#ifndef AL_MAIN_H #define AL_MAIN_H #include #include #include #include #include #ifdef HAVE_FENV_H #include #endif #include "AL/al.h" #include "AL/alc.h" #include "AL/alext.h" #ifndef ALC_SOFT_HRTF #define ALC_SOFT_HRTF 1 #define ALC_HRTF_SOFT 0x1992 #endif #ifdef IN_IDE_PARSER /* KDevelop's parser doesn't recognize the C99-standard restrict keyword, but * recent versions (at least 4.5.1) do recognize GCC's __restrict. */ #define restrict __restrict /* KDevelop won't see the ALIGN macro from config.h when viewing files that * don't include it directly (e.g. headers). */ #ifndef ALIGN #define ALIGN(x) #endif #endif #if defined(HAVE_STDINT_H) #include typedef int64_t ALint64; typedef uint64_t ALuint64; #elif defined(HAVE___INT64) typedef __int64 ALint64; typedef unsigned __int64 ALuint64; #elif (SIZEOF_LONG == 8) typedef long ALint64; typedef unsigned long ALuint64; #elif (SIZEOF_LONG_LONG == 8) typedef long long ALint64; typedef unsigned long long ALuint64; #endif typedef ptrdiff_t ALintptrEXT; typedef ptrdiff_t ALsizeiptrEXT; #ifndef U64 #if defined(_MSC_VER) #define U64(x) ((ALuint64)(x##ui64)) #elif SIZEOF_LONG_LONG == 8 #define U64(x) ((ALuint64)(x##ull)) #elif SIZEOF_LONG == 8 #define U64(x) ((ALuint64)(x##ul)) #endif #endif #ifndef UNUSED #if defined(__cplusplus) #define UNUSED(x) #elif defined(__GNUC__) #define UNUSED(x) UNUSED_##x __attribute__((unused)) #elif defined(__LCLINT__) #define UNUSED(x) /*@unused@*/ x #else #define UNUSED(x) x #endif #endif #ifdef HAVE_GCC_FORMAT #define PRINTF_STYLE(x, y) __attribute__((format(printf, (x), (y)))) #else #define PRINTF_STYLE(x, y) #endif static const union { ALuint u; ALubyte b[sizeof(ALuint)]; } EndianTest = { 1 }; #define IS_LITTLE_ENDIAN (EndianTest.b[0] == 1) #define COUNTOF(x) (sizeof((x))/sizeof((x)[0])) #define DERIVE_FROM_TYPE(t) t t##_parent #define STATIC_CAST(to, obj) (&(obj)->to##_parent) #define STATIC_UPCAST(to, from, obj) ((to*)((char*)(obj) - offsetof(to, from##_parent))) #define GET_VTABLE1(T1) (&(T1##_vtable)) #define GET_VTABLE2(T1, T2) (&(T1##_##T2##_vtable)) #define SET_VTABLE1(T1, obj) ((obj)->vtbl = GET_VTABLE1(T1)) #define SET_VTABLE2(T1, T2, obj) (STATIC_CAST(T2, obj)->vtbl = GET_VTABLE2(T1, T2)) /* Helper to extract an argument list for VCALL. Not used directly. */ #define EXTRACT_VCALL_ARGS(...) __VA_ARGS__ /* Call a "virtual" method on an object, with arguments. */ #define VCALL(obj, func, args) ((obj)->vtbl->func((obj), EXTRACT_VCALL_ARGS args)) /* Call a "virtual" method on an object, with no arguments. */ #define VCALL_NOARGS(obj, func) ((obj)->vtbl->func((obj))) #define DELETE_OBJ(obj) do { \ if((obj) != NULL) \ { \ VCALL_NOARGS((obj),Destruct); \ VCALL_NOARGS((obj),Delete); \ } \ } while(0) #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include typedef DWORD pthread_key_t; int pthread_key_create(pthread_key_t *key, void (*callback)(void*)); int pthread_key_delete(pthread_key_t key); void *pthread_getspecific(pthread_key_t key); int pthread_setspecific(pthread_key_t key, void *val); #define HAVE_DYNLOAD 1 void *LoadLib(const char *name); void CloseLib(void *handle); void *GetSymbol(void *handle, const char *name); WCHAR *strdupW(const WCHAR *str); typedef LONG pthread_once_t; #define PTHREAD_ONCE_INIT 0 void pthread_once(pthread_once_t *once, void (*callback)(void)); static inline int sched_yield(void) { SwitchToThread(); return 0; } #else #include #include #include #include #include #include typedef pthread_mutex_t CRITICAL_SECTION; void InitializeCriticalSection(CRITICAL_SECTION *cs); void DeleteCriticalSection(CRITICAL_SECTION *cs); void EnterCriticalSection(CRITICAL_SECTION *cs); void LeaveCriticalSection(CRITICAL_SECTION *cs); ALuint timeGetTime(void); void Sleep(ALuint t); #if defined(HAVE_DLFCN_H) #define HAVE_DYNLOAD 1 void *LoadLib(const char *name); void CloseLib(void *handle); void *GetSymbol(void *handle, const char *name); #endif #endif typedef void *volatile XchgPtr; #if defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 1)) && !defined(__QNXNTO__) typedef ALuint RefCount; static inline RefCount IncrementRef(volatile RefCount *ptr) { return __sync_add_and_fetch(ptr, 1); } static inline RefCount DecrementRef(volatile RefCount *ptr) { return __sync_sub_and_fetch(ptr, 1); } static inline int ExchangeInt(volatile int *ptr, int newval) { return __sync_lock_test_and_set(ptr, newval); } static inline void *ExchangePtr(XchgPtr *ptr, void *newval) { return __sync_lock_test_and_set(ptr, newval); } static inline ALboolean CompExchangeInt(volatile int *ptr, int oldval, int newval) { return __sync_bool_compare_and_swap(ptr, oldval, newval); } static inline ALboolean CompExchangePtr(XchgPtr *ptr, void *oldval, void *newval) { return __sync_bool_compare_and_swap(ptr, oldval, newval); } #elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__)) static inline int xaddl(volatile int *dest, int incr) { int ret; __asm__ __volatile__("lock; xaddl %0,(%1)" : "=r" (ret) : "r" (dest), "0" (incr) : "memory"); return ret; } typedef int RefCount; static inline RefCount IncrementRef(volatile RefCount *ptr) { return xaddl(ptr, 1)+1; } static inline RefCount DecrementRef(volatile RefCount *ptr) { return xaddl(ptr, -1)-1; } static inline int ExchangeInt(volatile int *dest, int newval) { int ret; __asm__ __volatile__("lock; xchgl %0,(%1)" : "=r" (ret) : "r" (dest), "0" (newval) : "memory"); return ret; } static inline ALboolean CompExchangeInt(volatile int *dest, int oldval, int newval) { int ret; __asm__ __volatile__("lock; cmpxchgl %2,(%1)" : "=a" (ret) : "r" (dest), "r" (newval), "0" (oldval) : "memory"); return ret == oldval; } static inline void *ExchangePtr(XchgPtr *dest, void *newval) { void *ret; __asm__ __volatile__( #ifdef __i386__ "lock; xchgl %0,(%1)" #else "lock; xchgq %0,(%1)" #endif : "=r" (ret) : "r" (dest), "0" (newval) : "memory" ); return ret; } static inline ALboolean CompExchangePtr(XchgPtr *dest, void *oldval, void *newval) { void *ret; __asm__ __volatile__( #ifdef __i386__ "lock; cmpxchgl %2,(%1)" #else "lock; cmpxchgq %2,(%1)" #endif : "=a" (ret) : "r" (dest), "r" (newval), "0" (oldval) : "memory" ); return ret == oldval; } #elif defined(_WIN32) typedef LONG RefCount; static inline RefCount IncrementRef(volatile RefCount *ptr) { return InterlockedIncrement(ptr); } static inline RefCount DecrementRef(volatile RefCount *ptr) { return InterlockedDecrement(ptr); } extern ALbyte LONG_size_does_not_match_int[(sizeof(LONG)==sizeof(int))?1:-1]; static inline int ExchangeInt(volatile int *ptr, int newval) { union { volatile int *i; volatile LONG *l; } u = { ptr }; return InterlockedExchange(u.l, newval); } static inline void *ExchangePtr(XchgPtr *ptr, void *newval) { return InterlockedExchangePointer(ptr, newval); } static inline ALboolean CompExchangeInt(volatile int *ptr, int oldval, int newval) { union { volatile int *i; volatile LONG *l; } u = { ptr }; return InterlockedCompareExchange(u.l, newval, oldval) == oldval; } static inline ALboolean CompExchangePtr(XchgPtr *ptr, void *oldval, void *newval) { return InterlockedCompareExchangePointer(ptr, newval, oldval) == oldval; } #elif defined(__APPLE__) #include typedef int32_t RefCount; static inline RefCount IncrementRef(volatile RefCount *ptr) { return OSAtomicIncrement32Barrier(ptr); } static inline RefCount DecrementRef(volatile RefCount *ptr) { return OSAtomicDecrement32Barrier(ptr); } static inline int ExchangeInt(volatile int *ptr, int newval) { /* Really? No regular old atomic swap? */ int oldval; do { oldval = *ptr; } while(!OSAtomicCompareAndSwap32Barrier(oldval, newval, ptr)); return oldval; } static inline void *ExchangePtr(XchgPtr *ptr, void *newval) { void *oldval; do { oldval = *ptr; } while(!OSAtomicCompareAndSwapPtrBarrier(oldval, newval, ptr)); return oldval; } static inline ALboolean CompExchangeInt(volatile int *ptr, int oldval, int newval) { return OSAtomicCompareAndSwap32Barrier(oldval, newval, ptr); } static inline ALboolean CompExchangePtr(XchgPtr *ptr, void *oldval, void *newval) { return OSAtomicCompareAndSwapPtrBarrier(oldval, newval, ptr); } #else #error "No atomic functions available on this platform!" typedef ALuint RefCount; #endif typedef struct { volatile RefCount read_count; volatile RefCount write_count; volatile ALenum read_lock; volatile ALenum read_entry_lock; volatile ALenum write_lock; } RWLock; void RWLockInit(RWLock *lock); void ReadLock(RWLock *lock); void ReadUnlock(RWLock *lock); void WriteLock(RWLock *lock); void WriteUnlock(RWLock *lock); typedef struct UIntMap { struct { ALuint key; ALvoid *value; } *array; ALsizei size; ALsizei maxsize; ALsizei limit; RWLock lock; } UIntMap; extern UIntMap TlsDestructor; void InitUIntMap(UIntMap *map, ALsizei limit); void ResetUIntMap(UIntMap *map); ALenum InsertUIntMapEntry(UIntMap *map, ALuint key, ALvoid *value); ALvoid *RemoveUIntMapKey(UIntMap *map, ALuint key); ALvoid *LookupUIntMapKey(UIntMap *map, ALuint key); static inline void LockUIntMapRead(UIntMap *map) { ReadLock(&map->lock); } static inline void UnlockUIntMapRead(UIntMap *map) { ReadUnlock(&map->lock); } static inline void LockUIntMapWrite(UIntMap *map) { WriteLock(&map->lock); } static inline void UnlockUIntMapWrite(UIntMap *map) { WriteUnlock(&map->lock); } #ifdef __cplusplus extern "C" { #endif struct Hrtf; #define DEFAULT_OUTPUT_RATE (44100) #define MIN_OUTPUT_RATE (8000) // Find the next power-of-2 for non-power-of-2 numbers. static inline ALuint NextPowerOf2(ALuint value) { if(value > 0) { value--; value |= value>>1; value |= value>>2; value |= value>>4; value |= value>>8; value |= value>>16; } return value+1; } /* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero * mode. */ static inline ALint fastf2i(ALfloat f) { #ifdef HAVE_LRINTF return lrintf(f); #elif defined(_MSC_VER) && defined(_M_IX86) ALint i; __asm fld f __asm fistp i return i; #else return (ALint)f; #endif } /* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero * mode. */ static inline ALuint fastf2u(ALfloat f) { return fastf2i(f); } enum DevProbe { ALL_DEVICE_PROBE, CAPTURE_DEVICE_PROBE }; typedef struct { ALCenum (*OpenPlayback)(ALCdevice*, const ALCchar*); void (*ClosePlayback)(ALCdevice*); ALCboolean (*ResetPlayback)(ALCdevice*); ALCboolean (*StartPlayback)(ALCdevice*); void (*StopPlayback)(ALCdevice*); ALCenum (*OpenCapture)(ALCdevice*, const ALCchar*); void (*CloseCapture)(ALCdevice*); void (*StartCapture)(ALCdevice*); void (*StopCapture)(ALCdevice*); ALCenum (*CaptureSamples)(ALCdevice*, void*, ALCuint); ALCuint (*AvailableSamples)(ALCdevice*); void (*Lock)(ALCdevice*); void (*Unlock)(ALCdevice*); ALint64 (*GetLatency)(ALCdevice*); } BackendFuncs; struct BackendInfo { const char *name; ALCboolean (*Init)(BackendFuncs*); void (*Deinit)(void); void (*Probe)(enum DevProbe); BackendFuncs Funcs; }; ALCboolean alc_alsa_init(BackendFuncs *func_list); void alc_alsa_deinit(void); void alc_alsa_probe(enum DevProbe type); ALCboolean alc_oss_init(BackendFuncs *func_list); void alc_oss_deinit(void); void alc_oss_probe(enum DevProbe type); ALCboolean alc_solaris_init(BackendFuncs *func_list); void alc_solaris_deinit(void); void alc_solaris_probe(enum DevProbe type); ALCboolean alc_sndio_init(BackendFuncs *func_list); void alc_sndio_deinit(void); void alc_sndio_probe(enum DevProbe type); ALCboolean alcMMDevApiInit(BackendFuncs *func_list); void alcMMDevApiDeinit(void); void alcMMDevApiProbe(enum DevProbe type); ALCboolean alcDSoundInit(BackendFuncs *func_list); void alcDSoundDeinit(void); void alcDSoundProbe(enum DevProbe type); ALCboolean alcWinMMInit(BackendFuncs *FuncList); void alcWinMMDeinit(void); void alcWinMMProbe(enum DevProbe type); ALCboolean alc_pa_init(BackendFuncs *func_list); void alc_pa_deinit(void); void alc_pa_probe(enum DevProbe type); ALCboolean alc_wave_init(BackendFuncs *func_list); void alc_wave_deinit(void); void alc_wave_probe(enum DevProbe type); ALCboolean alc_pulse_init(BackendFuncs *func_list); void alc_pulse_deinit(void); void alc_pulse_probe(enum DevProbe type); ALCboolean alc_ca_init(BackendFuncs *func_list); void alc_ca_deinit(void); void alc_ca_probe(enum DevProbe type); ALCboolean alc_opensl_init(BackendFuncs *func_list); void alc_opensl_deinit(void); void alc_opensl_probe(enum DevProbe type); ALCboolean alc_qsa_init(BackendFuncs *func_list); void alc_qsa_deinit(void); void alc_qsa_probe(enum DevProbe type); ALCboolean alc_null_init(BackendFuncs *func_list); void alc_null_deinit(void); void alc_null_probe(enum DevProbe type); ALCboolean alc_loopback_init(BackendFuncs *func_list); void alc_loopback_deinit(void); void alc_loopback_probe(enum DevProbe type); enum DistanceModel { InverseDistanceClamped = AL_INVERSE_DISTANCE_CLAMPED, LinearDistanceClamped = AL_LINEAR_DISTANCE_CLAMPED, ExponentDistanceClamped = AL_EXPONENT_DISTANCE_CLAMPED, InverseDistance = AL_INVERSE_DISTANCE, LinearDistance = AL_LINEAR_DISTANCE, ExponentDistance = AL_EXPONENT_DISTANCE, DisableDistance = AL_NONE, DefaultDistanceModel = InverseDistanceClamped }; enum Resampler { PointResampler, LinearResampler, CubicResampler, ResamplerMax, }; enum Channel { FrontLeft = 0, FrontRight, FrontCenter, LFE, BackLeft, BackRight, BackCenter, SideLeft, SideRight, MaxChannels, }; /* Device formats */ enum DevFmtType { DevFmtByte = ALC_BYTE_SOFT, DevFmtUByte = ALC_UNSIGNED_BYTE_SOFT, DevFmtShort = ALC_SHORT_SOFT, DevFmtUShort = ALC_UNSIGNED_SHORT_SOFT, DevFmtInt = ALC_INT_SOFT, DevFmtUInt = ALC_UNSIGNED_INT_SOFT, DevFmtFloat = ALC_FLOAT_SOFT, DevFmtTypeDefault = DevFmtFloat }; enum DevFmtChannels { DevFmtMono = ALC_MONO_SOFT, DevFmtStereo = ALC_STEREO_SOFT, DevFmtQuad = ALC_QUAD_SOFT, DevFmtX51 = ALC_5POINT1_SOFT, DevFmtX61 = ALC_6POINT1_SOFT, DevFmtX71 = ALC_7POINT1_SOFT, /* Similar to 5.1, except using the side channels instead of back */ DevFmtX51Side = 0x80000000, DevFmtChannelsDefault = DevFmtStereo }; ALuint BytesFromDevFmt(enum DevFmtType type); ALuint ChannelsFromDevFmt(enum DevFmtChannels chans); static inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type) { return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type); } extern const struct EffectList { const char *name; int type; const char *ename; ALenum val; } EffectList[]; enum DeviceType { Playback, Capture, Loopback }; /* Size for temporary storage of buffer data, in ALfloats. Larger values need * more memory, while smaller values may need more iterations. The value needs * to be a sensible size, however, as it constrains the max stepping value used * for mixing, as well as the maximum number of samples per mixing iteration. */ #define BUFFERSIZE (2048u) struct ALCdevice_struct { volatile RefCount ref; ALCboolean Connected; enum DeviceType Type; CRITICAL_SECTION Mutex; ALuint Frequency; ALuint UpdateSize; ALuint NumUpdates; enum DevFmtChannels FmtChans; enum DevFmtType FmtType; ALCchar *DeviceName; volatile ALCenum LastError; // Maximum number of sources that can be created ALuint MaxNoOfSources; // Maximum number of slots that can be created ALuint AuxiliaryEffectSlotMax; ALCuint NumMonoSources; ALCuint NumStereoSources; ALuint NumAuxSends; // Map of Buffers for this device UIntMap BufferMap; // Map of Effects for this device UIntMap EffectMap; // Map of Filters for this device UIntMap FilterMap; /* HRTF filter tables */ const struct Hrtf *Hrtf; // Stereo-to-binaural filter struct bs2b *Bs2b; ALCint Bs2bLevel; // Device flags ALuint Flags; ALuint ChannelOffsets[MaxChannels]; enum Channel Speaker2Chan[MaxChannels]; ALfloat SpeakerAngle[MaxChannels]; ALuint NumChan; /* Temp storage used for mixing. +1 for the predictive sample. */ ALIGN(16) ALfloat SampleData1[BUFFERSIZE+1]; ALIGN(16) ALfloat SampleData2[BUFFERSIZE+1]; // Dry path buffer mix ALIGN(16) ALfloat DryBuffer[MaxChannels][BUFFERSIZE]; ALIGN(16) ALfloat ClickRemoval[MaxChannels]; ALIGN(16) ALfloat PendingClicks[MaxChannels]; /* Default effect slot */ struct ALeffectslot *DefaultSlot; // Contexts created on this device ALCcontext *volatile ContextList; BackendFuncs *Funcs; void *ExtraData; // For the backend's use ALCdevice *volatile next; }; #define ALCdevice_OpenPlayback(a,b) ((a)->Funcs->OpenPlayback((a), (b))) #define ALCdevice_ClosePlayback(a) ((a)->Funcs->ClosePlayback((a))) #define ALCdevice_ResetPlayback(a) ((a)->Funcs->ResetPlayback((a))) #define ALCdevice_StartPlayback(a) ((a)->Funcs->StartPlayback((a))) #define ALCdevice_StopPlayback(a) ((a)->Funcs->StopPlayback((a))) #define ALCdevice_OpenCapture(a,b) ((a)->Funcs->OpenCapture((a), (b))) #define ALCdevice_CloseCapture(a) ((a)->Funcs->CloseCapture((a))) #define ALCdevice_StartCapture(a) ((a)->Funcs->StartCapture((a))) #define ALCdevice_StopCapture(a) ((a)->Funcs->StopCapture((a))) #define ALCdevice_CaptureSamples(a,b,c) ((a)->Funcs->CaptureSamples((a), (b), (c))) #define ALCdevice_AvailableSamples(a) ((a)->Funcs->AvailableSamples((a))) #define ALCdevice_Lock(a) ((a)->Funcs->Lock((a))) #define ALCdevice_Unlock(a) ((a)->Funcs->Unlock((a))) #define ALCdevice_GetLatency(a) ((a)->Funcs->GetLatency((a))) // Frequency was requested by the app or config file #define DEVICE_FREQUENCY_REQUEST (1<<1) // Channel configuration was requested by the config file #define DEVICE_CHANNELS_REQUEST (1<<2) // Sample type was requested by the config file #define DEVICE_SAMPLE_TYPE_REQUEST (1<<3) // HRTF was requested by the app #define DEVICE_HRTF_REQUEST (1<<4) // Stereo sources cover 120-degree angles around +/-90 #define DEVICE_WIDE_STEREO (1<<16) // Specifies if the device is currently running #define DEVICE_RUNNING (1<<31) /* Invalid channel offset */ #define INVALID_OFFSET (~0u) static inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)LookupUIntMapKey(&device->BufferMap, id); } static inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id) { return (struct ALeffect*)LookupUIntMapKey(&device->EffectMap, id); } static inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id) { return (struct ALfilter*)LookupUIntMapKey(&device->FilterMap, id); } static inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)RemoveUIntMapKey(&device->BufferMap, id); } static inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id) { return (struct ALeffect*)RemoveUIntMapKey(&device->EffectMap, id); } static inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id) { return (struct ALfilter*)RemoveUIntMapKey(&device->FilterMap, id); } struct ALCcontext_struct { volatile RefCount ref; struct ALlistener *Listener; UIntMap SourceMap; UIntMap EffectSlotMap; volatile ALenum LastError; volatile ALenum UpdateSources; volatile enum DistanceModel DistanceModel; volatile ALboolean SourceDistanceModel; volatile ALfloat DopplerFactor; volatile ALfloat DopplerVelocity; volatile ALfloat SpeedOfSound; volatile ALenum DeferUpdates; struct ALsource **ActiveSources; ALsizei ActiveSourceCount; ALsizei MaxActiveSources; struct ALeffectslot **ActiveEffectSlots; ALsizei ActiveEffectSlotCount; ALsizei MaxActiveEffectSlots; ALCdevice *Device; const ALCchar *ExtensionList; ALCcontext *volatile next; }; static inline struct ALsource *LookupSource(ALCcontext *context, ALuint id) { return (struct ALsource*)LookupUIntMapKey(&context->SourceMap, id); } static inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) { return (struct ALeffectslot*)LookupUIntMapKey(&context->EffectSlotMap, id); } static inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id) { return (struct ALsource*)RemoveUIntMapKey(&context->SourceMap, id); } static inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id) { return (struct ALeffectslot*)RemoveUIntMapKey(&context->EffectSlotMap, id); } ALCcontext *GetContextRef(void); void ALCcontext_IncRef(ALCcontext *context); void ALCcontext_DecRef(ALCcontext *context); void AppendAllDevicesList(const ALCchar *name); void AppendCaptureDeviceList(const ALCchar *name); void ALCdevice_LockDefault(ALCdevice *device); void ALCdevice_UnlockDefault(ALCdevice *device); ALint64 ALCdevice_GetLatencyDefault(ALCdevice *device); static inline void LockContext(ALCcontext *context) { ALCdevice_Lock(context->Device); } static inline void UnlockContext(ALCcontext *context) { ALCdevice_Unlock(context->Device); } void *al_malloc(size_t alignment, size_t size); void *al_calloc(size_t alignment, size_t size); void al_free(void *ptr); typedef struct { #ifdef HAVE_FENV_H DERIVE_FROM_TYPE(fenv_t); #else int state; #endif #ifdef HAVE_SSE int sse_state; #endif } FPUCtl; void SetMixerFPUMode(FPUCtl *ctl); void RestoreFPUMode(const FPUCtl *ctl); ALvoid *StartThread(ALuint (*func)(ALvoid*), ALvoid *ptr); ALuint StopThread(ALvoid *thread); typedef struct RingBuffer RingBuffer; RingBuffer *CreateRingBuffer(ALsizei frame_size, ALsizei length); void DestroyRingBuffer(RingBuffer *ring); ALsizei RingBufferSize(RingBuffer *ring); void WriteRingBuffer(RingBuffer *ring, const ALubyte *data, ALsizei len); void ReadRingBuffer(RingBuffer *ring, ALubyte *data, ALsizei len); void ReadALConfig(void); void FreeALConfig(void); int ConfigValueExists(const char *blockName, const char *keyName); const char *GetConfigValue(const char *blockName, const char *keyName, const char *def); int GetConfigValueBool(const char *blockName, const char *keyName, int def); int ConfigValueStr(const char *blockName, const char *keyName, const char **ret); int ConfigValueInt(const char *blockName, const char *keyName, int *ret); int ConfigValueUInt(const char *blockName, const char *keyName, unsigned int *ret); int ConfigValueFloat(const char *blockName, const char *keyName, float *ret); void SetRTPriority(void); void SetDefaultChannelOrder(ALCdevice *device); void SetDefaultWFXChannelOrder(ALCdevice *device); const ALCchar *DevFmtTypeString(enum DevFmtType type); const ALCchar *DevFmtChannelsString(enum DevFmtChannels chans); #define HRIR_BITS (7) #define HRIR_LENGTH (1<= LogRef) \ AL_PRINT("(--)", __VA_ARGS__); \ } while(0) #define TRACE(...) do { \ if(LogLevel >= LogTrace) \ AL_PRINT("(II)", __VA_ARGS__); \ } while(0) #define WARN(...) do { \ if(LogLevel >= LogWarning) \ AL_PRINT("(WW)", __VA_ARGS__); \ } while(0) #define ERR(...) do { \ if(LogLevel >= LogError) \ AL_PRINT("(EE)", __VA_ARGS__); \ } while(0) extern ALint RTPrioLevel; extern ALuint CPUCapFlags; enum { CPU_CAP_SSE = 1<<0, CPU_CAP_SSE2 = 1<<1, CPU_CAP_NEON = 1<<2, }; void FillCPUCaps(ALuint capfilter); #define SET_ERROR_AND_RETURN(ctx, err) do { \ alSetError((ctx), (err)); \ return; \ } while(0) #define SET_ERROR_AND_RETURN_VALUE(ctx, err, val) do { \ alSetError((ctx), (err)); \ return (val); \ } while(0) #define SET_ERROR_AND_GOTO(ctx, err, lbl) do { \ alSetError((ctx), (err)); \ goto lbl; \ } while(0) #ifdef __cplusplus } #endif #endif