/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include #include "config.h" #include "AL/al.h" #include "AL/alc.h" #include "alMain.h" #include "alAuxEffectSlot.h" static ALeffectslot *g_AuxiliaryEffectSlotList; static ALuint g_AuxiliaryEffectSlotCount; AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots) { ALCcontext *Context; ALsizei i; Context = alcGetCurrentContext(); SuspendContext(Context); if (n > 0) { /* NOTE: We only support one slot currently */ if(n == 1 && g_AuxiliaryEffectSlotCount == 0) { // Check that enough memory has been allocted in the 'sources' array for n Sources if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint))) { ALeffectslot **list = &g_AuxiliaryEffectSlotList; while(*list) list = &(*list)->next; i = 0; while(i < n) { *list = calloc(1, sizeof(ALeffectslot)); if(!(*list)) { // We must have run out or memory alDeleteAuxiliaryEffectSlots(i, effectslots); alSetError(AL_OUT_OF_MEMORY); break; } (*list)->Gain = 1.0; (*list)->AuxSendAuto = AL_TRUE; effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list); (*list)->effectslot = effectslots[i]; g_AuxiliaryEffectSlotCount++; i++; } } } else alSetError(AL_INVALID_OPERATION); } ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots) { ALCcontext *Context; ALeffectslot *ALAuxiliaryEffectSlot; ALsizei i; Context = alcGetCurrentContext(); SuspendContext(Context); if (n >= 0) { // Check that all effectslots are valid for (i = 0; i < n; i++) { if (!alIsAuxiliaryEffectSlot(effectslots[i])) { alSetError(AL_INVALID_NAME); break; } } if (i == n) { // All effectslots are valid for (i = 0; i < n; i++) { // Recheck that the effectslot is valid, because there could be duplicated names if (alIsAuxiliaryEffectSlot(effectslots[i])) { ALeffectslot **list; ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i])); // Remove Source from list of Sources list = &g_AuxiliaryEffectSlotList; while(*list && *list != ALAuxiliaryEffectSlot) list = &(*list)->next; if(*list) *list = (*list)->next; ALTHUNK_REMOVEENTRY(ALAuxiliaryEffectSlot->effectslot); memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot)); free(ALAuxiliaryEffectSlot); g_AuxiliaryEffectSlotCount--; } } } } else alSetError(AL_INVALID_VALUE); ProcessContext(Context); } AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot) { ALCcontext *Context; ALeffectslot **list; Context = alcGetCurrentContext(); SuspendContext(Context); list = &g_AuxiliaryEffectSlotList; while(*list && (*list)->effectslot != effectslot) list = &(*list)->next; ProcessContext(Context); return (*list ? AL_TRUE : AL_FALSE); } AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot); switch(param) { case AL_EFFECTSLOT_EFFECT: if(alIsEffect(iValue)) { ALeffect *effect = (ALeffect*)ALTHUNK_LOOKUPENTRY(iValue); if(!effect) { ALEffectSlot->effect.type = AL_EFFECT_NULL; ALEffectSlot->effect.effect = 0; } else memcpy(&ALEffectSlot->effect, effect, sizeof(*effect)); } else alSetError(AL_INVALID_VALUE); break; case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: /* FIXME: Unused */ if(iValue == AL_TRUE || iValue == AL_FALSE) ALEffectSlot->AuxSendAuto = iValue; else alSetError(AL_INVALID_VALUE); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { switch(param) { case AL_EFFECTSLOT_EFFECT: case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: alAuxiliaryEffectSloti(effectslot, param, piValues[0]); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue) { ALCcontext *Context; (void)flValue; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot); switch(param) { case AL_EFFECTSLOT_GAIN: if(flValue >= 0.0f && flValue <= 1.0f) ALEffectSlot->Gain = flValue; else alSetError(AL_INVALID_VALUE); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { switch(param) { case AL_EFFECTSLOT_GAIN: alAuxiliaryEffectSlotf(effectslot, param, pflValues[0]); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot); switch(param) { case AL_EFFECTSLOT_EFFECT: *piValue = ALEffectSlot->effect.effect; break; case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: *piValue = ALEffectSlot->AuxSendAuto; break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { switch(param) { case AL_EFFECTSLOT_EFFECT: case AL_EFFECTSLOT_AUXILIARY_SEND_AUTO: alGetAuxiliaryEffectSloti(effectslot, param, piValues); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { ALeffectslot *ALEffectSlot = (ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslot); switch(param) { case AL_EFFECTSLOT_GAIN: *pflValue = ALEffectSlot->Gain; break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsAuxiliaryEffectSlot(effectslot)) { switch(param) { case AL_EFFECTSLOT_GAIN: alGetAuxiliaryEffectSlotf(effectslot, param, pflValues); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } ALvoid ReleaseALAuxiliaryEffectSlots(ALvoid) { #ifdef _DEBUG if(g_AuxiliaryEffectSlotCount > 0) AL_PRINT("exit() %d AuxiliaryEffectSlot(s) NOT deleted\n", g_AuxiliaryEffectSlotCount); #endif while(g_AuxiliaryEffectSlotList) { ALeffectslot *temp = g_AuxiliaryEffectSlotList; g_AuxiliaryEffectSlotList = g_AuxiliaryEffectSlotList->next; // Release effectslot structure memset(temp, 0, sizeof(ALeffectslot)); free(temp); } g_AuxiliaryEffectSlotCount = 0; }