#ifndef _AL_SOURCE_H_ #define _AL_SOURCE_H_ #include "alMain.h" #include "alu.h" #include "hrtf.h" #include "almalloc.h" #include "atomic.h" #define DEFAULT_SENDS 2 #ifdef __cplusplus extern "C" { #endif struct ALbuffer; struct ALsource; typedef struct ALbufferlistitem { std::atomic next; ALsizei max_samples; ALsizei num_buffers; struct ALbuffer *buffers[]; } ALbufferlistitem; typedef struct ALsource { /** Source properties. */ ALfloat Pitch; ALfloat Gain; ALfloat OuterGain; ALfloat MinGain; ALfloat MaxGain; ALfloat InnerAngle; ALfloat OuterAngle; ALfloat RefDistance; ALfloat MaxDistance; ALfloat RolloffFactor; ALfloat Position[3]; ALfloat Velocity[3]; ALfloat Direction[3]; ALfloat Orientation[2][3]; ALboolean HeadRelative; ALboolean Looping; DistanceModel mDistanceModel; enum Resampler Resampler; ALboolean DirectChannels; enum SpatializeMode Spatialize; ALboolean DryGainHFAuto; ALboolean WetGainAuto; ALboolean WetGainHFAuto; ALfloat OuterGainHF; ALfloat AirAbsorptionFactor; ALfloat RoomRolloffFactor; ALfloat DopplerFactor; /* NOTE: Stereo pan angles are specified in radians, counter-clockwise * rather than clockwise. */ ALfloat StereoPan[2]; ALfloat Radius; /** Direct filter and auxiliary send info. */ struct { ALfloat Gain; ALfloat GainHF; ALfloat HFReference; ALfloat GainLF; ALfloat LFReference; } Direct; struct SendData { struct ALeffectslot *Slot; ALfloat Gain; ALfloat GainHF; ALfloat HFReference; ALfloat GainLF; ALfloat LFReference; }; al::vector Send; /** * Last user-specified offset, and the offset type (bytes, samples, or * seconds). */ ALdouble Offset; ALenum OffsetType; /** Source type (static, streaming, or undetermined) */ ALint SourceType; /** Source state (initial, playing, paused, or stopped) */ ALenum state; /** Source Buffer Queue head. */ ALbufferlistitem *queue; std::atomic_flag PropsClean{true}; /* Index into the context's Voices array. Lazily updated, only checked and * reset when looking up the voice. */ ALint VoiceIdx; /** Self ID */ ALuint id; ALsource(ALsizei num_sends); ~ALsource(); ALsource(const ALsource&) = delete; ALsource& operator=(const ALsource&) = delete; } ALsource; void UpdateAllSourceProps(ALCcontext *context); #ifdef __cplusplus } #endif #endif