#include "config.h" #include #include "alMain.h" #include "alu.h" #include "alSource.h" #include "alAuxEffectSlot.h" static inline ALfloat point32(const ALfloat *vals, ALuint UNUSED(frac)) { return vals[0]; } static inline ALfloat lerp32(const ALfloat *vals, ALuint frac) { return lerp(vals[0], vals[1], frac * (1.0f/FRACTIONONE)); } static inline ALfloat cubic32(const ALfloat *vals, ALuint frac) { return cubic(vals[-1], vals[0], vals[1], vals[2], frac * (1.0f/FRACTIONONE)); } void Resample_copy32_C(const ALfloat *data, ALuint UNUSED(frac), ALuint increment, ALfloat *restrict OutBuffer, ALuint BufferSize) { assert(increment==FRACTIONONE); memcpy(OutBuffer, data, BufferSize*sizeof(ALfloat)); } #define DECL_TEMPLATE(Sampler) \ void Resample_##Sampler##_C(const ALfloat *data, ALuint frac, \ ALuint increment, ALfloat *restrict OutBuffer, ALuint BufferSize) \ { \ ALuint pos = 0; \ ALuint i; \ \ for(i = 0;i < BufferSize;i++) \ { \ OutBuffer[i] = Sampler(data + pos, frac); \ \ frac += increment; \ pos += frac>>FRACTIONBITS; \ frac &= FRACTIONMASK; \ } \ } DECL_TEMPLATE(point32) DECL_TEMPLATE(lerp32) DECL_TEMPLATE(cubic32) #undef DECL_TEMPLATE void ALfilterState_processC(ALfilterState *filter, ALfloat *restrict dst, const ALfloat *src, ALuint numsamples) { ALuint i; for(i = 0;i < numsamples;i++) *(dst++) = ALfilterState_processSingle(filter, *(src++)); } static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], const ALfloat (*restrict CoeffStep)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; Coeffs[c][0] += CoeffStep[c][0]; Coeffs[c][1] += CoeffStep[c][1]; } } static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], ALfloat left, ALfloat right) { ALuint c; for(c = 0;c < IrSize;c++) { const ALuint off = (Offset+c)&HRIR_MASK; Values[off][0] += Coeffs[c][0] * left; Values[off][1] += Coeffs[c][1] * right; } } #define SUFFIX C #include "mixer_inc.c" #undef SUFFIX void MixDirect_C(DirectParams *params, const ALfloat *restrict data, ALuint srcchan, ALuint OutPos, ALuint BufferSize) { ALfloat (*restrict OutBuffer)[BUFFERSIZE] = params->OutBuffer; ALuint Counter = maxu(params->Counter, OutPos) - OutPos; ALfloat DrySend, Step; ALuint c; for(c = 0;c < MaxChannels;c++) { ALuint pos = 0; DrySend = params->Mix.Gains.Current[srcchan][c]; Step = params->Mix.Gains.Step[srcchan][c]; if(Step != 1.0f && Counter > 0) { for(;pos < BufferSize && pos < Counter;pos++) { OutBuffer[c][OutPos+pos] += data[pos]*DrySend; DrySend *= Step; } if(pos == Counter) DrySend = params->Mix.Gains.Target[srcchan][c]; params->Mix.Gains.Current[srcchan][c] = DrySend; } if(!(DrySend > GAIN_SILENCE_THRESHOLD)) continue; for(;pos < BufferSize;pos++) OutBuffer[c][OutPos+pos] += data[pos]*DrySend; } } void MixSend_C(SendParams *params, const ALfloat *restrict data, ALuint OutPos, ALuint BufferSize) { ALfloat (*restrict OutBuffer)[BUFFERSIZE] = params->OutBuffer; ALuint Counter = maxu(params->Counter, OutPos) - OutPos; ALfloat WetSend, Step; { ALuint pos = 0; WetSend = params->Gain.Current; Step = params->Gain.Step; if(Step != 1.0f && Counter > 0) { for(;pos < BufferSize && pos < Counter;pos++) { OutBuffer[0][OutPos+pos] += data[pos]*WetSend; WetSend *= Step; } if(pos == Counter) WetSend = params->Gain.Target; params->Gain.Current = WetSend; } if(!(WetSend > GAIN_SILENCE_THRESHOLD)) return; for(;pos < BufferSize;pos++) OutBuffer[0][OutPos+pos] += data[pos] * WetSend; } }