#include "config.h" #include #include "AL/al.h" #include "AL/alc.h" #include "alMain.h" #include "alAuxEffectSlot.h" #include "alError.h" typedef struct ALnullState { DERIVE_FROM_TYPE(ALeffectState); } ALnullState; /* This destructs (not free!) the effect state. It's called only when the * effect slot is no longer used. Make sure to call the parent Destruct * function before returning! */ static ALvoid ALnullState_Destruct(ALnullState *state) { ALeffectState_Destruct(STATIC_CAST(ALeffectState,state)); } /* This updates the device-dependant effect state. This is called on * initialization and any time the device parameters (eg. playback frequency, * format) have been changed. */ static ALboolean ALnullState_deviceUpdate(ALnullState* UNUSED(state), ALCdevice* UNUSED(device)) { return AL_TRUE; } /* This updates the effect state. This is called any time the effect is * (re)loaded into a slot. */ static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCdevice* UNUSED(device), const ALeffectslot* UNUSED(slot)) { } /* This processes the effect state, for the given number of samples from the * input to the output buffer. The result should be added to the output buffer, * not replace it. */ static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALuint UNUSED(NumChannels)) { } /* This allocates memory to store the object, before it gets constructed. * DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method. */ static void *ALnullState_New(size_t size) { return malloc(size); } /* This frees the memory used by the object, after it has been destructed. * DECLARE_DEFAULT_ALLOCATORS can be used to declate a default method. */ static void ALnullState_Delete(void *ptr) { free(ptr); } /* Define the forwards and the ALeffectState vtable for this type. */ DEFINE_ALEFFECTSTATE_VTABLE(ALnullState); typedef struct ALnullStateFactory { DERIVE_FROM_TYPE(ALeffectStateFactory); } ALnullStateFactory; /* Creates ALeffectState objects of the appropriate type. */ ALeffectState *ALnullStateFactory_create(ALnullStateFactory *UNUSED(factory)) { ALnullState *state; state = ALnullState_New(sizeof(*state)); if(!state) return NULL; /* Set vtables for inherited types. */ SET_VTABLE2(ALnullState, ALeffectState, state); return STATIC_CAST(ALeffectState, state); } /* Define the ALeffectStateFactory vtable for this type. */ DEFINE_ALEFFECTSTATEFACTORY_VTABLE(ALnullStateFactory); ALeffectStateFactory *ALnullStateFactory_getFactory(void) { static ALnullStateFactory NullFactory = { { GET_VTABLE2(ALnullStateFactory, ALeffectStateFactory) } }; return STATIC_CAST(ALeffectStateFactory, &NullFactory); } void ALnull_setParami(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint UNUSED(val)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_setParamiv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALint* UNUSED(vals)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_setParamf(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat UNUSED(val)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_setParamfv(ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, const ALfloat* UNUSED(vals)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_getParami(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(val)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_getParamiv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALint* UNUSED(vals)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_getParamf(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(val)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } void ALnull_getParamfv(const ALeffect* UNUSED(effect), ALCcontext *context, ALenum param, ALfloat* UNUSED(vals)) { switch(param) { default: SET_ERROR_AND_RETURN(context, AL_INVALID_ENUM); } } DEFINE_ALEFFECT_VTABLE(ALnull);