#include "config.h" #ifdef IN_IDE_PARSER /* KDevelop's parser won't recognize these defines that get added by the -msse * switch used to compile this source. Without them, xmmintrin.h fails to * declare anything. */ #define __MMX__ #define __SSE__ #endif #include #include "AL/al.h" #include "AL/alc.h" #include "alMain.h" #include "alu.h" #include "alSource.h" #include "alAuxEffectSlot.h" #include "mixer_defs.h" static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], const ALfloat (*restrict CoeffStep)[2], ALfloat left, ALfloat right) { const __m128 lrlr = _mm_setr_ps(left, right, left, right); __m128 coeffs, deltas, imp0, imp1; __m128 vals = _mm_setzero_ps(); ALuint i; if((Offset&1)) { const ALuint o0 = Offset&HRIR_MASK; const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[0][0]); deltas = _mm_load_ps(&CoeffStep[0][0]); vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); imp0 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[0][0], coeffs); _mm_storel_pi((__m64*)&Values[o0][0], vals); for(i = 1;i < IrSize-1;i += 2) { const ALuint o2 = (Offset+i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i+1][0]); deltas = _mm_load_ps(&CoeffStep[i+1][0]); vals = _mm_load_ps(&Values[o2][0]); imp1 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[i+1][0], coeffs); _mm_store_ps(&Values[o2][0], vals); imp0 = imp1; } vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); imp0 = _mm_movehl_ps(imp0, imp0); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o1][0], vals); } else { for(i = 0;i < IrSize;i += 2) { const ALuint o = (Offset + i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i][0]); deltas = _mm_load_ps(&CoeffStep[i][0]); vals = _mm_load_ps(&Values[o][0]); imp0 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[i][0], coeffs); _mm_store_ps(&Values[o][0], vals); } } } static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], ALfloat left, ALfloat right) { const __m128 lrlr = _mm_setr_ps(left, right, left, right); __m128 vals = _mm_setzero_ps(); __m128 coeffs; ALuint i; if((Offset&1)) { const ALuint o0 = Offset&HRIR_MASK; const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; __m128 imp0, imp1; coeffs = _mm_load_ps(&Coeffs[0][0]); vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); imp0 = _mm_mul_ps(lrlr, coeffs); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o0][0], vals); for(i = 1;i < IrSize-1;i += 2) { const ALuint o2 = (Offset+i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i+1][0]); vals = _mm_load_ps(&Values[o2][0]); imp1 = _mm_mul_ps(lrlr, coeffs); imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Values[o2][0], vals); imp0 = imp1; } vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); imp0 = _mm_movehl_ps(imp0, imp0); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o1][0], vals); } else { for(i = 0;i < IrSize;i += 2) { const ALuint o = (Offset + i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i][0]); vals = _mm_load_ps(&Values[o][0]); vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs)); _mm_store_ps(&Values[o][0], vals); } } } #define SUFFIX SSE #include "mixer_inc.c" #undef SUFFIX void Mix_SSE(const ALfloat *data, ALuint OutChans, ALfloat (*restrict OutBuffer)[BUFFERSIZE], MixGains *Gains, ALuint Counter, ALuint OutPos, ALuint BufferSize) { ALfloat gain, step; __m128 gain4, step4; ALuint c; for(c = 0;c < OutChans;c++) { ALuint pos = 0; gain = Gains[c].Current; step = Gains[c].Step; if(step != 1.0f && Counter > 0) { /* Mix with applying gain steps in aligned multiples of 4. */ if(BufferSize-pos > 3 && Counter-pos > 3) { gain4 = _mm_setr_ps( gain, gain * step, gain * step * step, gain * step * step * step ); step4 = _mm_set1_ps(step * step * step * step); do { const __m128 val4 = _mm_load_ps(&data[pos]); __m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]); dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4)); gain4 = _mm_mul_ps(gain4, step4); _mm_store_ps(&OutBuffer[c][OutPos+pos], dry4); pos += 4; } while(BufferSize-pos > 3 && Counter-pos > 3); gain = _mm_cvtss_f32(gain4); } /* Mix with applying left over gain steps that aren't aligned multiples of 4. */ for(;pos < BufferSize && pos < Counter;pos++) { OutBuffer[c][OutPos+pos] += data[pos]*gain; gain *= step; } if(pos == Counter) gain = Gains[c].Target; Gains[c].Current = gain; /* Mix until pos is aligned with 4 or the mix is done. */ for(;pos < BufferSize && (pos&3) != 0;pos++) OutBuffer[c][OutPos+pos] += data[pos]*gain; } if(!(fabsf(gain) > GAIN_SILENCE_THRESHOLD)) continue; gain4 = _mm_set1_ps(gain); for(;BufferSize-pos > 3;pos += 4) { const __m128 val4 = _mm_load_ps(&data[pos]); __m128 dry4 = _mm_load_ps(&OutBuffer[c][OutPos+pos]); dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain4)); _mm_store_ps(&OutBuffer[c][OutPos+pos], dry4); } for(;pos < BufferSize;pos++) OutBuffer[c][OutPos+pos] += data[pos]*gain; } }