/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include #include #include #include "alMain.h" #include "alu.h" #include "threads.h" #include "compat.h" #include "backends/base.h" #include #include static const ALCchar jackDevice[] = "JACK Default"; #ifdef HAVE_DYNLOAD #define JACK_FUNCS(MAGIC) \ MAGIC(jack_client_open); \ MAGIC(jack_client_close); \ MAGIC(jack_client_name_size); \ MAGIC(jack_get_client_name); \ MAGIC(jack_connect); \ MAGIC(jack_activate); \ MAGIC(jack_deactivate); \ MAGIC(jack_port_register); \ MAGIC(jack_port_unregister); \ MAGIC(jack_port_get_buffer); \ MAGIC(jack_port_name); \ MAGIC(jack_get_ports); \ MAGIC(jack_free); \ MAGIC(jack_get_sample_rate); \ MAGIC(jack_set_error_function); \ MAGIC(jack_set_process_callback); \ MAGIC(jack_set_buffer_size_callback); \ MAGIC(jack_set_buffer_size); \ MAGIC(jack_get_buffer_size); static void *jack_handle; #define MAKE_FUNC(f) static __typeof(f) * p##f JACK_FUNCS(MAKE_FUNC); #undef MAKE_FUNC #define jack_client_open pjack_client_open #define jack_client_close pjack_client_close #define jack_client_name_size pjack_client_name_size #define jack_get_client_name pjack_get_client_name #define jack_connect pjack_connect #define jack_activate pjack_activate #define jack_deactivate pjack_deactivate #define jack_port_register pjack_port_register #define jack_port_unregister pjack_port_unregister #define jack_port_get_buffer pjack_port_get_buffer #define jack_port_name pjack_port_name #define jack_get_ports pjack_get_ports #define jack_free pjack_free #define jack_get_sample_rate pjack_get_sample_rate #define jack_set_error_function pjack_set_error_function #define jack_set_process_callback pjack_set_process_callback #define jack_set_buffer_size_callback pjack_set_buffer_size_callback #define jack_set_buffer_size pjack_set_buffer_size #define jack_get_buffer_size pjack_get_buffer_size #endif static jack_options_t ClientOptions = JackNullOption; static ALCboolean jack_load(void) { ALCboolean error = ALC_FALSE; #ifdef HAVE_DYNLOAD if(!jack_handle) { al_string missing_funcs = AL_STRING_INIT_STATIC(); #ifdef _WIN32 #define JACKLIB "libjack.dll" #else #define JACKLIB "libjack.so.0" #endif jack_handle = LoadLib(JACKLIB); if(!jack_handle) { WARN("Failed to load %s\n", JACKLIB); return ALC_FALSE; } error = ALC_FALSE; #define LOAD_FUNC(f) do { \ p##f = GetSymbol(jack_handle, #f); \ if(p##f == NULL) { \ error = ALC_TRUE; \ alstr_append_cstr(&missing_funcs, "\n" #f); \ } \ } while(0) JACK_FUNCS(LOAD_FUNC); #undef LOAD_FUNC if(error) { WARN("Missing expected functions:%s\n", alstr_get_cstr(missing_funcs)); CloseLib(jack_handle); jack_handle = NULL; } alstr_reset(&missing_funcs); } #endif return !error; } typedef struct ALCjackPlayback { DERIVE_FROM_TYPE(ALCbackend); jack_client_t *Client; jack_port_t *Port[MAX_OUTPUT_CHANNELS]; ll_ringbuffer_t *Ring; alcnd_t Cond; volatile int killNow; althrd_t thread; } ALCjackPlayback; static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg); static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg); static int ALCjackPlayback_mixerProc(void *arg); static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device); static void ALCjackPlayback_Destruct(ALCjackPlayback *self); static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name); static void ALCjackPlayback_close(ALCjackPlayback *self); static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self); static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self); static void ALCjackPlayback_stop(ALCjackPlayback *self); static DECLARE_FORWARD2(ALCjackPlayback, ALCbackend, ALCenum, captureSamples, void*, ALCuint) static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, ALCuint, availableSamples) static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self); static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, lock) static DECLARE_FORWARD(ALCjackPlayback, ALCbackend, void, unlock) DECLARE_DEFAULT_ALLOCATORS(ALCjackPlayback) DEFINE_ALCBACKEND_VTABLE(ALCjackPlayback); static void ALCjackPlayback_Construct(ALCjackPlayback *self, ALCdevice *device) { ALuint i; ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device); SET_VTABLE2(ALCjackPlayback, ALCbackend, self); alcnd_init(&self->Cond); self->Client = NULL; for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) self->Port[i] = NULL; self->Ring = NULL; self->killNow = 1; } static void ALCjackPlayback_Destruct(ALCjackPlayback *self) { ALuint i; if(self->Client) { for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) { if(self->Port[i]) jack_port_unregister(self->Client, self->Port[i]); self->Port[i] = NULL; } jack_client_close(self->Client); self->Client = NULL; } alcnd_destroy(&self->Cond); ALCbackend_Destruct(STATIC_CAST(ALCbackend, self)); } static int ALCjackPlayback_bufferSizeNotify(jack_nframes_t numframes, void *arg) { ALCjackPlayback *self = arg; ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; ALuint bufsize; ALCjackPlayback_lock(self); device->UpdateSize = numframes; device->NumUpdates = 2; bufsize = device->UpdateSize; if(ConfigValueUInt(alstr_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize)) bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize); bufsize += device->UpdateSize; device->NumUpdates = bufsize / device->UpdateSize; TRACE("%u update size x%u\n", device->UpdateSize, device->NumUpdates); ll_ringbuffer_free(self->Ring); self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder) ); if(!self->Ring) { ERR("Failed to reallocate ringbuffer\n"); aluHandleDisconnect(device); } ALCjackPlayback_unlock(self); return 0; } static int ALCjackPlayback_process(jack_nframes_t numframes, void *arg) { ALCjackPlayback *self = arg; jack_default_audio_sample_t *out[MAX_OUTPUT_CHANNELS]; ll_ringbuffer_data_t data[2]; jack_nframes_t total = 0; jack_nframes_t todo; ALsizei i, c, numchans; ll_ringbuffer_get_read_vector(self->Ring, data); for(c = 0;c < MAX_OUTPUT_CHANNELS && self->Port[c];c++) out[c] = jack_port_get_buffer(self->Port[c], numframes); numchans = c; todo = minu(numframes, data[0].len); for(c = 0;c < numchans;c++) { const ALfloat *restrict in = ((ALfloat*)data[0].buf) + c; for(i = 0;(jack_nframes_t)i < todo;i++) out[c][i] = in[i*numchans]; out[c] += todo; } total += todo; todo = minu(numframes-total, data[1].len); if(todo > 0) { for(c = 0;c < numchans;c++) { const ALfloat *restrict in = ((ALfloat*)data[1].buf) + c; for(i = 0;(jack_nframes_t)i < todo;i++) out[c][i] = in[i*numchans]; out[c] += todo; } total += todo; } ll_ringbuffer_read_advance(self->Ring, total); alcnd_signal(&self->Cond); if(numframes > total) { todo = numframes-total; for(c = 0;c < numchans;c++) { for(i = 0;(jack_nframes_t)i < todo;i++) out[c][i] = 0.0f; } } return 0; } static int ALCjackPlayback_mixerProc(void *arg) { ALCjackPlayback *self = arg; ALCdevice *device = STATIC_CAST(ALCbackend,self)->mDevice; ll_ringbuffer_data_t data[2]; SetRTPriority(); althrd_setname(althrd_current(), MIXER_THREAD_NAME); ALCjackPlayback_lock(self); while(!self->killNow && device->Connected) { ALuint todo, len1, len2; /* NOTE: Unfortunately, there is an unavoidable race condition here. * It's possible for the process() method to run, updating the read * pointer and signaling the condition variable, in between the mixer * loop checking the write size and waiting for the condition variable. * This will cause the mixer loop to wait until the *next* process() * invocation, most likely writing silence for it. * * However, this should only happen if the mixer is running behind * anyway (as ideally we'll be asleep in alcnd_wait by the time the * process() method is invoked), so this behavior is not unwarranted. * It's unfortunate since it'll be wasting time sleeping that could be * used to catch up, but there's no way around it without blocking in * the process() method. */ if(ll_ringbuffer_write_space(self->Ring) < device->UpdateSize) { alcnd_wait(&self->Cond, &STATIC_CAST(ALCbackend,self)->mMutex); continue; } ll_ringbuffer_get_write_vector(self->Ring, data); todo = data[0].len + data[1].len; todo -= todo%device->UpdateSize; len1 = minu(data[0].len, todo); len2 = minu(data[1].len, todo-len1); aluMixData(device, data[0].buf, len1); if(len2 > 0) aluMixData(device, data[1].buf, len2); ll_ringbuffer_write_advance(self->Ring, todo); } ALCjackPlayback_unlock(self); return 0; } static ALCenum ALCjackPlayback_open(ALCjackPlayback *self, const ALCchar *name) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; const char *client_name = "alsoft"; jack_status_t status; if(!name) name = jackDevice; else if(strcmp(name, jackDevice) != 0) return ALC_INVALID_VALUE; self->Client = jack_client_open(client_name, ClientOptions, &status, NULL); if(self->Client == NULL) { ERR("jack_client_open() failed, status = 0x%02x\n", status); return ALC_INVALID_VALUE; } if((status&JackServerStarted)) TRACE("JACK server started\n"); if((status&JackNameNotUnique)) { client_name = jack_get_client_name(self->Client); TRACE("Client name not unique, got `%s' instead\n", client_name); } jack_set_process_callback(self->Client, ALCjackPlayback_process, self); jack_set_buffer_size_callback(self->Client, ALCjackPlayback_bufferSizeNotify, self); alstr_copy_cstr(&device->DeviceName, name); return ALC_NO_ERROR; } static void ALCjackPlayback_close(ALCjackPlayback *self) { ALuint i; for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) { if(self->Port[i]) jack_port_unregister(self->Client, self->Port[i]); self->Port[i] = NULL; } jack_client_close(self->Client); self->Client = NULL; } static ALCboolean ALCjackPlayback_reset(ALCjackPlayback *self) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; ALsizei numchans, i; ALuint bufsize; for(i = 0;i < MAX_OUTPUT_CHANNELS;i++) { if(self->Port[i]) jack_port_unregister(self->Client, self->Port[i]); self->Port[i] = NULL; } /* Ignore the requested buffer metrics and just keep one JACK-sized buffer * ready for when requested. Note that one period's worth of audio in the * ring buffer will always be left unfilled because one element of the ring * buffer will not be writeable, and we only write in period-sized chunks. */ device->Frequency = jack_get_sample_rate(self->Client); device->UpdateSize = jack_get_buffer_size(self->Client); device->NumUpdates = 2; bufsize = device->UpdateSize; if(ConfigValueUInt(alstr_get_cstr(device->DeviceName), "jack", "buffer-size", &bufsize)) bufsize = maxu(NextPowerOf2(bufsize), device->UpdateSize); bufsize += device->UpdateSize; device->NumUpdates = bufsize / device->UpdateSize; /* Force 32-bit float output. */ device->FmtType = DevFmtFloat; numchans = ChannelsFromDevFmt(device->FmtChans, device->AmbiOrder); for(i = 0;i < numchans;i++) { char name[64]; snprintf(name, sizeof(name), "channel_%d", i+1); self->Port[i] = jack_port_register(self->Client, name, JACK_DEFAULT_AUDIO_TYPE, JackPortIsOutput, 0); if(self->Port[i] == NULL) { ERR("Not enough JACK ports available for %s output\n", DevFmtChannelsString(device->FmtChans)); if(i == 0) return ALC_FALSE; break; } } if(i < numchans) { if(i == 1) device->FmtChans = DevFmtMono; else { for(--i;i >= 2;i--) { jack_port_unregister(self->Client, self->Port[i]); self->Port[i] = NULL; } device->FmtChans = DevFmtStereo; } } ll_ringbuffer_free(self->Ring); self->Ring = ll_ringbuffer_create(bufsize, FrameSizeFromDevFmt(device->FmtChans, device->FmtType, device->AmbiOrder) ); if(!self->Ring) { ERR("Failed to allocate ringbuffer\n"); return ALC_FALSE; } SetDefaultChannelOrder(device); return ALC_TRUE; } static ALCboolean ALCjackPlayback_start(ALCjackPlayback *self) { const char **ports; ALsizei i; if(jack_activate(self->Client)) { ERR("Failed to activate client\n"); return ALC_FALSE; } ports = jack_get_ports(self->Client, NULL, NULL, JackPortIsPhysical|JackPortIsInput); if(ports == NULL) { ERR("No physical playback ports found\n"); jack_deactivate(self->Client); return ALC_FALSE; } for(i = 0;i < MAX_OUTPUT_CHANNELS && self->Port[i];i++) { if(!ports[i]) { ERR("No physical playback port for \"%s\"\n", jack_port_name(self->Port[i])); break; } if(jack_connect(self->Client, jack_port_name(self->Port[i]), ports[i])) ERR("Failed to connect output port \"%s\" to \"%s\"\n", jack_port_name(self->Port[i]), ports[i]); } jack_free(ports); self->killNow = 0; if(althrd_create(&self->thread, ALCjackPlayback_mixerProc, self) != althrd_success) { jack_deactivate(self->Client); return ALC_FALSE; } return ALC_TRUE; } static void ALCjackPlayback_stop(ALCjackPlayback *self) { int res; if(self->killNow) return; self->killNow = 1; /* Lock the backend to ensure we don't flag the mixer to die and signal the * mixer to wake up in between it checking the flag and going to sleep and * wait for a wakeup (potentially leading to it never waking back up to see * the flag). */ ALCjackPlayback_lock(self); ALCjackPlayback_unlock(self); alcnd_signal(&self->Cond); althrd_join(self->thread, &res); jack_deactivate(self->Client); } static ClockLatency ALCjackPlayback_getClockLatency(ALCjackPlayback *self) { ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice; ClockLatency ret; ALCjackPlayback_lock(self); ret.ClockTime = GetDeviceClockTime(device); ret.Latency = ll_ringbuffer_read_space(self->Ring) * DEVICE_CLOCK_RES / device->Frequency; ALCjackPlayback_unlock(self); return ret; } static void jack_msg_handler(const char *message) { WARN("%s\n", message); } typedef struct ALCjackBackendFactory { DERIVE_FROM_TYPE(ALCbackendFactory); } ALCjackBackendFactory; #define ALCJACKBACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCjackBackendFactory, ALCbackendFactory) } } static ALCboolean ALCjackBackendFactory_init(ALCjackBackendFactory* UNUSED(self)) { jack_client_t *client; jack_status_t status; if(!jack_load()) return ALC_FALSE; if(!GetConfigValueBool(NULL, "jack", "spawn-server", 0)) ClientOptions |= JackNoStartServer; jack_set_error_function(jack_msg_handler); client = jack_client_open("alsoft", ClientOptions, &status, NULL); jack_set_error_function(NULL); if(client == NULL) { WARN("jack_client_open() failed, 0x%02x\n", status); if((status&JackServerFailed) && !(ClientOptions&JackNoStartServer)) ERR("Unable to connect to JACK server\n"); return ALC_FALSE; } jack_client_close(client); return ALC_TRUE; } static void ALCjackBackendFactory_deinit(ALCjackBackendFactory* UNUSED(self)) { #ifdef HAVE_DYNLOAD if(jack_handle) CloseLib(jack_handle); jack_handle = NULL; #endif } static ALCboolean ALCjackBackendFactory_querySupport(ALCjackBackendFactory* UNUSED(self), ALCbackend_Type type) { if(type == ALCbackend_Playback) return ALC_TRUE; return ALC_FALSE; } static void ALCjackBackendFactory_probe(ALCjackBackendFactory* UNUSED(self), enum DevProbe type) { switch(type) { case ALL_DEVICE_PROBE: AppendAllDevicesList(jackDevice); break; case CAPTURE_DEVICE_PROBE: break; } } static ALCbackend* ALCjackBackendFactory_createBackend(ALCjackBackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type) { if(type == ALCbackend_Playback) { ALCjackPlayback *backend; NEW_OBJ(backend, ALCjackPlayback)(device); if(!backend) return NULL; return STATIC_CAST(ALCbackend, backend); } return NULL; } DEFINE_ALCBACKENDFACTORY_VTABLE(ALCjackBackendFactory); ALCbackendFactory *ALCjackBackendFactory_getFactory(void) { static ALCjackBackendFactory factory = ALCJACKBACKENDFACTORY_INITIALIZER; return STATIC_CAST(ALCbackendFactory, &factory); }