/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include "alMain.h" #include "AL/al.h" #include "AL/alc.h" #include #include #ifdef HAVE_DLFCN_H #include #endif #include static void *sdl_handle; #define MAKE_FUNC(x) static typeof(x) * p##x MAKE_FUNC(SDL_PauseAudio); MAKE_FUNC(SDL_CloseAudio); MAKE_FUNC(SDL_OpenAudio); MAKE_FUNC(SDL_InitSubSystem); MAKE_FUNC(SDL_GetError); MAKE_FUNC(SDL_LockAudio); MAKE_FUNC(SDL_UnlockAudio); #undef MAKE_FUNC static char *sdl_device; /* SDL audio can only be initialized once per process */ static int initialized; typedef struct { SDL_AudioSpec audioSpec; volatile int killNow; ALvoid *thread; ALubyte *mix_data; int data_size; int data_read; int data_write; } sdl_data; static void SDLCALL fillAudio(void *userdata, Uint8 *stream, int len) { sdl_data *data = (sdl_data*)userdata; int rem = data->data_size-data->data_read; if(len >= rem) { memcpy(stream, data->mix_data + data->data_read, rem); stream += rem; len -= rem; data->data_read = 0; } if(len > 0) { memcpy(stream, data->mix_data + data->data_read, len); data->data_read += len; } } static ALuint SDLProc(ALvoid *ptr) { ALCdevice *pDevice = (ALCdevice*)ptr; sdl_data *data = (sdl_data*)pDevice->ExtraData; int len, rem; pSDL_PauseAudio(0); while(!data->killNow) { pSDL_LockAudio(); len = (data->data_read-data->data_write+data->data_size)%data->data_size; if(len == 0) { pSDL_UnlockAudio(); Sleep(1); continue; } rem = data->data_size - data->data_write; SuspendContext(NULL); if(len > rem) { aluMixData(pDevice->Context, data->mix_data+data->data_write, rem, pDevice->Format); aluMixData(pDevice->Context, data->mix_data, len-rem, pDevice->Format); } else aluMixData(pDevice->Context, data->mix_data+data->data_write, len, pDevice->Format); ProcessContext(NULL); data->data_write = data->data_read; pSDL_UnlockAudio(); } pSDL_PauseAudio(1); return 0; } static ALCboolean sdl_open_playback(ALCdevice *device, const ALCchar *deviceName) { SDL_AudioSpec sdlSpec; ALuint frameSize; sdl_data *data; if(initialized || !sdl_device) return ALC_FALSE; if(deviceName) { if(strcmp(deviceName, sdl_device)) return ALC_FALSE; device->szDeviceName = sdl_device; } else device->szDeviceName = sdl_device; data = (sdl_data*)calloc(1, sizeof(sdl_data)); data->killNow = 0; frameSize = aluBytesFromFormat(device->Format) * aluChannelsFromFormat(device->Format); sdlSpec.freq = device->Frequency; sdlSpec.channels = aluChannelsFromFormat(device->Format); switch(aluBytesFromFormat(device->Format)) { case 1: sdlSpec.format = AUDIO_U8; break; case 2: sdlSpec.format = AUDIO_S16SYS; break; default: AL_PRINT("Unknown format?! %x\n", device->Format); free(data); return ALC_FALSE; } sdlSpec.samples = 1; while(sdlSpec.samples < device->UpdateSize) sdlSpec.samples <<= 1; sdlSpec.samples >>= 1; sdlSpec.callback = fillAudio; sdlSpec.userdata = data; if(pSDL_OpenAudio(&sdlSpec, &data->audioSpec) < 0) { AL_PRINT("Audio init failed: %s\n", pSDL_GetError()); free(data); return ALC_FALSE; } if(!((data->audioSpec.format == AUDIO_U8 && aluBytesFromFormat(device->Format) == 1) || (data->audioSpec.format == AUDIO_S16SYS && aluBytesFromFormat(device->Format) == 2))) { AL_PRINT("Could not set %d-bit, got format %#x instead\n", aluBytesFromFormat(device->Format), data->audioSpec.format); pSDL_CloseAudio(); free(data); return ALC_FALSE; } if(aluChannelsFromFormat(device->Format) != data->audioSpec.channels) { AL_PRINT("Could not set %d channels, got %d instead\n", aluChannelsFromFormat(device->Format), data->audioSpec.channels); pSDL_CloseAudio(); free(data); return ALC_FALSE; } device->Frequency = data->audioSpec.freq; device->UpdateSize = data->audioSpec.size / frameSize; data->data_size = device->UpdateSize * frameSize * 2; data->mix_data = malloc(data->data_size); if(data->mix_data == NULL) { AL_PRINT("Could not allocate %d bytes\n", data->data_size); pSDL_CloseAudio(); free(data); return ALC_FALSE; } memset(data->mix_data, data->audioSpec.silence, data->data_size); device->ExtraData = data; data->thread = StartThread(SDLProc, device); if(data->thread == NULL) { pSDL_CloseAudio(); device->ExtraData = NULL; free(data->mix_data); free(data); return ALC_FALSE; } initialized = 1; return ALC_TRUE; } static void sdl_close_playback(ALCdevice *device) { sdl_data *data = (sdl_data*)device->ExtraData; data->killNow = 1; StopThread(data->thread); pSDL_CloseAudio(); initialized = 0; free(data->mix_data); free(data); device->ExtraData = NULL; } static ALCboolean sdl_open_capture(ALCdevice *device, const ALCchar *deviceName, ALCuint frequency, ALCenum format, ALCsizei SampleSize) { return ALC_FALSE; (void)device; (void)deviceName; (void)frequency; (void)format; (void)SampleSize; } BackendFuncs sdl_funcs = { sdl_open_playback, sdl_close_playback, sdl_open_capture, NULL, NULL, NULL, NULL, NULL }; void alc_sdl_init(BackendFuncs *func_list) { const char *str; *func_list = sdl_funcs; #ifdef HAVE_DLFCN_H #if defined(__APPLE__) && defined(__MACH__) # define SDLLIB "SDL.framework/SDL" #else # define SDLLIB "libSDL.so" #endif sdl_handle = dlopen(SDLLIB, RTLD_NOW); if(!sdl_handle) return; dlerror(); #define LOAD_FUNC(f) do { \ p##f = (typeof(f)*)dlsym(sdl_handle, #f); \ if((str=dlerror()) != NULL) \ { \ dlclose(sdl_handle); \ sdl_handle = NULL; \ AL_PRINT("Could not load %s from "SDLLIB": %s\n", #f, str); \ return; \ } \ } while(0) #else str = NULL; sdl_handle = 0xDEADBEEF; #define LOAD_FUNC(f) p##f = f #endif LOAD_FUNC(SDL_PauseAudio); LOAD_FUNC(SDL_CloseAudio); LOAD_FUNC(SDL_OpenAudio); LOAD_FUNC(SDL_InitSubSystem); LOAD_FUNC(SDL_GetError); LOAD_FUNC(SDL_LockAudio); LOAD_FUNC(SDL_UnlockAudio); #undef LOAD_FUNC if(pSDL_InitSubSystem(SDL_INIT_AUDIO) < 0) return; sdl_device = AppendDeviceList("SDL Software"); AppendAllDeviceList(sdl_device); }