#include "config.h" #include "alMain.h" #include "alu.h" #include "alSource.h" #include "alAuxEffectSlot.h" static __inline ALfloat point32(const ALfloat *vals, ALint step, ALint frac) { return vals[0]; (void)step; (void)frac; } static __inline ALfloat lerp32(const ALfloat *vals, ALint step, ALint frac) { return lerp(vals[0], vals[step], frac * (1.0f/FRACTIONONE)); } static __inline ALfloat cubic32(const ALfloat *vals, ALint step, ALint frac) { return cubic(vals[-step], vals[0], vals[step], vals[step+step], frac * (1.0f/FRACTIONONE)); } #define DECL_TEMPLATE(Sampler) \ void Resample_##Sampler##_C(const ALfloat *data, ALuint frac, \ ALuint increment, ALuint NumChannels, ALfloat *RESTRICT OutBuffer, \ ALuint BufferSize) \ { \ ALuint pos = 0; \ ALfloat value; \ ALuint i; \ \ for(i = 0;i < BufferSize+1;i++) \ { \ value = Sampler(data + pos*NumChannels, NumChannels, frac); \ OutBuffer[i] = value; \ \ frac += increment; \ pos += frac>>FRACTIONBITS; \ frac &= FRACTIONMASK; \ } \ } DECL_TEMPLATE(point32) DECL_TEMPLATE(lerp32) DECL_TEMPLATE(cubic32) #undef DECL_TEMPLATE static __inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*RESTRICT Values)[2], const ALuint IrSize, ALfloat (*RESTRICT Coeffs)[2], ALfloat (*RESTRICT CoeffStep)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; Coeffs[c][0] += CoeffStep[c][0]; Coeffs[c][1] += CoeffStep[c][1]; } } static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2], const ALuint IrSize, ALfloat (*RESTRICT Coeffs)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; } } #define SUFFIX C #include "mixer_inc.c" #undef SUFFIX void MixDirect_C(ALsource *Source, ALCdevice *Device, DirectParams *params, const ALfloat *RESTRICT data, ALuint srcchan, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALfloat (*RESTRICT DryBuffer)[BUFFERSIZE] = Device->DryBuffer; ALfloat *RESTRICT ClickRemoval = Device->ClickRemoval; ALfloat *RESTRICT PendingClicks = Device->PendingClicks; ALfloat DrySend[MaxChannels]; ALuint pos; ALuint c; (void)Source; for(c = 0;c < MaxChannels;c++) DrySend[c] = params->Gains[srcchan][c]; pos = 0; if(OutPos == 0) { for(c = 0;c < MaxChannels;c++) ClickRemoval[c] -= data[pos]*DrySend[c]; } for(c = 0;c < MaxChannels;c++) { if(DrySend[c] < 0.00001f) continue; for(pos = 0;pos < BufferSize;pos++) DryBuffer[c][OutPos+pos] += data[pos]*DrySend[c]; } pos = BufferSize; if(OutPos+pos == SamplesToDo) { for(c = 0;c < MaxChannels;c++) PendingClicks[c] += data[pos]*DrySend[c]; } } void MixSend_C(SendParams *params, const ALfloat *RESTRICT data, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALeffectslot *Slot = params->Slot; ALfloat (*RESTRICT WetBuffer)[BUFFERSIZE] = Slot->WetBuffer; ALfloat *RESTRICT WetClickRemoval = Slot->ClickRemoval; ALfloat *RESTRICT WetPendingClicks = Slot->PendingClicks; ALfloat WetSend = params->Gain; ALuint pos; pos = 0; if(OutPos == 0) { WetClickRemoval[0] -= data[pos] * WetSend; } for(pos = 0;pos < BufferSize;pos++) { WetBuffer[0][OutPos] += data[pos] * WetSend; OutPos++; } if(OutPos == SamplesToDo) { WetPendingClicks[0] += data[pos] * WetSend; } }