/** * OpenAL cross platform audio library * Copyright (C) 2013 by Anis A. Hireche * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include #include "config.h" #include "alError.h" #include "alMain.h" #include "alAuxEffectSlot.h" #include "alu.h" typedef struct ALcompressorState { DERIVE_FROM_TYPE(ALeffectState); /* Effect gains for each channel */ ALfloat Gain[MaxChannels]; /* Effect parameters */ ALboolean Enabled; ALfloat Envelope; ALfloat EnvGain; ALfloat Attack; ALfloat Release; } ALcompressorState; static ALvoid ALcompressorState_Destruct(ALcompressorState *UNUSED(state)) { } static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device) { state->Attack = expf(-1.0f / (device->Frequency * 0.0001f)); state->Release = expf(-1.0f / (device->Frequency * 0.3f)); state->Envelope = 0.0f; state->EnvGain = 1.0f; return AL_TRUE; } static ALvoid ALcompressorState_update(ALcompressorState *state, ALCdevice *Device, const ALeffectslot *Slot) { ALfloat gain; state->Enabled = Slot->EffectProps.Compressor.OnOff; /* FIXME: Could maybe use the compressor's attack/release to move the gain to 1? */ if(!state->Enabled) state->EnvGain = 1.0f; gain = sqrtf(1.0f / Device->NumChan) * Slot->Gain; SetGains(Device, gain, state->Gain); } static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[BUFFERSIZE]) { ALfloat env = state->Envelope; ALfloat envgain = state->EnvGain; ALfloat tattack = state->Attack; ALfloat trelease = state->Release; ALuint it, kt; ALuint base; ALfloat theta; ALfloat rms; for(base = 0;base < SamplesToDo;) { ALfloat temps[64]; ALuint td = minu(SamplesToDo-base, 64); ALfloat summ = 0.0f; for(it = 0;it < td;it++) { ALfloat smp = SamplesIn[it+base] * 0.5f; summ += smp * smp; temps[it] = smp; } if(state->Enabled) { const ALfloat threshold = 0.5f; const ALfloat slope = 0.5f; /* computing rms and envelope */ rms = sqrtf(summ / td); theta = ((rms > env) ? tattack : trelease); env = (1.0f - theta)*rms + theta*env; /* applying a hard-knee rms based compressor */ if(env > threshold) envgain = envgain - (env - threshold) * slope; } for(kt = 0;kt < MaxChannels;kt++) { ALfloat gain = state->Gain[kt] * envgain * 2.0f; if(!(gain > GAIN_SILENCE_THRESHOLD)) continue; for(it = 0;it < td;it++) SamplesOut[kt][base+it] += gain * temps[it]; } base += td; } state->Envelope = env; state->EnvGain = envgain; } static void ALcompressorState_Delete(ALcompressorState *state) { free(state); } DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState); typedef struct ALcompressorStateFactory { DERIVE_FROM_TYPE(ALeffectStateFactory); } ALcompressorStateFactory; static ALeffectState *ALcompressorStateFactory_create(ALcompressorStateFactory *UNUSED(factory)) { ALcompressorState *state; state = malloc(sizeof(*state)); if(!state) return NULL; SET_VTABLE2(ALcompressorState, ALeffectState, state); return STATIC_CAST(ALeffectState, state); } DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALcompressorStateFactory); ALeffectStateFactory *ALcompressorStateFactory_getFactory(void) { static ALcompressorStateFactory CompressorFactory = { { GET_VTABLE2(ALcompressorStateFactory, ALeffectStateFactory) } }; return STATIC_CAST(ALeffectStateFactory, &CompressorFactory); } void ALcompressor_setParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val) { ALeffectProps *props = &effect->Props; switch(param) { case AL_COMPRESSOR_ONOFF: if(!(val >= AL_COMPRESSOR_MIN_ONOFF && val <= AL_COMPRESSOR_MAX_ONOFF)) SET_ERROR_AND_RETURN(context, AL_INVALID_VALUE); props->Compressor.OnOff = val; break; default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALcompressor_setParamiv(ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals) { ALcompressor_setParami(effect, context, param, vals[0]); } void ALcompressor_setParamf(ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat UNUSED(val)) { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } void ALcompressor_setParamfv(ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals) { ALcompressor_setParamf(effect, context, param, vals[0]); } void ALcompressor_getParami(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *val) { const ALeffectProps *props = &effect->Props; switch(param) { case AL_COMPRESSOR_ONOFF: *val = props->Compressor.OnOff; break; default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALcompressor_getParamiv(const ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals) { ALcompressor_getParami(effect, context, param, vals); } void ALcompressor_getParamf(const ALeffect *UNUSED(effect), ALCcontext *context, ALenum UNUSED(param), ALfloat *UNUSED(val)) { SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } void ALcompressor_getParamfv(const ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals) { ALcompressor_getParamf(effect, context, param, vals); } DEFINE_ALEFFECT_VTABLE(ALcompressor);