#ifndef _AL_BUFFER_H_ #define _AL_BUFFER_H_ #include "alMain.h" #ifdef __cplusplus extern "C" { #endif /* User formats */ enum UserFmtType { UserFmtUByte, UserFmtShort, UserFmtFloat, UserFmtDouble, UserFmtMulaw, UserFmtAlaw, UserFmtIMA4, UserFmtMSADPCM, }; enum UserFmtChannels { UserFmtMono, UserFmtStereo, UserFmtRear, UserFmtQuad, UserFmtX51, /* (WFX order) */ UserFmtX61, /* (WFX order) */ UserFmtX71, /* (WFX order) */ UserFmtBFormat2D, /* WXY */ UserFmtBFormat3D, /* WXYZ */ }; ALsizei BytesFromUserFmt(enum UserFmtType type); ALsizei ChannelsFromUserFmt(enum UserFmtChannels chans); inline ALsizei FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type) { return ChannelsFromUserFmt(chans) * BytesFromUserFmt(type); } /* Storable formats */ enum FmtType { FmtUByte = UserFmtUByte, FmtShort = UserFmtShort, FmtFloat = UserFmtFloat, FmtMulaw = UserFmtMulaw, FmtAlaw = UserFmtAlaw, }; enum FmtChannels { FmtMono = UserFmtMono, FmtStereo = UserFmtStereo, FmtRear = UserFmtRear, FmtQuad = UserFmtQuad, FmtX51 = UserFmtX51, FmtX61 = UserFmtX61, FmtX71 = UserFmtX71, FmtBFormat2D = UserFmtBFormat2D, FmtBFormat3D = UserFmtBFormat3D, }; #define MAX_INPUT_CHANNELS (8) ALsizei BytesFromFmt(enum FmtType type); ALsizei ChannelsFromFmt(enum FmtChannels chans); inline ALsizei FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type) { return ChannelsFromFmt(chans) * BytesFromFmt(type); } typedef struct ALbuffer { ALvoid *data; ALsizei Frequency; ALenum Format; ALbitfieldSOFT Access; ALsizei SampleLen; enum FmtChannels FmtChannels; enum FmtType FmtType; ALuint BytesAlloc; enum UserFmtChannels OriginalChannels; enum UserFmtType OriginalType; ALsizei OriginalSize; ALsizei OriginalAlign; ALsizei LoopStart; ALsizei LoopEnd; ATOMIC(ALsizei) UnpackAlign; ATOMIC(ALsizei) PackAlign; ALbitfieldSOFT MappedAccess; /* Number of times buffer was attached to a source (deletion can only occur when 0) */ RefCount ref; RWLock lock; /* Self ID */ ALuint id; } ALbuffer; ALbuffer *NewBuffer(ALCcontext *context); void DeleteBuffer(ALCdevice *device, ALbuffer *buffer); inline void LockBuffersRead(ALCdevice *device) { LockUIntMapRead(&device->BufferMap); } inline void UnlockBuffersRead(ALCdevice *device) { UnlockUIntMapRead(&device->BufferMap); } inline void LockBuffersWrite(ALCdevice *device) { LockUIntMapWrite(&device->BufferMap); } inline void UnlockBuffersWrite(ALCdevice *device) { UnlockUIntMapWrite(&device->BufferMap); } inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)LookupUIntMapKeyNoLock(&device->BufferMap, id); } inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)RemoveUIntMapKeyNoLock(&device->BufferMap, id); } ALvoid ReleaseALBuffers(ALCdevice *device); #ifdef __cplusplus } #endif #endif