackendFactory factory{}; return factory; } bool DSoundBackendFactory::init() { return DSoundLoad(); } void DSoundBackendFactory::deinit() { PlaybackDevices.clear(); CaptureDevices.clear(); #ifdef HAVE_DYNLOAD if(ds_handle) CloseLib(ds_handle); ds_handle = nullptr; #endif } bool DSoundBackendFactory::querySupport(ALCbackend_Type type) { return (type == ALCbackend_Playback || type == ALCbackend_Capture); } void DSoundBackendFactory::probe(enum DevProbe type, std::string *outnames) { auto add_device = [outnames](const DevMap &entry) -> void { /* +1 to also append the null char (to ensure a null-separated list and * double-null terminated list). */ outnames->append(entry.name.c_str(), entry.name.length()+1); }; /* Initialize COM to prevent name truncation */ HRESULT hr; HRESULT hrcom{CoInitialize(nullptr)}; switch(type) { case ALL_DEVICE_PROBE: PlaybackDevices.clear(); hr = DirectSoundEnumerateW(DSoundEnumDevices, &PlaybackDevices); if(FAILED(hr)) ERR("Error enumerating DirectSound playback devices (0x%lx)!\n", hr); std::for_each(PlaybackDevices.cbegin(), PlaybackDevices.cend(), add_device); break; case CAPTURE_DEVICE_PROBE: CaptureDevices.clear(); hr = DirectSoundCaptureEnumerateW(DSoundEnumDevices, &CaptureDevices); if(FAILED(hr)) ERR("Error enumerating DirectSound capture devices (0x%lx)!\n", hr); std::for_each(CaptureDevices.cbegin(), CaptureDevices.cend(), add_device); break; } if(SUCCEEDED(hrcom)) CoUninitialize(); } ALCbackend *DSoundBackendFactory::createBackend(ALCdevice *device, ALCbackend_Type type) { if(type == ALCbackend_Playback) { ALCdsoundPlayback *backend; NEW_OBJ(backend, ALCdsoundPlayback)(device); if(!backend) return nullptr; return STATIC_CAST(ALCbackend, backend); } if(type == ALCbackend_Capture) { ALCdsoundCapture *backend; NEW_OBJ(backend, ALCdsoundCapture)(device); if(!backend) return nullptr; return STATIC_CAST(ALCbackend, backend); } return nullptr; }