#ifndef _AL_EFFECT_H_ #define _AL_EFFECT_H_ #include "AL/al.h" #ifdef __cplusplus extern "C" { #endif #define AL_EFFECT_TYPE 0x8001 #define AL_EFFECT_NULL 0x0000 #define AL_EFFECT_REVERB 0x0001 #define AL_EFFECT_CHORUS 0x0002 #define AL_EFFECT_DISTORTION 0x0003 #define AL_EFFECT_ECHO 0x0004 #define AL_EFFECT_FLANGER 0x0005 #define AL_EFFECT_FREQUENCY_SHIFTER 0x0006 #define AL_EFFECT_VOCAL_MORPHER 0x0007 #define AL_EFFECT_PITCH_SHIFTER 0x0008 #define AL_EFFECT_RING_MODULATOR 0x0009 #define AL_EFFECT_AUTOWAH 0x000A #define AL_EFFECT_COMPRESSOR 0x000B #define AL_EFFECT_EQUALIZER 0x000C #define AL_REVERB_DENSITY 0x0001 #define AL_REVERB_DIFFUSION 0x0002 #define AL_REVERB_GAIN 0x0003 #define AL_REVERB_GAINHF 0x0004 #define AL_REVERB_DECAY_TIME 0x0005 #define AL_REVERB_DECAY_HFRATIO 0x0006 #define AL_REVERB_REFLECTIONS_GAIN 0x0007 #define AL_REVERB_REFLECTIONS_DELAY 0x0008 #define AL_REVERB_LATE_REVERB_GAIN 0x0009 #define AL_REVERB_LATE_REVERB_DELAY 0x000A #define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B #define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C #define AL_REVERB_DECAY_HFLIMIT 0x000D typedef struct ALeffect_struct { // Effect type (AL_EFFECT_NULL, ...) ALenum type; struct { ALfloat Density; ALfloat Diffusion; ALfloat Gain; ALfloat GainHF; ALfloat DecayTime; ALfloat DecayHFRatio; ALfloat ReflectionsGain; ALfloat ReflectionsDelay; ALfloat LateReverbGain; ALfloat LateReverbDelay; ALfloat AirAbsorptionGainHF; ALfloat RoomRolloffFactor; ALboolean DecayHFLimit; } Reverb; // Index to itself ALuint effect; struct ALeffect_struct *next; } ALeffect; ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects); ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects); ALboolean AL_APIENTRY alIsEffect(ALuint effect); ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue); ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues); ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue); ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues); ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue); ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues); ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue); ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues); ALvoid ReleaseALEffects(ALvoid); #ifdef __cplusplus } #endif #endif