#include "config.h" #include #include #include #include #include "alMain.h" #include "alError.h" #include "evtqueue.h" #include "alu.h" #include "midi/base.h" typedef struct SSynth { DERIVE_FROM_TYPE(MidiSynth); } SSynth; static void SSynth_mixSamples(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]); static void SSynth_Construct(SSynth *self, ALCdevice *device); static void SSynth_Destruct(SSynth *self); static DECLARE_FORWARD3(SSynth, MidiSynth, ALenum, selectSoundfonts, ALCcontext*, ALsizei, const ALuint*) static DECLARE_FORWARD1(SSynth, MidiSynth, void, setGain, ALfloat) static DECLARE_FORWARD(SSynth, MidiSynth, void, stop) static DECLARE_FORWARD(SSynth, MidiSynth, void, reset) static void SSynth_update(SSynth *self, ALCdevice *device); static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]); DECLARE_DEFAULT_ALLOCATORS(SSynth) DEFINE_MIDISYNTH_VTABLE(SSynth); static void SSynth_Construct(SSynth *self, ALCdevice *device) { MidiSynth_Construct(STATIC_CAST(MidiSynth, self), device); SET_VTABLE2(SSynth, MidiSynth, self); } static void SSynth_Destruct(SSynth* UNUSED(self)) { } static void SSynth_update(SSynth* UNUSED(self), ALCdevice* UNUSED(device)) { } static void SSynth_mixSamples(SSynth* UNUSED(self), ALuint UNUSED(SamplesToDo), ALfloat (*restrict DryBuffer)[BUFFERSIZE]) { (void)DryBuffer; } static void SSynth_processQueue(SSynth *self, ALuint64 time) { EvtQueue *queue = &STATIC_CAST(MidiSynth, self)->EventQueue; while(queue->pos < queue->size && queue->events[queue->pos].time <= time) queue->pos++; } static void SSynth_process(SSynth *self, ALuint SamplesToDo, ALfloat (*restrict DryBuffer)[BUFFERSIZE]) { MidiSynth *synth = STATIC_CAST(MidiSynth, self); ALenum state = synth->State; ALuint64 curtime; ALuint total = 0; if(state == AL_INITIAL) return; if(state != AL_PLAYING) { SSynth_mixSamples(self, SamplesToDo, DryBuffer); return; } curtime = MidiSynth_getTime(synth); while(total < SamplesToDo) { ALuint64 time, diff; ALint tonext; time = MidiSynth_getNextEvtTime(synth); diff = maxu64(time, curtime) - curtime; if(diff >= MIDI_CLOCK_RES || time == UINT64_MAX) { /* If there's no pending event, or if it's more than 1 second * away, do as many samples as we can. */ tonext = INT_MAX; } else { /* Figure out how many samples until the next event. */ tonext = (ALint)((diff*synth->SampleRate + (MIDI_CLOCK_RES-1)) / MIDI_CLOCK_RES); tonext -= total; /* For efficiency reasons, try to mix a multiple of 64 samples * (~1ms @ 44.1khz) before processing the next event. */ tonext = (tonext+63) & ~63; } if(tonext > 0) { ALuint todo = mini(tonext, SamplesToDo-total); SSynth_mixSamples(self, todo, DryBuffer); total += todo; tonext -= todo; } if(total < SamplesToDo && tonext <= 0) SSynth_processQueue(self, time); } synth->SamplesDone += SamplesToDo; synth->ClockBase += (synth->SamplesDone/synth->SampleRate) * MIDI_CLOCK_RES; synth->SamplesDone %= synth->SampleRate; } MidiSynth *SSynth_create(ALCdevice *device) { SSynth *synth; /* This option is temporary. Once this synth is in a more usable state, a * more generic selector should be used. */ if(!GetConfigValueBool("midi", "internal-synth", 0)) { TRACE("Not using internal MIDI synth\n"); return NULL; } synth = SSynth_New(sizeof(*synth)); if(!synth) { ERR("Failed to allocate SSynth\n"); return NULL; } SSynth_Construct(synth, device); return STATIC_CAST(MidiSynth, synth); }