/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* This is an OpenAL backend for Android using the native audio APIs based on * OpenSL ES 1.0.1. It is based on source code for the native-audio sample app * bundled with NDK. */ #include "config.h" #include "backends/opensl.h" #include #include #include #include #include #include #include "alMain.h" #include "alu.h" #include "ringbuffer.h" #include "threads.h" #include "compat.h" #include #include #include namespace { /* Helper macros */ #define EXTRACT_VCALL_ARGS(...) __VA_ARGS__)) #define VCALL(obj, func) ((*(obj))->func((obj), EXTRACT_VCALL_ARGS #define VCALL0(obj, func) ((*(obj))->func((obj) EXTRACT_VCALL_ARGS constexpr ALCchar opensl_device[] = "OpenSL"; SLuint32 GetChannelMask(DevFmtChannels chans) { switch(chans) { case DevFmtMono: return SL_SPEAKER_FRONT_CENTER; case DevFmtStereo: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT; case DevFmtQuad: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT; case DevFmtX51: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; case DevFmtX51Rear: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT; case DevFmtX61: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_BACK_CENTER| SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; case DevFmtX71: return SL_SPEAKER_FRONT_LEFT|SL_SPEAKER_FRONT_RIGHT| SL_SPEAKER_FRONT_CENTER|SL_SPEAKER_LOW_FREQUENCY| SL_SPEAKER_BACK_LEFT|SL_SPEAKER_BACK_RIGHT| SL_SPEAKER_SIDE_LEFT|SL_SPEAKER_SIDE_RIGHT; case DevFmtAmbi3D: break; } return 0; } #ifdef SL_ANDROID_DATAFORMAT_PCM_EX SLuint32 GetTypeRepresentation(DevFmtType type) { switch(type) { case DevFmtUByte: case DevFmtUShort: case DevFmtUInt: return SL_ANDROID_PCM_REPRESENTATION_UNSIGNED_INT; case DevFmtByte: case DevFmtShort: case DevFmtInt: return SL_ANDROID_PCM_REPRESENTATION_SIGNED_INT; case DevFmtFloat: return SL_ANDROID_PCM_REPRESENTATION_FLOAT; } return 0; } #endif const char *res_str(SLresult result) { switch(result) { case SL_RESULT_SUCCESS: return "Success"; case SL_RESULT_PRECONDITIONS_VIOLATED: return "Preconditions violated"; case SL_RESULT_PARAMETER_INVALID: return "Parameter invalid"; case SL_RESULT_MEMORY_FAILURE: return "Memory failure"; case SL_RESULT_RESOURCE_ERROR: return "Resource error"; case SL_RESULT_RESOURCE_LOST: return "Resource lost"; case SL_RESULT_IO_ERROR: return "I/O error"; case SL_RESULT_BUFFER_INSUFFICIENT: return "Buffer insufficient"; case SL_RESULT_CONTENT_CORRUPTED: return "Content corrupted"; case SL_RESULT_CONTENT_UNSUPPORTED: return "Content unsupported"; case SL_RESULT_CONTENT_NOT_FOUND: return "Content not found"; case SL_RESULT_PERMISSION_DENIED: return "Permission denied"; case SL_RESULT_FEATURE_UNSUPPORTED: return "Feature unsupported"; case SL_RESULT_INTERNAL_ERROR: return "Internal error"; case SL_RESULT_UNKNOWN_ERROR: return "Unknown error"; case SL_RESULT_OPERATION_ABORTED: return "Operation aborted"; case SL_RESULT_CONTROL_LOST: return "Control lost"; #ifdef SL_RESULT_READONLY case SL_RESULT_READONLY: return "ReadOnly"; #endif #ifdef SL_RESULT_ENGINEOPTION_UNSUPPORTED case SL_RESULT_ENGINEOPTION_UNSUPPORTED: return "Engine option unsupported"; #endif #ifdef SL_RESULT_SOURCE_SINK_INCOMPATIBLE case SL_RESULT_SOURCE_SINK_INCOMPATIBLE: return "Source/Sink incompatible"; #endif } return "Unknown error code"; } #define PRINTERR(x, s) do { \ if(UNLIKELY((x) != SL_RESULT_SUCCESS)) \ ERR("%s: %s\n", (s), res_str((x))); \ } while(0) struct OpenSLPlayback final : public BackendBase { OpenSLPlayback(ALCdevice *device) noexcept : BackendBase{device} { } ~OpenSLPlayback() override; static void processC(SLAndroidSimpleBufferQueueItf bq, void *context); void process(SLAndroidSimpleBufferQueueItf bq); int mixerProc(); ALCenum open(const ALCchar *name) override; ALCboolean reset() override; ALCboolean start() override; void stop() override; ClockLatency getClockLatency() override; /* engine interfaces */ SLObjectItf mEngineObj{nullptr}; SLEngineItf mEngine{nullptr}; /* output mix interfaces */ SLObjectItf mOutputMix{nullptr}; /* buffer queue player interfaces */ SLObjectItf mBufferQueueObj{nullptr}; RingBufferPtr mRing{nullptr}; al::semaphore mSem; ALsizei mFrameSize{0}; std::atomic mKillNow{true}; std::thread mThread; static constexpr inline const char *CurrentPrefix() noexcept { return "OpenSLPlayback::"; } DEF_NEWDEL(OpenSLPlayback) }; OpenSLPlayback::~OpenSLPlayback() { if(mBufferQueueObj) VCALL0(mBufferQueueObj,Destroy)(); mBufferQueueObj = nullptr; if(mOutputMix) VCALL0(mOutputMix,Destroy)(); mOutputMix = nullptr; if(mEngineObj) VCALL0(mEngineObj,Destroy)(); mEngineObj = nullptr; mEngine = nullptr; } /* this callback handler is called every time a buffer finishes playing */ void OpenSLPlayback::processC(SLAndroidSimpleBufferQueueItf bq, void *context) { static_cast(context)->process(bq); } void OpenSLPlayback::process(SLAndroidSimpleBufferQueueItf UNUSED(bq)) { /* A note on the ringbuffer usage: The buffer queue seems to hold on to the * pointer passed to the Enqueue method, rather than copying the audio. * Consequently, the ringbuffer contains the audio that is currently queued * and waiting to play. This process() callback is called when a buffer is * finished, so we simply move the read pointer up to indicate the space is * available for writing again, and wake up the mixer thread to mix and * queue more audio. */ mRing->readAdvance(1); mSem.post(); } int OpenSLPlayback::mixerProc() { SetRTPriority(); althrd_setname(MIXER_THREAD_NAME); SLPlayItf player; SLAndroidSimpleBufferQueueItf bufferQueue; SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue)}; PRINTERR(result, "bufferQueue->GetInterface SL_IID_ANDROIDSIMPLEBUFFERQUEUE"); if(SL_RESULT_SUCCESS == result) { result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player); PRINTERR(result, "bufferQueue->GetInterface SL_IID_PLAY"); } lock(); if(SL_RESULT_SUCCESS != result) aluHandleDisconnect(mDevice, "Failed to get playback buffer: 0x%08x", result); while(SL_RESULT_SUCCESS == result && !mKillNow.load(std::memory_order_acquire) && mDevice->Connected.load(std::memory_order_acquire)) { if(mRing->writeSpace() == 0) { SLuint32 state{0}; result = VCALL(player,GetPlayState)(&state); PRINTERR(result, "player->GetPlayState"); if(SL_RESULT_SUCCESS == result && state != SL_PLAYSTATE_PLAYING) { result = VCALL(player,SetPlayState)(SL_PLAYSTATE_PLAYING); PRINTERR(result, "player->SetPlayState"); } if(SL_RESULT_SUCCESS != result) { aluHandleDisconnect(mDevice, "Failed to start platback: 0x%08x", result); break; } if(mRing->writeSpace() == 0) { unlock(); mSem.wait(); lock(); continue; } } auto data = mRing->getWriteVector(); aluMixData(mDevice, data.first.buf, data.first.len*mDevice->UpdateSize); if(data.second.len > 0) aluMixData(mDevice, data.second.buf, data.second.len*mDevice->UpdateSize); size_t todo{data.first.len + data.second.len}; mRing->writeAdvance(todo); for(size_t i{0};i < todo;i++) { if(!data.first.len) { data.first = data.second; data.second.buf = nullptr; data.second.len = 0; } result = VCALL(bufferQueue,Enqueue)(data.first.buf, mDevice->UpdateSize*mFrameSize); PRINTERR(result, "bufferQueue->Enqueue"); if(SL_RESULT_SUCCESS != result) { aluHandleDisconnect(mDevice, "Failed to queue audio: 0x%08x", result); break; } data.first.len--; data.first.buf += mDevice->UpdateSize*mFrameSize; } } unlock(); return 0; } ALCenum OpenSLPlayback::open(const ALCchar *name) { if(!name) name = opensl_device; else if(strcmp(name, opensl_device) != 0) return ALC_INVALID_VALUE; // create engine SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)}; PRINTERR(result, "slCreateEngine"); if(SL_RESULT_SUCCESS == result) { result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE); PRINTERR(result, "engine->Realize"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine); PRINTERR(result, "engine->GetInterface"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(mEngine,CreateOutputMix)(&mOutputMix, 0, nullptr, nullptr); PRINTERR(result, "engine->CreateOutputMix"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(mOutputMix,Realize)(SL_BOOLEAN_FALSE); PRINTERR(result, "outputMix->Realize"); } if(SL_RESULT_SUCCESS != result) { if(mOutputMix) VCALL0(mOutputMix,Destroy)(); mOutputMix = nullptr; if(mEngineObj) VCALL0(mEngineObj,Destroy)(); mEngineObj = nullptr; mEngine = nullptr; return ALC_INVALID_VALUE; } mDevice->DeviceName = name; return ALC_NO_ERROR; } ALCboolean OpenSLPlayback::reset() { SLDataLocator_AndroidSimpleBufferQueue loc_bufq; SLDataLocator_OutputMix loc_outmix; SLDataSource audioSrc; SLDataSink audioSnk; SLresult result; if(mBufferQueueObj) VCALL0(mBufferQueueObj,Destroy)(); mBufferQueueObj = nullptr; mRing = nullptr; #if 0 if(!(mDevice->Flags&DEVICE_FREQUENCY_REQUEST)) { /* FIXME: Disabled until I figure out how to get the Context needed for * the getSystemService call. */ JNIEnv *env = Android_GetJNIEnv(); jobject jctx = Android_GetContext(); /* Get necessary stuff for using java.lang.Integer, * android.content.Context, and android.media.AudioManager. */ jclass int_cls = JCALL(env,FindClass)("java/lang/Integer"); jmethodID int_parseint = JCALL(env,GetStaticMethodID)(int_cls, "parseInt", "(Ljava/lang/String;)I" ); TRACE("Integer: %p, parseInt: %p\n", int_cls, int_parseint); jclass ctx_cls = JCALL(env,FindClass)("android/content/Context"); jfieldID ctx_audsvc = JCALL(env,GetStaticFieldID)(ctx_cls, "AUDIO_SERVICE", "Ljava/lang/String;" ); jmethodID ctx_getSysSvc = JCALL(env,GetMethodID)(ctx_cls, "getSystemService", "(Ljava/lang/String;)Ljava/lang/Object;" ); TRACE("Context: %p, AUDIO_SERVICE: %p, getSystemService: %p\n", ctx_cls, ctx_audsvc, ctx_getSysSvc); jclass audmgr_cls = JCALL(env,FindClass)("android/media/AudioManager"); jfieldID audmgr_prop_out_srate = JCALL(env,GetStaticFieldID)(audmgr_cls, "PROPERTY_OUTPUT_SAMPLE_RATE", "Ljava/lang/String;" ); jmethodID audmgr_getproperty = JCALL(env,GetMethodID)(audmgr_cls, "getProperty", "(Ljava/lang/String;)Ljava/lang/String;" ); TRACE("AudioManager: %p, PROPERTY_OUTPUT_SAMPLE_RATE: %p, getProperty: %p\n", audmgr_cls, audmgr_prop_out_srate, audmgr_getproperty); const char *strchars; jstring strobj; /* Now make the calls. */ //AudioManager audMgr = (AudioManager)getSystemService(Context.AUDIO_SERVICE); strobj = JCALL(env,GetStaticObjectField)(ctx_cls, ctx_audsvc); jobject audMgr = JCALL(env,CallObjectMethod)(jctx, ctx_getSysSvc, strobj); strchars = JCALL(env,GetStringUTFChars)(strobj, nullptr); TRACE("Context.getSystemService(%s) = %p\n", strchars, audMgr); JCALL(env,ReleaseStringUTFChars)(strobj, strchars); //String srateStr = audMgr.getProperty(AudioManager.PROPERTY_OUTPUT_SAMPLE_RATE); strobj = JCALL(env,GetStaticObjectField)(audmgr_cls, audmgr_prop_out_srate); jstring srateStr = JCALL(env,CallObjectMethod)(audMgr, audmgr_getproperty, strobj); strchars = JCALL(env,GetStringUTFChars)(strobj, nullptr); TRACE("audMgr.getProperty(%s) = %p\n", strchars, srateStr); JCALL(env,ReleaseStringUTFChars)(strobj, strchars); //int sampleRate = Integer.parseInt(srateStr); sampleRate = JCALL(env,CallStaticIntMethod)(int_cls, int_parseint, srateStr); strchars = JCALL(env,GetStringUTFChars)(srateStr, nullptr); TRACE("Got system sample rate %uhz (%s)\n", sampleRate, strchars); JCALL(env,ReleaseStringUTFChars)(srateStr, strchars); if(!sampleRate) sampleRate = device->Frequency; else sampleRate = maxu(sampleRate, MIN_OUTPUT_RATE); } #endif mDevice->FmtChans = DevFmtStereo; mDevice->FmtType = DevFmtShort; SetDefaultWFXChannelOrder(mDevice); mFrameSize = mDevice->frameSizeFromFmt(); const std::array ids{{ SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION }}; const std::array reqs{{ SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE }}; loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; loc_bufq.numBuffers = mDevice->BufferSize / mDevice->UpdateSize; #ifdef SL_ANDROID_DATAFORMAT_PCM_EX SLAndroidDataFormat_PCM_EX format_pcm{}; format_pcm.formatType = SL_ANDROID_DATAFORMAT_PCM_EX; format_pcm.numChannels = mDevice->channelsFromFmt(); format_pcm.sampleRate = mDevice->Frequency * 1000; format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8; format_pcm.containerSize = format_pcm.bitsPerSample; format_pcm.channelMask = GetChannelMask(mDevice->FmtChans); format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN; format_pcm.representation = GetTypeRepresentation(mDevice->FmtType); #else SLDataFormat_PCM format_pcm{}; format_pcm.formatType = SL_DATAFORMAT_PCM; format_pcm.numChannels = mDevice->channelsFromFmt(); format_pcm.samplesPerSec = mDevice->Frequency * 1000; format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8; format_pcm.containerSize = format_pcm.bitsPerSample; format_pcm.channelMask = GetChannelMask(mDevice->FmtChans); format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN; #endif audioSrc.pLocator = &loc_bufq; audioSrc.pFormat = &format_pcm; loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX; loc_outmix.outputMix = mOutputMix; audioSnk.pLocator = &loc_outmix; audioSnk.pFormat = nullptr; result = VCALL(mEngine,CreateAudioPlayer)(&mBufferQueueObj, &audioSrc, &audioSnk, ids.size(), ids.data(), reqs.data()); PRINTERR(result, "engine->CreateAudioPlayer"); if(SL_RESULT_SUCCESS == result) { /* Set the stream type to "media" (games, music, etc), if possible. */ SLAndroidConfigurationItf config; result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config); PRINTERR(result, "bufferQueue->GetInterface SL_IID_ANDROIDCONFIGURATION"); if(SL_RESULT_SUCCESS == result) { SLint32 streamType = SL_ANDROID_STREAM_MEDIA; result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_STREAM_TYPE, &streamType, sizeof(streamType)); PRINTERR(result, "config->SetConfiguration"); } /* Clear any error since this was optional. */ result = SL_RESULT_SUCCESS; } if(SL_RESULT_SUCCESS == result) { result = VCALL(mBufferQueueObj,Realize)(SL_BOOLEAN_FALSE); PRINTERR(result, "bufferQueue->Realize"); } if(SL_RESULT_SUCCESS == result) { const ALuint num_updates{mDevice->BufferSize / mDevice->UpdateSize}; try { mRing = CreateRingBuffer(num_updates, mFrameSize*mDevice->UpdateSize, true); } catch(std::exception& e) { ERR("Failed allocating ring buffer %ux%ux%u: %s\n", mDevice->UpdateSize, num_updates, mFrameSize, e.what()); result = SL_RESULT_MEMORY_FAILURE; } } if(SL_RESULT_SUCCESS != result) { if(mBufferQueueObj) VCALL0(mBufferQueueObj,Destroy)(); mBufferQueueObj = nullptr; return ALC_FALSE; } return ALC_TRUE; } ALCboolean OpenSLPlayback::start() { mRing->reset(); SLAndroidSimpleBufferQueueItf bufferQueue; SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue)}; PRINTERR(result, "bufferQueue->GetInterface"); if(SL_RESULT_SUCCESS != result) return ALC_FALSE; result = VCALL(bufferQueue,RegisterCallback)(&OpenSLPlayback::processC, this); PRINTERR(result, "bufferQueue->RegisterCallback"); if(SL_RESULT_SUCCESS != result) return ALC_FALSE; try { mKillNow.store(false, std::memory_order_release); mThread = std::thread(std::mem_fn(&OpenSLPlayback::mixerProc), this); return ALC_TRUE; } catch(std::exception& e) { ERR("Could not create playback thread: %s\n", e.what()); } catch(...) { } return ALC_FALSE; } void OpenSLPlayback::stop() { if(mKillNow.exchange(true, std::memory_order_acq_rel) || !mThread.joinable()) return; mSem.post(); mThread.join(); SLPlayItf player; SLresult result{VCALL(mBufferQueueObj,GetInterface)(SL_IID_PLAY, &player)}; PRINTERR(result, "bufferQueue->GetInterface"); if(SL_RESULT_SUCCESS == result) { result = VCALL(player,SetPlayState)(SL_PLAYSTATE_STOPPED); PRINTERR(result, "player->SetPlayState"); } SLAndroidSimpleBufferQueueItf bufferQueue; result = VCALL(mBufferQueueObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue); PRINTERR(result, "bufferQueue->GetInterface"); if(SL_RESULT_SUCCESS == result) { result = VCALL0(bufferQueue,Clear)(); PRINTERR(result, "bufferQueue->Clear"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(bufferQueue,RegisterCallback)(nullptr, nullptr); PRINTERR(result, "bufferQueue->RegisterCallback"); } if(SL_RESULT_SUCCESS == result) { SLAndroidSimpleBufferQueueState state; do { std::this_thread::yield(); result = VCALL(bufferQueue,GetState)(&state); } while(SL_RESULT_SUCCESS == result && state.count > 0); PRINTERR(result, "bufferQueue->GetState"); } } ClockLatency OpenSLPlayback::getClockLatency() { ClockLatency ret; lock(); ret.ClockTime = GetDeviceClockTime(mDevice); ret.Latency = std::chrono::seconds{mRing->readSpace() * mDevice->UpdateSize}; ret.Latency /= mDevice->Frequency; unlock(); return ret; } struct OpenSLCapture final : public BackendBase { OpenSLCapture(ALCdevice *device) noexcept : BackendBase{device} { } ~OpenSLCapture() override; static void processC(SLAndroidSimpleBufferQueueItf bq, void *context); void process(SLAndroidSimpleBufferQueueItf bq); ALCenum open(const ALCchar *name) override; ALCboolean start() override; void stop() override; ALCenum captureSamples(void *buffer, ALCuint samples) override; ALCuint availableSamples() override; /* engine interfaces */ SLObjectItf mEngineObj{nullptr}; SLEngineItf mEngine; /* recording interfaces */ SLObjectItf mRecordObj{nullptr}; RingBufferPtr mRing{nullptr}; ALCuint mSplOffset{0u}; ALsizei mFrameSize{0}; static constexpr inline const char *CurrentPrefix() noexcept { return "OpenSLCapture::"; } DEF_NEWDEL(OpenSLCapture) }; OpenSLCapture::~OpenSLCapture() { if(mRecordObj) VCALL0(mRecordObj,Destroy)(); mRecordObj = nullptr; if(mEngineObj) VCALL0(mEngineObj,Destroy)(); mEngineObj = nullptr; mEngine = nullptr; } void OpenSLCapture::processC(SLAndroidSimpleBufferQueueItf bq, void *context) { static_cast(context)->process(bq); } void OpenSLCapture::process(SLAndroidSimpleBufferQueueItf UNUSED(bq)) { /* A new chunk has been written into the ring buffer, advance it. */ mRing->writeAdvance(1); } ALCenum OpenSLCapture::open(const ALCchar* name) { if(!name) name = opensl_device; else if(strcmp(name, opensl_device) != 0) return ALC_INVALID_VALUE; SLresult result{slCreateEngine(&mEngineObj, 0, nullptr, 0, nullptr, nullptr)}; PRINTERR(result, "slCreateEngine"); if(SL_RESULT_SUCCESS == result) { result = VCALL(mEngineObj,Realize)(SL_BOOLEAN_FALSE); PRINTERR(result, "engine->Realize"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(mEngineObj,GetInterface)(SL_IID_ENGINE, &mEngine); PRINTERR(result, "engine->GetInterface"); } if(SL_RESULT_SUCCESS == result) { mFrameSize = mDevice->frameSizeFromFmt(); /* Ensure the total length is at least 100ms */ ALsizei length{maxi(mDevice->BufferSize, mDevice->Frequency/10)}; /* Ensure the per-chunk length is at least 10ms, and no more than 50ms. */ ALsizei update_len{clampi(mDevice->BufferSize/3, mDevice->Frequency/100, mDevice->Frequency/100*5)}; ALsizei num_updates{(length+update_len-1) / update_len}; try { mRing = CreateRingBuffer(num_updates, update_len*mFrameSize, false); mDevice->UpdateSize = update_len; mDevice->BufferSize = mRing->writeSpace() * update_len; } catch(std::exception& e) { ERR("Failed to allocate ring buffer: %s\n", e.what()); result = SL_RESULT_MEMORY_FAILURE; } } if(SL_RESULT_SUCCESS == result) { const std::array ids{{ SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION }}; const std::array reqs{{ SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE }}; SLDataLocator_IODevice loc_dev{}; loc_dev.locatorType = SL_DATALOCATOR_IODEVICE; loc_dev.deviceType = SL_IODEVICE_AUDIOINPUT; loc_dev.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT; loc_dev.device = nullptr; SLDataSource audioSrc{}; audioSrc.pLocator = &loc_dev; audioSrc.pFormat = nullptr; SLDataLocator_AndroidSimpleBufferQueue loc_bq{}; loc_bq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE; loc_bq.numBuffers = mDevice->BufferSize / mDevice->UpdateSize; #ifdef SL_ANDROID_DATAFORMAT_PCM_EX SLAndroidDataFormat_PCM_EX format_pcm{}; format_pcm.formatType = SL_ANDROID_DATAFORMAT_PCM_EX; format_pcm.numChannels = mDevice->channelsFromFmt(); format_pcm.sampleRate = mDevice->Frequency * 1000; format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8; format_pcm.containerSize = format_pcm.bitsPerSample; format_pcm.channelMask = GetChannelMask(mDevice->FmtChans); format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN; format_pcm.representation = GetTypeRepresentation(mDevice->FmtType); #else SLDataFormat_PCM format_pcm{}; format_pcm.formatType = SL_DATAFORMAT_PCM; format_pcm.numChannels = mDevice->channelsFromFmt(); format_pcm.samplesPerSec = mDevice->Frequency * 1000; format_pcm.bitsPerSample = mDevice->bytesFromFmt() * 8; format_pcm.containerSize = format_pcm.bitsPerSample; format_pcm.channelMask = GetChannelMask(mDevice->FmtChans); format_pcm.endianness = IS_LITTLE_ENDIAN ? SL_BYTEORDER_LITTLEENDIAN : SL_BYTEORDER_BIGENDIAN; #endif SLDataSink audioSnk{}; audioSnk.pLocator = &loc_bq; audioSnk.pFormat = &format_pcm; result = VCALL(mEngine,CreateAudioRecorder)(&mRecordObj, &audioSrc, &audioSnk, ids.size(), ids.data(), reqs.data()); PRINTERR(result, "engine->CreateAudioRecorder"); } if(SL_RESULT_SUCCESS == result) { /* Set the record preset to "generic", if possible. */ SLAndroidConfigurationItf config; result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDCONFIGURATION, &config); PRINTERR(result, "recordObj->GetInterface SL_IID_ANDROIDCONFIGURATION"); if(SL_RESULT_SUCCESS == result) { SLuint32 preset = SL_ANDROID_RECORDING_PRESET_GENERIC; result = VCALL(config,SetConfiguration)(SL_ANDROID_KEY_RECORDING_PRESET, &preset, sizeof(preset)); PRINTERR(result, "config->SetConfiguration"); } /* Clear any error since this was optional. */ result = SL_RESULT_SUCCESS; } if(SL_RESULT_SUCCESS == result) { result = VCALL(mRecordObj,Realize)(SL_BOOLEAN_FALSE); PRINTERR(result, "recordObj->Realize"); } SLAndroidSimpleBufferQueueItf bufferQueue; if(SL_RESULT_SUCCESS == result) { result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue); PRINTERR(result, "recordObj->GetInterface"); } if(SL_RESULT_SUCCESS == result) { result = VCALL(bufferQueue,RegisterCallback)(&OpenSLCapture::processC, this); PRINTERR(result, "bufferQueue->RegisterCallback"); } if(SL_RESULT_SUCCESS == result) { const ALuint chunk_size{mDevice->UpdateSize * mFrameSize}; auto data = mRing->getWriteVector(); for(size_t i{0u};i < data.first.len && SL_RESULT_SUCCESS == result;i++) { result = VCALL(bufferQueue,Enqueue)(data.first.buf + chunk_size*i, chunk_size); PRINTERR(result, "bufferQueue->Enqueue"); } for(size_t i{0u};i < data.second.len && SL_RESULT_SUCCESS == result;i++) { result = VCALL(bufferQueue,Enqueue)(data.second.buf + chunk_size*i, chunk_size); PRINTERR(result, "bufferQueue->Enqueue"); } } if(SL_RESULT_SUCCESS != result) { if(mRecordObj) VCALL0(mRecordObj,Destroy)(); mRecordObj = nullptr; if(mEngineObj) VCALL0(mEngineObj,Destroy)(); mEngineObj = nullptr; mEngine = nullptr; return ALC_INVALID_VALUE; } mDevice->DeviceName = name; return ALC_NO_ERROR; } ALCboolean OpenSLCapture::start() { SLRecordItf record; SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)}; PRINTERR(result, "recordObj->GetInterface"); if(SL_RESULT_SUCCESS == result) { result = VCALL(record,SetRecordState)(SL_RECORDSTATE_RECORDING); PRINTERR(result, "record->SetRecordState"); } if(SL_RESULT_SUCCESS != result) { aluHandleDisconnect(mDevice, "Failed to start capture: 0x%08x", result); return ALC_FALSE; } return ALC_TRUE; } void OpenSLCapture::stop() { SLRecordItf record; SLresult result{VCALL(mRecordObj,GetInterface)(SL_IID_RECORD, &record)}; PRINTERR(result, "recordObj->GetInterface"); if(SL_RESULT_SUCCESS == result) { result = VCALL(record,SetRecordState)(SL_RECORDSTATE_PAUSED); PRINTERR(result, "record->SetRecordState"); } } ALCenum OpenSLCapture::captureSamples(void* buffer, ALCuint samples) { ALsizei chunk_size = mDevice->UpdateSize * mFrameSize; SLAndroidSimpleBufferQueueItf bufferQueue; SLresult result; ALCuint i; result = VCALL(mRecordObj,GetInterface)(SL_IID_ANDROIDSIMPLEBUFFERQUEUE, &bufferQueue); PRINTERR(result, "recordObj->GetInterface"); /* Read the desired samples from the ring buffer then advance its read * pointer. */ auto data = mRing->getReadVector(); for(i = 0;i < samples;) { ALCuint rem{minu(samples - i, mDevice->UpdateSize - mSplOffset)}; memcpy((ALCbyte*)buffer + i*mFrameSize, data.first.buf + mSplOffset*mFrameSize, rem * mFrameSize); mSplOffset += rem; if(mSplOffset == mDevice->UpdateSize) { /* Finished a chunk, reset the offset and advance the read pointer. */ mSplOffset = 0; mRing->readAdvance(1); result = VCALL(bufferQueue,Enqueue)(data.first.buf, chunk_size); PRINTERR(result, "bufferQueue->Enqueue"); if(SL_RESULT_SUCCESS != result) break; data.first.len--; if(!data.first.len) data.first = data.second; else data.first.buf += chunk_size; } i += rem; } if(SL_RESULT_SUCCESS != result) { aluHandleDisconnect(mDevice, "Failed to update capture buffer: 0x%08x", result); return ALC_INVALID_DEVICE; } return ALC_NO_ERROR; } ALCuint OpenSLCapture::availableSamples() { return mRing->readSpace()*mDevice->UpdateSize - mSplOffset; } } // namespace bool OSLBackendFactory::init() { return true; } bool OSLBackendFactory::querySupport(BackendType type) { return (type == BackendType::Playback || type == BackendType::Capture); } void OSLBackendFactory::probe(DevProbe type, std::string *outnames) { switch(type) { case DevProbe::Playback: case DevProbe::Capture: /* Includes null char. */ outnames->append(opensl_device, sizeof(opensl_device)); break; } } BackendPtr OSLBackendFactory::createBackend(ALCdevice *device, BackendType type) { if(type == BackendType::Playback) return BackendPtr{new OpenSLPlayback{device}}; if(type == BackendType::Capture) return BackendPtr{new OpenSLCapture{device}}; return nullptr; } BackendFactory &OSLBackendFactory::getFactory() { static OSLBackendFactory factory{}; return factory; }