/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include #include #include #include #ifdef HAVE_MALLOC_H #include #endif #include "alMain.h" #include "alu.h" #include "alError.h" #include "alBuffer.h" #include "sample_cvt.h" extern inline void LockBufferList(ALCdevice *device); extern inline void UnlockBufferList(ALCdevice *device); extern inline ALsizei FrameSizeFromUserFmt(enum UserFmtChannels chans, enum UserFmtType type); extern inline ALsizei FrameSizeFromFmt(enum FmtChannels chans, enum FmtType type); static ALbuffer *AllocBuffer(ALCcontext *context); static void FreeBuffer(ALCdevice *device, ALbuffer *buffer); static const ALchar *NameFromUserFmtType(enum UserFmtType type); static void LoadData(ALCcontext *context, ALbuffer *buffer, ALuint freq, ALsizei size, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALbitfieldSOFT access); static ALboolean DecomposeUserFormat(ALenum format, enum UserFmtChannels *chans, enum UserFmtType *type); static ALsizei SanitizeAlignment(enum UserFmtType type, ALsizei align); static inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) { BufferSubList *sublist; ALuint lidx = (id-1) >> 6; ALsizei slidx = (id-1) & 0x3f; if(UNLIKELY(lidx >= VECTOR_SIZE(device->BufferList))) return NULL; sublist = &VECTOR_ELEM(device->BufferList, lidx); if(UNLIKELY(sublist->FreeMask & (U64(1)<Buffers + slidx; } #define INVALID_STORAGE_MASK ~(AL_MAP_READ_BIT_SOFT | AL_MAP_WRITE_BIT_SOFT | AL_PRESERVE_DATA_BIT_SOFT | AL_MAP_PERSISTENT_BIT_SOFT) #define MAP_READ_WRITE_FLAGS (AL_MAP_READ_BIT_SOFT | AL_MAP_WRITE_BIT_SOFT) #define INVALID_MAP_FLAGS ~(AL_MAP_READ_BIT_SOFT | AL_MAP_WRITE_BIT_SOFT | AL_MAP_PERSISTENT_BIT_SOFT) AL_API ALvoid AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers) { ALCcontext *context; ALsizei cur = 0; context = GetContextRef(); if(!context) return; if(n < 0) alSetError(context, AL_INVALID_VALUE, "Generating %d buffers", n); else for(cur = 0;cur < n;cur++) { ALbuffer *buffer = AllocBuffer(context); if(!buffer) { alDeleteBuffers(cur, buffers); break; } buffers[cur] = buffer->id; } ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers) { ALCdevice *device; ALCcontext *context; ALbuffer *ALBuf; ALsizei i; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(n < 0)) { alSetError(context, AL_INVALID_VALUE, "Deleting %d buffers", n); goto done; } for(i = 0;i < n;i++) { if(!buffers[i]) continue; /* Check for valid Buffer ID, and make sure it's not in use. */ if((ALBuf=LookupBuffer(device, buffers[i])) == NULL) { alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffers[i]); goto done; } if(ReadRef(&ALBuf->ref) != 0) { alSetError(context, AL_INVALID_OPERATION, "Deleting in-use buffer %u", buffers[i]); goto done; } } for(i = 0;i < n;i++) { if((ALBuf=LookupBuffer(device, buffers[i])) != NULL) FreeBuffer(device, ALBuf); } done: UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer) { ALCcontext *context; ALboolean ret; context = GetContextRef(); if(!context) return AL_FALSE; LockBufferList(context->Device); ret = ((!buffer || LookupBuffer(context->Device, buffer)) ? AL_TRUE : AL_FALSE); UnlockBufferList(context->Device); ALCcontext_DecRef(context); return ret; } AL_API ALvoid AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq) { alBufferStorageSOFT(buffer, format, data, size, freq, 0); } AL_API void AL_APIENTRY alBufferStorageSOFT(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq, ALbitfieldSOFT flags) { enum UserFmtChannels srcchannels = UserFmtMono; enum UserFmtType srctype = UserFmtUByte; ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(size < 0)) alSetError(context, AL_INVALID_VALUE, "Negative storage size %d", size); else if(UNLIKELY(freq < 1)) alSetError(context, AL_INVALID_VALUE, "Invalid sample rate %d", freq); else if(UNLIKELY((flags&INVALID_STORAGE_MASK) != 0)) alSetError(context, AL_INVALID_VALUE, "Invalid storage flags 0x%x", flags&INVALID_STORAGE_MASK); else if(UNLIKELY((flags&AL_MAP_PERSISTENT_BIT_SOFT) && !(flags&MAP_READ_WRITE_FLAGS))) alSetError(context, AL_INVALID_VALUE, "Declaring persistently mapped storage without read or write access"); else if(UNLIKELY(DecomposeUserFormat(format, &srcchannels, &srctype) == AL_FALSE)) alSetError(context, AL_INVALID_ENUM, "Invalid format 0x%04x", format); else LoadData(context, albuf, freq, size, srcchannels, srctype, data, flags); UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void* AL_APIENTRY alMapBufferSOFT(ALuint buffer, ALsizei offset, ALsizei length, ALbitfieldSOFT access) { void *retval = NULL; ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return retval; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY((access&INVALID_MAP_FLAGS) != 0)) alSetError(context, AL_INVALID_VALUE, "Invalid map flags 0x%x", access&INVALID_MAP_FLAGS); else if(UNLIKELY(!(access&MAP_READ_WRITE_FLAGS))) alSetError(context, AL_INVALID_VALUE, "Mapping buffer %u without read or write access", buffer); else { ALbitfieldSOFT unavailable = (albuf->Access^access) & access; if(UNLIKELY(ReadRef(&albuf->ref) != 0 && !(access&AL_MAP_PERSISTENT_BIT_SOFT))) alSetError(context, AL_INVALID_OPERATION, "Mapping in-use buffer %u without persistent mapping", buffer); else if(UNLIKELY(albuf->MappedAccess != 0)) alSetError(context, AL_INVALID_OPERATION, "Mapping already-mapped buffer %u", buffer); else if(UNLIKELY((unavailable&AL_MAP_READ_BIT_SOFT))) alSetError(context, AL_INVALID_VALUE, "Mapping buffer %u for reading without read access", buffer); else if(UNLIKELY((unavailable&AL_MAP_WRITE_BIT_SOFT))) alSetError(context, AL_INVALID_VALUE, "Mapping buffer %u for writing without write access", buffer); else if(UNLIKELY((unavailable&AL_MAP_PERSISTENT_BIT_SOFT))) alSetError(context, AL_INVALID_VALUE, "Mapping buffer %u persistently without persistent access", buffer); else if(UNLIKELY(offset < 0 || offset >= albuf->OriginalSize || length <= 0 || length > albuf->OriginalSize - offset)) alSetError(context, AL_INVALID_VALUE, "Mapping invalid range %d+%d for buffer %u", offset, length, buffer); else { retval = (ALbyte*)albuf->data + offset; albuf->MappedAccess = access; albuf->MappedOffset = offset; albuf->MappedSize = length; } } UnlockBufferList(device); ALCcontext_DecRef(context); return retval; } AL_API void AL_APIENTRY alUnmapBufferSOFT(ALuint buffer) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if((albuf=LookupBuffer(device, buffer)) == NULL) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(albuf->MappedAccess == 0) alSetError(context, AL_INVALID_OPERATION, "Unmapping unmapped buffer %u", buffer); else { albuf->MappedAccess = 0; albuf->MappedOffset = 0; albuf->MappedSize = 0; } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alFlushMappedBufferSOFT(ALuint buffer, ALsizei offset, ALsizei length) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!(albuf->MappedAccess&AL_MAP_WRITE_BIT_SOFT))) alSetError(context, AL_INVALID_OPERATION, "Flushing buffer %u while not mapped for writing", buffer); else if(UNLIKELY(offset < albuf->MappedOffset || offset >= albuf->MappedOffset+albuf->MappedSize || length <= 0 || length > albuf->MappedOffset+albuf->MappedSize-offset)) alSetError(context, AL_INVALID_VALUE, "Flushing invalid range %d+%d on buffer %u", offset, length, buffer); else { /* FIXME: Need to use some method of double-buffering for the mixer and * app to hold separate memory, which can be safely transfered * asynchronously. Currently we just say the app shouldn't write where * OpenAL's reading, and hope for the best... */ ATOMIC_THREAD_FENCE(almemory_order_seq_cst); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer, ALenum format, const ALvoid *data, ALsizei offset, ALsizei length) { enum UserFmtChannels srcchannels = UserFmtMono; enum UserFmtType srctype = UserFmtUByte; ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(DecomposeUserFormat(format, &srcchannels, &srctype) == AL_FALSE)) alSetError(context, AL_INVALID_ENUM, "Invalid format 0x%04x", format); else { ALsizei unpack_align, align; ALsizei byte_align; ALsizei frame_size; ALsizei num_chans; void *dst; unpack_align = ATOMIC_LOAD_SEQ(&albuf->UnpackAlign); align = SanitizeAlignment(srctype, unpack_align); if(UNLIKELY(align < 1)) alSetError(context, AL_INVALID_VALUE, "Invalid unpack alignment %d", unpack_align); else if(UNLIKELY((long)srcchannels != (long)albuf->FmtChannels || srctype != albuf->OriginalType)) alSetError(context, AL_INVALID_ENUM, "Unpacking data with mismatched format"); else if(UNLIKELY(align != albuf->OriginalAlign)) alSetError(context, AL_INVALID_VALUE, "Unpacking data with alignment %u does not match original alignment %u", align, albuf->OriginalAlign); else if(UNLIKELY(albuf->MappedAccess != 0)) alSetError(context, AL_INVALID_OPERATION, "Unpacking data into mapped buffer %u", buffer); else { num_chans = ChannelsFromFmt(albuf->FmtChannels); frame_size = num_chans * BytesFromFmt(albuf->FmtType); if(albuf->OriginalType == UserFmtIMA4) byte_align = ((align-1)/2 + 4) * num_chans; else if(albuf->OriginalType == UserFmtMSADPCM) byte_align = ((align-2)/2 + 7) * num_chans; else byte_align = align * frame_size; if(UNLIKELY(offset < 0 || length < 0 || offset > albuf->OriginalSize || length > albuf->OriginalSize-offset)) alSetError(context, AL_INVALID_VALUE, "Invalid data sub-range %d+%d on buffer %u", offset, length, buffer); else if(UNLIKELY((offset%byte_align) != 0)) alSetError(context, AL_INVALID_VALUE, "Sub-range offset %d is not a multiple of frame size %d (%d unpack alignment)", offset, byte_align, align); else if(UNLIKELY((length%byte_align) != 0)) alSetError(context, AL_INVALID_VALUE, "Sub-range length %d is not a multiple of frame size %d (%d unpack alignment)", length, byte_align, align); else { /* offset -> byte offset, length -> sample count */ offset = offset/byte_align * align * frame_size; length = length/byte_align * align; dst = (ALbyte*)albuf->data + offset; if(srctype == UserFmtIMA4 && albuf->FmtType == FmtShort) Convert_ALshort_ALima4(dst, data, num_chans, length, align); else if(srctype == UserFmtMSADPCM && albuf->FmtType == FmtShort) Convert_ALshort_ALmsadpcm(dst, data, num_chans, length, align); else { assert((long)srctype == (long)albuf->FmtType); memcpy(dst, data, length*frame_size); } } } } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint UNUSED(buffer), ALuint UNUSED(samplerate), ALenum UNUSED(internalformat), ALsizei UNUSED(samples), ALenum UNUSED(channels), ALenum UNUSED(type), const ALvoid *UNUSED(data)) { ALCcontext *context; context = GetContextRef(); if(!context) return; alSetError(context, AL_INVALID_OPERATION, "alBufferSamplesSOFT not supported"); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint UNUSED(buffer), ALsizei UNUSED(offset), ALsizei UNUSED(samples), ALenum UNUSED(channels), ALenum UNUSED(type), const ALvoid *UNUSED(data)) { ALCcontext *context; context = GetContextRef(); if(!context) return; alSetError(context, AL_INVALID_OPERATION, "alBufferSubSamplesSOFT not supported"); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint UNUSED(buffer), ALsizei UNUSED(offset), ALsizei UNUSED(samples), ALenum UNUSED(channels), ALenum UNUSED(type), ALvoid *UNUSED(data)) { ALCcontext *context; context = GetContextRef(); if(!context) return; alSetError(context, AL_INVALID_OPERATION, "alGetBufferSamplesSOFT not supported"); ALCcontext_DecRef(context); } AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum UNUSED(format)) { ALCcontext *context; context = GetContextRef(); if(!context) return AL_FALSE; alSetError(context, AL_INVALID_OPERATION, "alIsBufferFormatSupportedSOFT not supported"); ALCcontext_DecRef(context); return AL_FALSE; } AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat UNUSED(value)) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer float property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat UNUSED(value1), ALfloat UNUSED(value2), ALfloat UNUSED(value3)) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer 3-float property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!values)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer float-vector property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else switch(param) { case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: if(UNLIKELY(value < 0)) alSetError(context, AL_INVALID_VALUE, "Invalid unpack block alignment %d", value); else ATOMIC_STORE_SEQ(&albuf->UnpackAlign, value); break; case AL_PACK_BLOCK_ALIGNMENT_SOFT: if(UNLIKELY(value < 0)) alSetError(context, AL_INVALID_VALUE, "Invalid pack block alignment %d", value); else ATOMIC_STORE_SEQ(&albuf->PackAlign, value); break; default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer integer property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint UNUSED(value1), ALint UNUSED(value2), ALint UNUSED(value3)) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer 3-integer property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; if(values) { switch(param) { case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: case AL_PACK_BLOCK_ALIGNMENT_SOFT: alBufferi(buffer, param, values[0]); return; } } context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!values)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { case AL_LOOP_POINTS_SOFT: if(UNLIKELY(ReadRef(&albuf->ref) != 0)) alSetError(context, AL_INVALID_OPERATION, "Modifying in-use buffer %u's loop points", buffer); else if(UNLIKELY(values[0] >= values[1] || values[0] < 0 || values[1] > albuf->SampleLen)) alSetError(context, AL_INVALID_VALUE, "Invalid loop point range %d -> %d o buffer %u", values[0], values[1], buffer); else { albuf->LoopStart = values[0]; albuf->LoopEnd = values[1]; } break; default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer integer-vector property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!value)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer float property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!value1 || !value2 || !value3)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer 3-float property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values) { ALCdevice *device; ALCcontext *context; switch(param) { case AL_SEC_LENGTH_SOFT: alGetBufferf(buffer, param, values); return; } context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!values)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer float-vector property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API ALvoid AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!value)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { case AL_FREQUENCY: *value = albuf->Frequency; break; case AL_BITS: *value = BytesFromFmt(albuf->FmtType) * 8; break; case AL_CHANNELS: *value = ChannelsFromFmt(albuf->FmtChannels); break; case AL_SIZE: *value = albuf->SampleLen * FrameSizeFromFmt(albuf->FmtChannels, albuf->FmtType); break; case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: *value = ATOMIC_LOAD_SEQ(&albuf->UnpackAlign); break; case AL_PACK_BLOCK_ALIGNMENT_SOFT: *value = ATOMIC_LOAD_SEQ(&albuf->PackAlign); break; default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer integer property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3) { ALCdevice *device; ALCcontext *context; context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY(LookupBuffer(device, buffer) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!value1 || !value2 || !value3)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer 3-integer property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values) { ALCdevice *device; ALCcontext *context; ALbuffer *albuf; switch(param) { case AL_FREQUENCY: case AL_BITS: case AL_CHANNELS: case AL_SIZE: case AL_INTERNAL_FORMAT_SOFT: case AL_BYTE_LENGTH_SOFT: case AL_SAMPLE_LENGTH_SOFT: case AL_UNPACK_BLOCK_ALIGNMENT_SOFT: case AL_PACK_BLOCK_ALIGNMENT_SOFT: alGetBufferi(buffer, param, values); return; } context = GetContextRef(); if(!context) return; device = context->Device; LockBufferList(device); if(UNLIKELY((albuf=LookupBuffer(device, buffer)) == NULL)) alSetError(context, AL_INVALID_NAME, "Invalid buffer ID %u", buffer); else if(UNLIKELY(!values)) alSetError(context, AL_INVALID_VALUE, "NULL pointer"); else switch(param) { case AL_LOOP_POINTS_SOFT: values[0] = albuf->LoopStart; values[1] = albuf->LoopEnd; break; default: alSetError(context, AL_INVALID_ENUM, "Invalid buffer integer-vector property 0x%04x", param); } UnlockBufferList(device); ALCcontext_DecRef(context); } static const ALchar *NameFromUserFmtType(enum UserFmtType type) { switch(type) { case UserFmtUByte: return "Unsigned Byte"; case UserFmtShort: return "Signed Short"; case UserFmtFloat: return "Float32"; case UserFmtDouble: return "Float64"; case UserFmtMulaw: return "muLaw"; case UserFmtAlaw: return "aLaw"; case UserFmtIMA4: return "IMA4 ADPCM"; case UserFmtMSADPCM: return "MSADPCM"; } return ""; } /* * LoadData * * Loads the specified data into the buffer, using the specified format. */ static void LoadData(ALCcontext *context, ALbuffer *ALBuf, ALuint freq, ALsizei size, enum UserFmtChannels SrcChannels, enum UserFmtType SrcType, const ALvoid *data, ALbitfieldSOFT access) { enum FmtChannels DstChannels = FmtMono; enum FmtType DstType = FmtUByte; ALsizei NumChannels, FrameSize; ALsizei SrcByteAlign; ALsizei unpackalign; ALsizei newsize; ALsizei frames; ALsizei align; if(UNLIKELY(ReadRef(&ALBuf->ref) != 0 || ALBuf->MappedAccess != 0)) SETERR_RETURN(context, AL_INVALID_OPERATION,, "Modifying storage for in-use buffer %u", ALBuf->id); /* Currently no channel configurations need to be converted. */ switch(SrcChannels) { case UserFmtMono: DstChannels = FmtMono; break; case UserFmtStereo: DstChannels = FmtStereo; break; case UserFmtRear: DstChannels = FmtRear; break; case UserFmtQuad: DstChannels = FmtQuad; break; case UserFmtX51: DstChannels = FmtX51; break; case UserFmtX61: DstChannels = FmtX61; break; case UserFmtX71: DstChannels = FmtX71; break; case UserFmtBFormat2D: DstChannels = FmtBFormat2D; break; case UserFmtBFormat3D: DstChannels = FmtBFormat3D; break; } if(UNLIKELY((long)SrcChannels != (long)DstChannels)) SETERR_RETURN(context, AL_INVALID_ENUM,, "Invalid format"); /* IMA4 and MSADPCM convert to 16-bit short. */ switch(SrcType) { case UserFmtUByte: DstType = FmtUByte; break; case UserFmtShort: DstType = FmtShort; break; case UserFmtFloat: DstType = FmtFloat; break; case UserFmtDouble: DstType = FmtDouble; break; case UserFmtAlaw: DstType = FmtAlaw; break; case UserFmtMulaw: DstType = FmtMulaw; break; case UserFmtIMA4: DstType = FmtShort; break; case UserFmtMSADPCM: DstType = FmtShort; break; } /* TODO: Currently we can only map samples when they're not converted. To * allow it would need some kind of double-buffering to hold onto a copy of * the original data. */ if((access&MAP_READ_WRITE_FLAGS)) { if(UNLIKELY((long)SrcType != (long)DstType)) SETERR_RETURN(context, AL_INVALID_VALUE,, "%s samples cannot be mapped", NameFromUserFmtType(SrcType)); } unpackalign = ATOMIC_LOAD_SEQ(&ALBuf->UnpackAlign); if(UNLIKELY((align=SanitizeAlignment(SrcType, unpackalign)) < 1)) SETERR_RETURN(context, AL_INVALID_VALUE,, "Invalid unpack alignment %d for %s samples", unpackalign, NameFromUserFmtType(SrcType)); if((access&AL_PRESERVE_DATA_BIT_SOFT)) { /* Can only preserve data with the same format and alignment. */ if(UNLIKELY(ALBuf->FmtChannels != DstChannels || ALBuf->OriginalType != SrcType)) SETERR_RETURN(context, AL_INVALID_VALUE,, "Preserving data of mismatched format"); if(UNLIKELY(ALBuf->OriginalAlign != align)) SETERR_RETURN(context, AL_INVALID_VALUE,, "Preserving data of mismatched alignment"); } /* Convert the input/source size in bytes to sample frames using the unpack * block alignment. */ if(SrcType == UserFmtIMA4) SrcByteAlign = ((align-1)/2 + 4) * ChannelsFromUserFmt(SrcChannels); else if(SrcType == UserFmtMSADPCM) SrcByteAlign = ((align-2)/2 + 7) * ChannelsFromUserFmt(SrcChannels); else SrcByteAlign = align * FrameSizeFromUserFmt(SrcChannels, SrcType); if(UNLIKELY((size%SrcByteAlign) != 0)) SETERR_RETURN(context, AL_INVALID_VALUE,, "Data size %d is not a multiple of frame size %d (%d unpack alignment)", size, SrcByteAlign, align); if(UNLIKELY(size / SrcByteAlign > INT_MAX / align)) SETERR_RETURN(context, AL_OUT_OF_MEMORY,, "Buffer size overflow, %d blocks x %d samples per block", size/SrcByteAlign, align); frames = size / SrcByteAlign * align; /* Convert the sample frames to the number of bytes needed for internal * storage. */ NumChannels = ChannelsFromFmt(DstChannels); FrameSize = NumChannels * BytesFromFmt(DstType); if(UNLIKELY(frames > INT_MAX/FrameSize)) SETERR_RETURN(context, AL_OUT_OF_MEMORY,, "Buffer size overflow, %d frames x %d bytes per frame", frames, FrameSize); newsize = frames*FrameSize; /* Round up to the next 16-byte multiple. This could reallocate only when * increasing or the new size is less than half the current, but then the * buffer's AL_SIZE would not be very reliable for accounting buffer memory * usage, and reporting the real size could cause problems for apps that * use AL_SIZE to try to get the buffer's play length. */ if(LIKELY(newsize <= INT_MAX-15)) newsize = (newsize+15) & ~0xf; if(newsize != ALBuf->BytesAlloc) { void *temp = al_malloc(16, (size_t)newsize); if(UNLIKELY(!temp && newsize)) SETERR_RETURN(context, AL_OUT_OF_MEMORY,, "Failed to allocate %d bytes of storage", newsize); if((access&AL_PRESERVE_DATA_BIT_SOFT)) { ALsizei tocopy = mini(newsize, ALBuf->BytesAlloc); if(tocopy > 0) memcpy(temp, ALBuf->data, tocopy); } al_free(ALBuf->data); ALBuf->data = temp; ALBuf->BytesAlloc = newsize; } if(SrcType == UserFmtIMA4) { assert(DstType == FmtShort); if(data != NULL && ALBuf->data != NULL) Convert_ALshort_ALima4(ALBuf->data, data, NumChannels, frames, align); ALBuf->OriginalAlign = align; } else if(SrcType == UserFmtMSADPCM) { assert(DstType == FmtShort); if(data != NULL && ALBuf->data != NULL) Convert_ALshort_ALmsadpcm(ALBuf->data, data, NumChannels, frames, align); ALBuf->OriginalAlign = align; } else { assert((long)SrcType == (long)DstType); if(data != NULL && ALBuf->data != NULL) memcpy(ALBuf->data, data, frames*FrameSize); ALBuf->OriginalAlign = 1; } ALBuf->OriginalSize = size; ALBuf->OriginalType = SrcType; ALBuf->Frequency = freq; ALBuf->FmtChannels = DstChannels; ALBuf->FmtType = DstType; ALBuf->Access = access; ALBuf->SampleLen = frames; ALBuf->LoopStart = 0; ALBuf->LoopEnd = ALBuf->SampleLen; } ALsizei BytesFromUserFmt(enum UserFmtType type) { switch(type) { case UserFmtUByte: return sizeof(ALubyte); case UserFmtShort: return sizeof(ALshort); case UserFmtFloat: return sizeof(ALfloat); case UserFmtDouble: return sizeof(ALdouble); case UserFmtMulaw: return sizeof(ALubyte); case UserFmtAlaw: return sizeof(ALubyte); case UserFmtIMA4: break; /* not handled here */ case UserFmtMSADPCM: break; /* not handled here */ } return 0; } ALsizei ChannelsFromUserFmt(enum UserFmtChannels chans) { switch(chans) { case UserFmtMono: return 1; case UserFmtStereo: return 2; case UserFmtRear: return 2; case UserFmtQuad: return 4; case UserFmtX51: return 6; case UserFmtX61: return 7; case UserFmtX71: return 8; case UserFmtBFormat2D: return 3; case UserFmtBFormat3D: return 4; } return 0; } static ALboolean DecomposeUserFormat(ALenum format, enum UserFmtChannels *chans, enum UserFmtType *type) { static const struct { ALenum format; enum UserFmtChannels channels; enum UserFmtType type; } list[] = { { AL_FORMAT_MONO8, UserFmtMono, UserFmtUByte }, { AL_FORMAT_MONO16, UserFmtMono, UserFmtShort }, { AL_FORMAT_MONO_FLOAT32, UserFmtMono, UserFmtFloat }, { AL_FORMAT_MONO_DOUBLE_EXT, UserFmtMono, UserFmtDouble }, { AL_FORMAT_MONO_IMA4, UserFmtMono, UserFmtIMA4 }, { AL_FORMAT_MONO_MSADPCM_SOFT, UserFmtMono, UserFmtMSADPCM }, { AL_FORMAT_MONO_MULAW, UserFmtMono, UserFmtMulaw }, { AL_FORMAT_MONO_ALAW_EXT, UserFmtMono, UserFmtAlaw }, { AL_FORMAT_STEREO8, UserFmtStereo, UserFmtUByte }, { AL_FORMAT_STEREO16, UserFmtStereo, UserFmtShort }, { AL_FORMAT_STEREO_FLOAT32, UserFmtStereo, UserFmtFloat }, { AL_FORMAT_STEREO_DOUBLE_EXT, UserFmtStereo, UserFmtDouble }, { AL_FORMAT_STEREO_IMA4, UserFmtStereo, UserFmtIMA4 }, { AL_FORMAT_STEREO_MSADPCM_SOFT, UserFmtStereo, UserFmtMSADPCM }, { AL_FORMAT_STEREO_MULAW, UserFmtStereo, UserFmtMulaw }, { AL_FORMAT_STEREO_ALAW_EXT, UserFmtStereo, UserFmtAlaw }, { AL_FORMAT_REAR8, UserFmtRear, UserFmtUByte }, { AL_FORMAT_REAR16, UserFmtRear, UserFmtShort }, { AL_FORMAT_REAR32, UserFmtRear, UserFmtFloat }, { AL_FORMAT_REAR_MULAW, UserFmtRear, UserFmtMulaw }, { AL_FORMAT_QUAD8_LOKI, UserFmtQuad, UserFmtUByte }, { AL_FORMAT_QUAD16_LOKI, UserFmtQuad, UserFmtShort }, { AL_FORMAT_QUAD8, UserFmtQuad, UserFmtUByte }, { AL_FORMAT_QUAD16, UserFmtQuad, UserFmtShort }, { AL_FORMAT_QUAD32, UserFmtQuad, UserFmtFloat }, { AL_FORMAT_QUAD_MULAW, UserFmtQuad, UserFmtMulaw }, { AL_FORMAT_51CHN8, UserFmtX51, UserFmtUByte }, { AL_FORMAT_51CHN16, UserFmtX51, UserFmtShort }, { AL_FORMAT_51CHN32, UserFmtX51, UserFmtFloat }, { AL_FORMAT_51CHN_MULAW, UserFmtX51, UserFmtMulaw }, { AL_FORMAT_61CHN8, UserFmtX61, UserFmtUByte }, { AL_FORMAT_61CHN16, UserFmtX61, UserFmtShort }, { AL_FORMAT_61CHN32, UserFmtX61, UserFmtFloat }, { AL_FORMAT_61CHN_MULAW, UserFmtX61, UserFmtMulaw }, { AL_FORMAT_71CHN8, UserFmtX71, UserFmtUByte }, { AL_FORMAT_71CHN16, UserFmtX71, UserFmtShort }, { AL_FORMAT_71CHN32, UserFmtX71, UserFmtFloat }, { AL_FORMAT_71CHN_MULAW, UserFmtX71, UserFmtMulaw }, { AL_FORMAT_BFORMAT2D_8, UserFmtBFormat2D, UserFmtUByte }, { AL_FORMAT_BFORMAT2D_16, UserFmtBFormat2D, UserFmtShort }, { AL_FORMAT_BFORMAT2D_FLOAT32, UserFmtBFormat2D, UserFmtFloat }, { AL_FORMAT_BFORMAT2D_MULAW, UserFmtBFormat2D, UserFmtMulaw }, { AL_FORMAT_BFORMAT3D_8, UserFmtBFormat3D, UserFmtUByte }, { AL_FORMAT_BFORMAT3D_16, UserFmtBFormat3D, UserFmtShort }, { AL_FORMAT_BFORMAT3D_FLOAT32, UserFmtBFormat3D, UserFmtFloat }, { AL_FORMAT_BFORMAT3D_MULAW, UserFmtBFormat3D, UserFmtMulaw }, }; ALuint i; for(i = 0;i < COUNTOF(list);i++) { if(list[i].format == format) { *chans = list[i].channels; *type = list[i].type; return AL_TRUE; } } return AL_FALSE; } ALsizei BytesFromFmt(enum FmtType type) { switch(type) { case FmtUByte: return sizeof(ALubyte); case FmtShort: return sizeof(ALshort); case FmtFloat: return sizeof(ALfloat); case FmtDouble: return sizeof(ALdouble); case FmtMulaw: return sizeof(ALubyte); case FmtAlaw: return sizeof(ALubyte); } return 0; } ALsizei ChannelsFromFmt(enum FmtChannels chans) { switch(chans) { case FmtMono: return 1; case FmtStereo: return 2; case FmtRear: return 2; case FmtQuad: return 4; case FmtX51: return 6; case FmtX61: return 7; case FmtX71: return 8; case FmtBFormat2D: return 3; case FmtBFormat3D: return 4; } return 0; } static ALsizei SanitizeAlignment(enum UserFmtType type, ALsizei align) { if(align < 0) return 0; if(align == 0) { if(type == UserFmtIMA4) { /* Here is where things vary: * nVidia and Apple use 64+1 sample frames per block -> block_size=36 bytes per channel * Most PC sound software uses 2040+1 sample frames per block -> block_size=1024 bytes per channel */ return 65; } if(type == UserFmtMSADPCM) return 64; return 1; } if(type == UserFmtIMA4) { /* IMA4 block alignment must be a multiple of 8, plus 1. */ if((align&7) == 1) return align; return 0; } if(type == UserFmtMSADPCM) { /* MSADPCM block alignment must be a multiple of 2. */ if((align&1) == 0) return align; return 0; } return align; } static ALbuffer *AllocBuffer(ALCcontext *context) { ALCdevice *device = context->Device; BufferSubList *sublist, *subend; ALbuffer *buffer = NULL; ALsizei lidx = 0; ALsizei slidx; almtx_lock(&device->BufferLock); sublist = VECTOR_BEGIN(device->BufferList); subend = VECTOR_END(device->BufferList); for(;sublist != subend;++sublist) { if(sublist->FreeMask) { slidx = CTZ64(sublist->FreeMask); buffer = sublist->Buffers + slidx; break; } ++lidx; } if(UNLIKELY(!buffer)) { const BufferSubList empty_sublist = { 0, NULL }; /* Don't allocate so many list entries that the 32-bit ID could * overflow... */ if(UNLIKELY(VECTOR_SIZE(device->BufferList) >= 1<<25)) { almtx_unlock(&device->BufferLock); alSetError(context, AL_OUT_OF_MEMORY, "Too many buffers allocated"); return NULL; } lidx = (ALsizei)VECTOR_SIZE(device->BufferList); VECTOR_PUSH_BACK(device->BufferList, empty_sublist); sublist = &VECTOR_BACK(device->BufferList); sublist->FreeMask = ~U64(0); sublist->Buffers = al_calloc(16, sizeof(ALbuffer)*64); if(UNLIKELY(!sublist->Buffers)) { VECTOR_POP_BACK(device->BufferList); almtx_unlock(&device->BufferLock); alSetError(context, AL_OUT_OF_MEMORY, "Failed to allocate buffer batch"); return NULL; } slidx = 0; buffer = sublist->Buffers + slidx; } memset(buffer, 0, sizeof(*buffer)); /* Add 1 to avoid buffer ID 0. */ buffer->id = ((lidx<<6) | slidx) + 1; sublist->FreeMask &= ~(U64(1)<BufferLock); return buffer; } static void FreeBuffer(ALCdevice *device, ALbuffer *buffer) { ALuint id = buffer->id - 1; ALsizei lidx = id >> 6; ALsizei slidx = id & 0x3f; al_free(buffer->data); memset(buffer, 0, sizeof(*buffer)); VECTOR_ELEM(device->BufferList, lidx).FreeMask |= U64(1) << slidx; } /* * ReleaseALBuffers() * * INTERNAL: Called to destroy any buffers that still exist on the device */ ALvoid ReleaseALBuffers(ALCdevice *device) { BufferSubList *sublist = VECTOR_BEGIN(device->BufferList); BufferSubList *subend = VECTOR_END(device->BufferList); size_t leftover = 0; for(;sublist != subend;++sublist) { ALuint64 usemask = ~sublist->FreeMask; while(usemask) { ALsizei idx = CTZ64(usemask); ALbuffer *buffer = sublist->Buffers + idx; al_free(buffer->data); memset(buffer, 0, sizeof(*buffer)); ++leftover; usemask &= ~(U64(1) << idx); } sublist->FreeMask = ~usemask; } if(leftover > 0) WARN("(%p) Deleted "SZFMT" Buffer%s\n", device, leftover, (leftover==1)?"":"s"); }