#include "config.h" #ifdef HAVE_XMMINTRIN_H #include #endif #include "AL/al.h" #include "AL/alc.h" #include "alMain.h" #include "alu.h" #include "alSource.h" #include "alAuxEffectSlot.h" #include "mixer_defs.h" static inline void ApplyCoeffsStep(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], const ALfloat (*restrict CoeffStep)[2], ALfloat left, ALfloat right) { const __m128 lrlr = { left, right, left, right }; __m128 coeffs, deltas, imp0, imp1; __m128 vals = _mm_setzero_ps(); ALuint i; if((Offset&1)) { const ALuint o0 = Offset&HRIR_MASK; const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[0][0]); deltas = _mm_load_ps(&CoeffStep[0][0]); vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); imp0 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[0][0], coeffs); _mm_storel_pi((__m64*)&Values[o0][0], vals); for(i = 1;i < IrSize-1;i += 2) { const ALuint o2 = (Offset+i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i+1][0]); deltas = _mm_load_ps(&CoeffStep[i+1][0]); vals = _mm_load_ps(&Values[o2][0]); imp1 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[i+1][0], coeffs); _mm_store_ps(&Values[o2][0], vals); imp0 = imp1; } vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); imp0 = _mm_movehl_ps(imp0, imp0); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o1][0], vals); } else { for(i = 0;i < IrSize;i += 2) { const ALuint o = (Offset + i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i][0]); deltas = _mm_load_ps(&CoeffStep[i][0]); vals = _mm_load_ps(&Values[o][0]); imp0 = _mm_mul_ps(lrlr, coeffs); coeffs = _mm_add_ps(coeffs, deltas); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Coeffs[i][0], coeffs); _mm_store_ps(&Values[o][0], vals); } } } static inline void ApplyCoeffs(ALuint Offset, ALfloat (*restrict Values)[2], const ALuint IrSize, ALfloat (*restrict Coeffs)[2], ALfloat left, ALfloat right) { const __m128 lrlr = { left, right, left, right }; __m128 vals = _mm_setzero_ps(); __m128 coeffs; ALuint i; if((Offset&1)) { const ALuint o0 = Offset&HRIR_MASK; const ALuint o1 = (Offset+IrSize-1)&HRIR_MASK; __m128 imp0, imp1; coeffs = _mm_load_ps(&Coeffs[0][0]); vals = _mm_loadl_pi(vals, (__m64*)&Values[o0][0]); imp0 = _mm_mul_ps(lrlr, coeffs); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o0][0], vals); for(i = 1;i < IrSize-1;i += 2) { const ALuint o2 = (Offset+i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i+1][0]); vals = _mm_load_ps(&Values[o2][0]); imp1 = _mm_mul_ps(lrlr, coeffs); imp0 = _mm_shuffle_ps(imp0, imp1, _MM_SHUFFLE(1, 0, 3, 2)); vals = _mm_add_ps(imp0, vals); _mm_store_ps(&Values[o2][0], vals); imp0 = imp1; } vals = _mm_loadl_pi(vals, (__m64*)&Values[o1][0]); imp0 = _mm_movehl_ps(imp0, imp0); vals = _mm_add_ps(imp0, vals); _mm_storel_pi((__m64*)&Values[o1][0], vals); } else { for(i = 0;i < IrSize;i += 2) { const ALuint o = (Offset + i)&HRIR_MASK; coeffs = _mm_load_ps(&Coeffs[i][0]); vals = _mm_load_ps(&Values[o][0]); vals = _mm_add_ps(vals, _mm_mul_ps(lrlr, coeffs)); _mm_store_ps(&Values[o][0], vals); } } } #define SUFFIX SSE #include "mixer_inc.c" #undef SUFFIX void MixDirect_SSE(const DirectParams *params, const ALfloat *restrict data, ALuint srcchan, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALfloat (*restrict DryBuffer)[BUFFERSIZE] = params->OutBuffer; ALfloat *restrict ClickRemoval = params->ClickRemoval; ALfloat *restrict PendingClicks = params->PendingClicks; ALfloat DrySend; ALuint pos; ALuint c; for(c = 0;c < MaxChannels;c++) { __m128 gain; DrySend = params->Gains[srcchan][c]; if(DrySend < 0.00001f) continue; if(OutPos == 0) ClickRemoval[c] -= data[0]*DrySend; gain = _mm_set1_ps(DrySend); for(pos = 0;BufferSize-pos > 3;pos += 4) { const __m128 val4 = _mm_load_ps(&data[pos]); __m128 dry4 = _mm_load_ps(&DryBuffer[c][OutPos+pos]); dry4 = _mm_add_ps(dry4, _mm_mul_ps(val4, gain)); _mm_store_ps(&DryBuffer[c][OutPos+pos], dry4); } for(;pos < BufferSize;pos++) DryBuffer[c][OutPos+pos] += data[pos]*DrySend; if(OutPos+pos == SamplesToDo) PendingClicks[c] += data[pos]*DrySend; } } void MixSend_SSE(const SendParams *params, const ALfloat *restrict data, ALuint OutPos, ALuint SamplesToDo, ALuint BufferSize) { ALeffectslot *Slot = params->Slot; ALfloat (*restrict WetBuffer)[BUFFERSIZE] = Slot->WetBuffer; ALfloat *restrict WetClickRemoval = Slot->ClickRemoval; ALfloat *restrict WetPendingClicks = Slot->PendingClicks; const ALfloat WetGain = params->Gain; __m128 gain; ALuint pos; if(WetGain < 0.00001f) return; if(OutPos == 0) WetClickRemoval[0] -= data[0] * WetGain; gain = _mm_set1_ps(WetGain); for(pos = 0;BufferSize-pos > 3;pos += 4) { const __m128 val4 = _mm_load_ps(&data[pos]); __m128 wet4 = _mm_load_ps(&WetBuffer[0][OutPos+pos]); wet4 = _mm_add_ps(wet4, _mm_mul_ps(val4, gain)); _mm_store_ps(&WetBuffer[0][OutPos+pos], wet4); } for(;pos < BufferSize;pos++) WetBuffer[0][OutPos+pos] += data[pos] * WetGain; if(OutPos+pos == SamplesToDo) WetPendingClicks[0] += data[pos] * WetGain; }