#include "config.h" #include #include "alMain.h" #include "alu.h" #include "alSource.h" #include "alAuxEffectSlot.h" static __inline ALfloat point32(const ALfloat *vals, ALuint frac) { return vals[0]; (void)frac; } static __inline ALfloat lerp32(const ALfloat *vals, ALuint frac) { return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); } static __inline ALfloat cubic32(const ALfloat *vals, ALuint frac) { return cubic(vals[-1], vals[0], vals[1], vals[2], frac * (1.0f/FRACTIONONE)); } void Resample_copy32_C(const ALfloat *data, ALuint frac, ALuint increment, ALfloat *RESTRICT OutBuffer, ALuint BufferSize) { (void)frac; assert(increment==FRACTIONONE); memcpy(OutBuffer, data, (BufferSize+1)*sizeof(ALfloat)); } #define DECL_TEMPLATE(Sampler) \ void Resample_##Sampler##_C(const ALfloat *data, ALuint frac, \ ALuint increment, ALfloat *RESTRICT OutBuffer, ALuint BufferSize) \ { \ ALuint pos = 0; \ ALuint i; \ \ for(i = 0;i < BufferSize+1;i++) \ { \ OutBuffer[i] = Sampler(data + pos, frac); \ \ frac += increment; \ pos += frac>>FRACTIONBITS; \ frac &= FRACTIONMASK; \ } \ } DECL_TEMPLATE(point32) DECL_TEMPLATE(lerp32) DECL_TEMPLATE(cubic32) #undef DECL_TEMPLATE static __inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*RESTRICT Values)[2], const ALuint IrSize, ALfloat (*RESTRICT Coeffs)[2], ALfloat (*RESTRICT CoeffStep)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; Coeffs[c][0] += CoeffStep[c][0]; Coeffs[c][1] += CoeffStep[c][1]; } } static __inline void ApplyCoeffs(ALuint Offset, ALfloat (*RESTRICT Values)[2], const ALuint IrSize, ALfloat (*RESTRICT Coeffs)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; } } #define SUFFIX C #include "mixer_inc.c" #undef SUFFIX void MixDirect_C(DirectParams *params, const ALfloat *RESTRICT data, ALuint srcchan, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALfloat (*RESTRICT DryBuffer)[BUFFERSIZE] = params->OutBuffer; ALfloat *RESTRICT ClickRemoval = params->ClickRemoval; ALfloat *RESTRICT PendingClicks = params->PendingClicks; ALfloat DrySend; ALuint pos; ALuint c; for(c = 0;c < MaxChannels;c++) { DrySend = params->Gains[srcchan][c]; if(DrySend < 0.00001f) continue; if(OutPos == 0) ClickRemoval[c] -= data[0]*DrySend; for(pos = 0;pos < BufferSize;pos++) DryBuffer[c][OutPos+pos] += data[pos]*DrySend; if(OutPos+pos == SamplesToDo) PendingClicks[c] += data[pos]*DrySend; } } void MixSend_C(SendParams *params, const ALfloat *RESTRICT data, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALeffectslot *Slot = params->Slot; ALfloat (*RESTRICT WetBuffer)[BUFFERSIZE] = Slot->WetBuffer; ALfloat *RESTRICT WetClickRemoval = Slot->ClickRemoval; ALfloat *RESTRICT WetPendingClicks = Slot->PendingClicks; ALfloat WetSend = params->Gain; ALuint pos; if(WetSend < 0.00001f) return; if(OutPos == 0) WetClickRemoval[0] -= data[0] * WetSend; for(pos = 0;pos < BufferSize;pos++) WetBuffer[0][OutPos+pos] += data[pos] * WetSend; if(OutPos+pos == SamplesToDo) WetPendingClicks[0] += data[pos] * WetSend; }