#ifndef _AL_EFFECT_H_ #define _AL_EFFECT_H_ #include "alMain.h" #ifdef __cplusplus extern "C" { #endif enum { EAXREVERB = 0, REVERB, ECHO, MODULATOR, DEDICATED, MAX_EFFECTS }; extern ALboolean DisabledEffects[MAX_EFFECTS]; extern ALfloat ReverbBoost; extern ALboolean EmulateEAXReverb; typedef struct ALeffect { // Effect type (AL_EFFECT_NULL, ...) ALenum type; struct { // Shared Reverb Properties ALfloat Density; ALfloat Diffusion; ALfloat Gain; ALfloat GainHF; ALfloat DecayTime; ALfloat DecayHFRatio; ALfloat ReflectionsGain; ALfloat ReflectionsDelay; ALfloat LateReverbGain; ALfloat LateReverbDelay; ALfloat AirAbsorptionGainHF; ALfloat RoomRolloffFactor; ALboolean DecayHFLimit; // Additional EAX Reverb Properties ALfloat GainLF; ALfloat DecayLFRatio; ALfloat ReflectionsPan[3]; ALfloat LateReverbPan[3]; ALfloat EchoTime; ALfloat EchoDepth; ALfloat ModulationTime; ALfloat ModulationDepth; ALfloat HFReference; ALfloat LFReference; } Reverb; struct { ALfloat Delay; ALfloat LRDelay; ALfloat Damping; ALfloat Feedback; ALfloat Spread; } Echo; struct { ALfloat Frequency; ALfloat HighPassCutoff; ALint Waveform; } Modulator; struct { ALfloat Gain; } Dedicated; void (*SetParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint val); void (*SetParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALint *vals); void (*SetParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat val); void (*SetParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, const ALfloat *vals); void (*GetParami)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *val); void (*GetParamiv)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALint *vals); void (*GetParamf)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *val); void (*GetParamfv)(struct ALeffect *effect, ALCcontext *context, ALenum param, ALfloat *vals); /* Self ID */ ALuint id; } ALeffect; #define ALeffect_SetParami(x, c, p, v) ((x)->SetParami((x),(c),(p),(v))) #define ALeffect_SetParamiv(x, c, p, v) ((x)->SetParamiv((x),(c),(p),(v))) #define ALeffect_SetParamf(x, c, p, v) ((x)->SetParamf((x),(c),(p),(v))) #define ALeffect_SetParamfv(x, c, p, v) ((x)->SetParamfv((x),(c),(p),(v))) #define ALeffect_GetParami(x, c, p, v) ((x)->GetParami((x),(c),(p),(v))) #define ALeffect_GetParamiv(x, c, p, v) ((x)->GetParamiv((x),(c),(p),(v))) #define ALeffect_GetParamf(x, c, p, v) ((x)->GetParamf((x),(c),(p),(v))) #define ALeffect_GetParamfv(x, c, p, v) ((x)->GetParamfv((x),(c),(p),(v))) static __inline ALboolean IsReverbEffect(ALenum type) { return type == AL_EFFECT_REVERB || type == AL_EFFECT_EAXREVERB; } ALenum InitEffect(ALeffect *effect); ALvoid ReleaseALEffects(ALCdevice *device); ALvoid LoadReverbPreset(const char *name, ALeffect *effect); #ifdef __cplusplus } #endif #endif