/** * OpenAL cross platform audio library * Copyright (C) 1999-2007 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include #include "config.h" #include "AL/al.h" #include "AL/alc.h" #include "alMain.h" #include "alEffect.h" static ALeffect *g_EffectList; static ALuint g_EffectCount; static void InitEffectParams(ALeffect *effect, ALenum type); AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALsizei i; Context = alcGetCurrentContext(); SuspendContext(Context); if (n > 0) { // Check that enough memory has been allocted in the 'sources' array for n Sources if (!IsBadWritePtr((void*)effects, n * sizeof(ALuint))) { ALeffect **list = &g_EffectList; while(*list) list = &(*list)->next; i = 0; while(i < n) { *list = calloc(1, sizeof(ALeffect)); if(!(*list)) { // We must have run out or memory alDeleteEffects(i, effects); alSetError(AL_OUT_OF_MEMORY); break; } effects[i] = (ALuint)ALTHUNK_ADDENTRY(*list); (*list)->effect = effects[i]; InitEffectParams(*list, AL_EFFECT_NULL); g_EffectCount++; i++; } } } ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, ALuint *effects) { ALCcontext *Context; ALeffect *ALEffect; ALsizei i; Context = alcGetCurrentContext(); SuspendContext(Context); if (n >= 0) { // Check that all effects are valid for (i = 0; i < n; i++) { if (!alIsEffect(effects[i])) { alSetError(AL_INVALID_NAME); break; } } if (i == n) { // All effects are valid for (i = 0; i < n; i++) { // Recheck that the effect is valid, because there could be duplicated names if (effects[i] && alIsEffect(effects[i])) { ALeffect **list; ALEffect = ((ALeffect*)ALTHUNK_LOOKUPENTRY(effects[i])); // Remove Source from list of Sources list = &g_EffectList; while(*list && *list != ALEffect) list = &(*list)->next; if(*list) *list = (*list)->next; ALTHUNK_REMOVEENTRY(ALEffect->effect); memset(ALEffect, 0, sizeof(ALeffect)); free(ALEffect); g_EffectCount--; } } } } else alSetError(AL_INVALID_VALUE); ProcessContext(Context); } AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect) { ALCcontext *Context; ALeffect **list; Context = alcGetCurrentContext(); SuspendContext(Context); list = &g_EffectList; while(*list && (*list)->effect != effect) list = &(*list)->next; ProcessContext(Context); return ((*list || !effect) ? AL_TRUE : AL_FALSE); } AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect); switch(param) { case AL_EFFECT_TYPE: if(iValue == AL_EFFECT_NULL) InitEffectParams(ALEffect, iValue); else alSetError(AL_INVALID_VALUE); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, ALint *piValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { case AL_EFFECT_TYPE: alEffecti(effect, param, piValues[0]); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue) { ALCcontext *Context; (void)flValue; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, ALfloat *pflValues) { ALCcontext *Context; (void)pflValues; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { ALeffect *ALEffect = (ALeffect*)ALTHUNK_LOOKUPENTRY(effect); switch(param) { case AL_EFFECT_TYPE: *piValue = ALEffect->type; break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues) { ALCcontext *Context; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { case AL_EFFECT_TYPE: alGetEffecti(effect, param, piValues); break; default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue) { ALCcontext *Context; (void)pflValue; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues) { ALCcontext *Context; (void)pflValues; Context = alcGetCurrentContext(); SuspendContext(Context); if (alIsEffect(effect)) { switch(param) { default: alSetError(AL_INVALID_ENUM); break; } } else alSetError(AL_INVALID_NAME); ProcessContext(Context); } ALvoid ReleaseALEffects(ALvoid) { #ifdef _DEBUG if(g_EffectCount > 0) AL_PRINT("exit() %d Effect(s) NOT deleted\n", g_EffectCount); #endif while(g_EffectList) { ALeffect *temp = g_EffectList; g_EffectList = g_EffectList->next; // Release effect structure memset(temp, 0, sizeof(ALeffect)); free(temp); } g_EffectCount = 0; } static void InitEffectParams(ALeffect *effect, ALenum type) { effect->type = type; }