/** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "config.h" #include #include "alMain.h" #include "AL/alc.h" #include "AL/alext.h" #include "alError.h" #include "alSource.h" #include "alAuxEffectSlot.h" static const ALchar alVendor[] = "OpenAL Community"; static const ALchar alVersion[] = "1.1 ALSOFT "ALSOFT_VERSION; static const ALchar alRenderer[] = "OpenAL Soft"; // Error Messages static const ALchar alNoError[] = "No Error"; static const ALchar alErrInvalidName[] = "Invalid Name"; static const ALchar alErrInvalidEnum[] = "Invalid Enum"; static const ALchar alErrInvalidValue[] = "Invalid Value"; static const ALchar alErrInvalidOp[] = "Invalid Operation"; static const ALchar alErrOutOfMemory[] = "Out of Memory"; AL_API ALvoid AL_APIENTRY alEnable(ALenum capability) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { switch(capability) { case AL_SOURCE_DISTANCE_MODEL: Context->SourceDistanceModel = AL_TRUE; Context->UpdateSources = AL_TRUE; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alDisable(ALenum capability) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { switch(capability) { case AL_SOURCE_DISTANCE_MODEL: Context->SourceDistanceModel = AL_FALSE; Context->UpdateSources = AL_TRUE; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability) { ALCcontext *Context; ALboolean value=AL_FALSE; Context = GetContextRef(); if(!Context) return AL_FALSE; al_try { switch(capability) { case AL_SOURCE_DISTANCE_MODEL: value = Context->SourceDistanceModel; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum pname) { ALCcontext *Context; ALboolean value=AL_FALSE; Context = GetContextRef(); if(!Context) return AL_FALSE; al_try { switch(pname) { case AL_DOPPLER_FACTOR: if(Context->DopplerFactor != 0.0f) value = AL_TRUE; break; case AL_DOPPLER_VELOCITY: if(Context->DopplerVelocity != 0.0f) value = AL_TRUE; break; case AL_DISTANCE_MODEL: if(Context->DistanceModel == AL_INVERSE_DISTANCE_CLAMPED) value = AL_TRUE; break; case AL_SPEED_OF_SOUND: if(Context->SpeedOfSound != 0.0f) value = AL_TRUE; break; case AL_DEFERRED_UPDATES_SOFT: value = Context->DeferUpdates; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALdouble AL_APIENTRY alGetDouble(ALenum pname) { ALCcontext *Context; ALdouble value = 0.0; Context = GetContextRef(); if(!Context) return 0.0; al_try { switch(pname) { case AL_DOPPLER_FACTOR: value = (ALdouble)Context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = (ALdouble)Context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALdouble)Context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = (ALdouble)Context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALdouble)Context->DeferUpdates; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALfloat AL_APIENTRY alGetFloat(ALenum pname) { ALCcontext *Context; ALfloat value = 0.0f; Context = GetContextRef(); if(!Context) return 0.0f; al_try { switch(pname) { case AL_DOPPLER_FACTOR: value = Context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = Context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALfloat)Context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = Context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALfloat)Context->DeferUpdates; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALint AL_APIENTRY alGetInteger(ALenum pname) { ALCcontext *Context; ALint value = 0; Context = GetContextRef(); if(!Context) return 0; al_try { switch(pname) { case AL_DOPPLER_FACTOR: value = (ALint)Context->DopplerFactor; break; case AL_DOPPLER_VELOCITY: value = (ALint)Context->DopplerVelocity; break; case AL_DISTANCE_MODEL: value = (ALint)Context->DistanceModel; break; case AL_SPEED_OF_SOUND: value = (ALint)Context->SpeedOfSound; break; case AL_DEFERRED_UPDATES_SOFT: value = (ALint)Context->DeferUpdates; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALvoid AL_APIENTRY alGetBooleanv(ALenum pname, ALboolean *values) { ALCcontext *Context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetBoolean(pname); return; } } Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, values); switch(pname) { default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alGetDoublev(ALenum pname, ALdouble *values) { ALCcontext *Context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetDouble(pname); return; } } Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, values); switch(pname) { default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alGetFloatv(ALenum pname, ALfloat *values) { ALCcontext *Context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetFloat(pname); return; } } Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, values); switch(pname) { default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alGetIntegerv(ALenum pname, ALint *values) { ALCcontext *Context; if(values) { switch(pname) { case AL_DOPPLER_FACTOR: case AL_DOPPLER_VELOCITY: case AL_DISTANCE_MODEL: case AL_SPEED_OF_SOUND: case AL_DEFERRED_UPDATES_SOFT: values[0] = alGetInteger(pname); return; } } Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, values); switch(pname) { default: al_throwerr(Context, AL_INVALID_ENUM); } } al_endtry; ALCcontext_DecRef(Context); } AL_API const ALchar* AL_APIENTRY alGetString(ALenum pname) { const ALchar *value; ALCcontext *Context; Context = GetContextRef(); if(!Context) return NULL; al_try { switch(pname) { case AL_VENDOR: value = alVendor; break; case AL_VERSION: value = alVersion; break; case AL_RENDERER: value = alRenderer; break; case AL_EXTENSIONS: value = Context->ExtensionList; break; case AL_NO_ERROR: value = alNoError; break; case AL_INVALID_NAME: value = alErrInvalidName; break; case AL_INVALID_ENUM: value = alErrInvalidEnum; break; case AL_INVALID_VALUE: value = alErrInvalidValue; break; case AL_INVALID_OPERATION: value = alErrInvalidOp; break; case AL_OUT_OF_MEMORY: value = alErrOutOfMemory; break; default: al_throwerr(Context, AL_INVALID_ENUM); } } al_catchany() { value = NULL; } al_endtry; ALCcontext_DecRef(Context); return value; } AL_API ALvoid AL_APIENTRY alDopplerFactor(ALfloat value) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, value >= 0.0f && isfinite(value)); Context->DopplerFactor = value; Context->UpdateSources = AL_TRUE; } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alDopplerVelocity(ALfloat value) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, value >= 0.0f && isfinite(value)); Context->DopplerVelocity = value; Context->UpdateSources = AL_TRUE; } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alSpeedOfSound(ALfloat value) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, value > 0.0f && isfinite(value)); Context->SpeedOfSound = value; Context->UpdateSources = AL_TRUE; } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alDistanceModel(ALenum value) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; al_try { CHECK_VALUE(Context, value == AL_NONE || value == AL_INVERSE_DISTANCE || value == AL_INVERSE_DISTANCE_CLAMPED || value == AL_LINEAR_DISTANCE || value == AL_LINEAR_DISTANCE_CLAMPED || value == AL_EXPONENT_DISTANCE || value == AL_EXPONENT_DISTANCE_CLAMPED); Context->DistanceModel = value; if(!Context->SourceDistanceModel) Context->UpdateSources = AL_TRUE; } al_endtry; ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; if(!Context->DeferUpdates) { ALboolean UpdateSources; ALsource **src, **src_end; ALeffectslot **slot, **slot_end; FPUCtl oldMode; SetMixerFPUMode(&oldMode); LockContext(Context); Context->DeferUpdates = AL_TRUE; /* Make sure all pending updates are performed */ UpdateSources = ExchangeInt(&Context->UpdateSources, AL_FALSE); src = Context->ActiveSources; src_end = src + Context->ActiveSourceCount; while(src != src_end) { if((*src)->state != AL_PLAYING) { Context->ActiveSourceCount--; *src = *(--src_end); continue; } if(ExchangeInt(&(*src)->NeedsUpdate, AL_FALSE) || UpdateSources) ALsource_Update(*src, Context); src++; } slot = Context->ActiveEffectSlots; slot_end = slot + Context->ActiveEffectSlotCount; while(slot != slot_end) { if(ExchangeInt(&(*slot)->NeedsUpdate, AL_FALSE)) ALeffectState_Update((*slot)->EffectState, Context->Device, *slot); slot++; } UnlockContext(Context); RestoreFPUMode(&oldMode); } ALCcontext_DecRef(Context); } AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void) { ALCcontext *Context; Context = GetContextRef(); if(!Context) return; if(ExchangeInt(&Context->DeferUpdates, AL_FALSE)) { ALsizei pos; LockContext(Context); LockUIntMapRead(&Context->SourceMap); for(pos = 0;pos < Context->SourceMap.size;pos++) { ALsource *Source = Context->SourceMap.array[pos].value; ALenum new_state; if((Source->state == AL_PLAYING || Source->state == AL_PAUSED) && Source->Offset >= 0.0) ApplyOffset(Source); new_state = ExchangeInt(&Source->new_state, AL_NONE); if(new_state) SetSourceState(Source, Context, new_state); } UnlockUIntMapRead(&Context->SourceMap); UnlockContext(Context); } ALCcontext_DecRef(Context); }