#ifndef AL_MAIN_H #define AL_MAIN_H #include #include #include "alu.h" #ifdef _WIN32 #include #else #include #include #include #include #include #define IsBadWritePtr(a,b) (0) typedef pthread_mutex_t CRITICAL_SECTION; static inline void EnterCriticalSection(CRITICAL_SECTION *cs) { int ret; ret = pthread_mutex_lock(cs); assert(ret == 0); } static inline void LeaveCriticalSection(CRITICAL_SECTION *cs) { int ret; ret = pthread_mutex_unlock(cs); assert(ret == 0); } static inline void InitializeCriticalSection(CRITICAL_SECTION *cs) { pthread_mutexattr_t attrib; int ret; ret = pthread_mutexattr_init(&attrib); assert(ret == 0); ret = pthread_mutexattr_settype(&attrib, PTHREAD_MUTEX_RECURSIVE); assert(ret == 0); ret = pthread_mutex_init(cs, &attrib); assert(ret == 0); pthread_mutexattr_destroy(&attrib); } static inline void DeleteCriticalSection(CRITICAL_SECTION *cs) { int ret; ret = pthread_mutex_destroy(cs); assert(ret == 0); } /* NOTE: This wrapper isn't quite accurate as it returns an ALuint, as opposed * to the expected DWORD. Both are defined as unsigned 32-bit types, however. * Additionally, Win32 is supposed to measure the time since Windows started, * as opposed to the actual time. */ static inline ALuint timeGetTime(void) { struct timeval tv; int ret; ret = gettimeofday(&tv, NULL); assert(ret == 0); return tv.tv_usec/1000 + tv.tv_sec*1000; } static inline void Sleep(ALuint t) { struct timespec tv, rem; tv.tv_nsec = (t*1000000)%1000000000; tv.tv_sec = t/1000; while(nanosleep(&tv, &rem) == -1 && errno == EINTR) tv = rem; } #define min(x,y) (((x)<(y))?(x):(y)) #define max(x,y) (((x)>(y))?(x):(y)) #endif #include "alListener.h" #ifdef __cplusplus extern "C" { #endif extern CRITICAL_SECTION _alMutex; extern char _alDebug[256]; #define AL_PRINT(...) do { \ int _al_print_i; \ char *_al_print_fn = strrchr(__FILE__, '/'); \ if(!_al_print_fn) _al_print_fn = __FILE__; \ else _al_print_fn += 1; \ _al_print_i = snprintf(_alDebug, sizeof(_alDebug), "AL lib: %s:%d: ", _al_print_fn, __LINE__); \ if(_al_print_i < (int)sizeof(_alDebug) && _al_print_i > 0) \ snprintf(_alDebug+_al_print_i, sizeof(_alDebug)-_al_print_i, __VA_ARGS__); \ _alDebug[sizeof(_alDebug)-1] = 0; \ fprintf(stderr, "%s", _alDebug); \ } while(0) #define AL_FORMAT_MONO_FLOAT32 0x10010 #define AL_FORMAT_STEREO_FLOAT32 0x10011 #define AL_FORMAT_MONO_IMA4 0x1300 #define AL_FORMAT_STEREO_IMA4 0x1301 #define AL_FORMAT_QUAD8_LOKI 0x10004 #define AL_FORMAT_QUAD16_LOKI 0x10005 #define AL_FORMAT_51CHN8 0x120A #define AL_FORMAT_51CHN16 0x120B #define AL_FORMAT_51CHN32 0x120C #define AL_FORMAT_61CHN8 0x120D #define AL_FORMAT_61CHN16 0x120E #define AL_FORMAT_61CHN32 0x120F #define AL_FORMAT_71CHN8 0x1210 #define AL_FORMAT_71CHN16 0x1211 #define AL_FORMAT_71CHN32 0x1212 #define AL_FORMAT_QUAD8 0x1204 #define AL_FORMAT_QUAD16 0x1205 #define AL_FORMAT_QUAD32 0x1206 #define AL_FORMAT_REAR8 0x1207 #define AL_FORMAT_REAR16 0x1208 #define AL_FORMAT_REAR32 0x1209 #define SWMIXER_OUTPUT_RATE 44100 #define SPEEDOFSOUNDMETRESPERSEC (343.3f) #define AIRABSORBGAINHF (0.994f) typedef struct { ALCboolean (*OpenPlayback)(ALCdevice*, const ALCchar*); void (*ClosePlayback)(ALCdevice*); ALCboolean (*OpenCapture)(ALCdevice*, const ALCchar*, ALCuint, ALCenum, ALCsizei); void (*CloseCapture)(ALCdevice*); void (*StartCapture)(ALCdevice*); void (*StopCapture)(ALCdevice*); void (*CaptureSamples)(ALCdevice*, void*, ALCuint); ALCuint (*AvailableSamples)(ALCdevice*); } BackendFuncs; void alc_alsa_init(BackendFuncs *func_list); void alc_oss_init(BackendFuncs *func_list); void alcDSoundInit(BackendFuncs *func_list); void alcWinMMInit(BackendFuncs *FuncList); void alc_wave_init(BackendFuncs *func_list); struct ALCdevice_struct { ALboolean InUse; ALboolean IsCaptureDevice; ALuint Frequency; ALuint UpdateFreq; ALuint FrameSize; ALenum Format; ALCchar *szDeviceName; // Maximum number of sources that can be created ALuint MaxNoOfSources; // Context created on this device ALCcontext *Context; BackendFuncs *Funcs; void *ExtraData; // For the backend's use ALCdevice *next; }; #define ALCdevice_OpenPlayback(a,b) ((a)->Funcs->OpenPlayback((a), (b))) #define ALCdevice_ClosePlayback(a) ((a)->Funcs->ClosePlayback((a))) #define ALCdevice_OpenCapture(a,b,c,d,e) ((a)->Funcs->OpenCapture((a), (b), (c), (d), (e))) #define ALCdevice_CloseCapture(a) ((a)->Funcs->CloseCapture((a))) #define ALCdevice_StartCapture(a) ((a)->Funcs->StartCapture((a))) #define ALCdevice_StopCapture(a) ((a)->Funcs->StopCapture((a))) #define ALCdevice_CaptureSamples(a,b,c) ((a)->Funcs->CaptureSamples((a), (b), (c))) #define ALCdevice_AvailableSamples(a) ((a)->Funcs->AvailableSamples((a))) struct ALCcontext_struct { ALlistener Listener; struct ALsource *Source; ALuint SourceCount; struct ALeffectslot *AuxiliaryEffectSlot; ALuint AuxiliaryEffectSlotCount; ALenum LastError; ALboolean InUse; ALuint Frequency; ALenum DistanceModel; ALfloat DopplerFactor; ALfloat DopplerVelocity; ALfloat flSpeedOfSound; ALint lNumMonoSources; ALint lNumStereoSources; ALCdevice *Device; ALCchar ExtensionList[1024]; struct bs2b *bs2b; ALCcontext *next; }; ALCvoid ReleaseALC(ALCvoid); ALCchar *AppendDeviceList(char *name); ALCchar *AppendAllDeviceList(char *name); ALCchar *AppendCaptureDeviceList(char *name); ALCvoid SetALCError(ALenum errorCode); ALCvoid SuspendContext(ALCcontext *context); ALCvoid ProcessContext(ALCcontext *context); ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr); ALuint StopThread(ALvoid *thread); typedef struct RingBuffer RingBuffer; RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length); void DestroyRingBuffer(RingBuffer *ring); ALsizei RingBufferSize(RingBuffer *ring); void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len); void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len); void ReadALConfig(void); void FreeALConfig(void); const char *GetConfigValue(const char *blockName, const char *keyName, const char *def); int GetConfigValueInt(const char *blockName, const char *keyName, int def); float GetConfigValueFloat(const char *blockName, const char *keyName, float def); #ifdef __cplusplus } #endif #endif