#include "config.h" #include #include "AL/alc.h" #include "AL/al.h" #include "AL/alext.h" #include "alMain.h" #include "alcontext.h" #include "alError.h" #include "alAuxEffectSlot.h" #include "ringbuffer.h" #include "threads.h" static int EventThread(ALCcontext *context) { bool quitnow{false}; AsyncEvent evt{}; while(LIKELY(!quitnow)) { if(ll_ringbuffer_read(context->AsyncEvents, &evt, 1) == 0) { context->EventSem.wait(); continue; } std::lock_guard _{context->EventCbLock}; do { quitnow = evt.EnumType == EventType_KillThread; if(UNLIKELY(quitnow)) break; if(evt.EnumType == EventType_ReleaseEffectState) { evt.u.mEffectState->DecRef(); continue; } ALbitfieldSOFT enabledevts{context->EnabledEvts.load(std::memory_order_acquire)}; if(!context->EventCb) continue; if(evt.EnumType == EventType_SourceStateChange) { if(!(enabledevts&EventType_SourceStateChange)) continue; std::string msg{"Source ID " + std::to_string(evt.u.srcstate.id)}; msg += " state has changed to "; msg += (evt.u.srcstate.state==AL_INITIAL) ? "AL_INITIAL" : (evt.u.srcstate.state==AL_PLAYING) ? "AL_PLAYING" : (evt.u.srcstate.state==AL_PAUSED) ? "AL_PAUSED" : (evt.u.srcstate.state==AL_STOPPED) ? "AL_STOPPED" : ""; context->EventCb(AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT, evt.u.srcstate.id, evt.u.srcstate.state, static_cast(msg.length()), msg.c_str(), context->EventParam ); } else if(evt.EnumType == EventType_BufferCompleted) { if(!(enabledevts&EventType_BufferCompleted)) continue; std::string msg{std::to_string(evt.u.bufcomp.count)}; if(evt.u.bufcomp.count == 1) msg += " buffer completed"; else msg += " buffers completed"; context->EventCb(AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT, evt.u.bufcomp.id, evt.u.bufcomp.count, static_cast(msg.length()), msg.c_str(), context->EventParam ); } else if((enabledevts&evt.EnumType) == evt.EnumType) context->EventCb(evt.u.user.type, evt.u.user.id, evt.u.user.param, static_cast(strlen(evt.u.user.msg)), evt.u.user.msg, context->EventParam ); } while(ll_ringbuffer_read(context->AsyncEvents, &evt, 1) != 0); } return 0; } void StartEventThrd(ALCcontext *ctx) { try { ctx->EventThread = std::thread(EventThread, ctx); } catch(std::exception& e) { ERR("Failed to start event thread: %s\n", e.what()); } catch(...) { ERR("Failed to start event thread! Expect problems.\n"); } } void StopEventThrd(ALCcontext *ctx) { static constexpr AsyncEvent kill_evt{EventType_KillThread}; while(ll_ringbuffer_write(ctx->AsyncEvents, &kill_evt, 1) == 0) std::this_thread::yield(); ctx->EventSem.post(); if(ctx->EventThread.joinable()) ctx->EventThread.join(); } AL_API void AL_APIENTRY alEventControlSOFT(ALsizei count, const ALenum *types, ALboolean enable) { ContextRef context{GetContextRef()}; if(UNLIKELY(!context)) return; if(count < 0) SETERR_RETURN(context.get(), AL_INVALID_VALUE,, "Controlling %d events", count); if(count == 0) return; if(!types) SETERR_RETURN(context.get(), AL_INVALID_VALUE,, "NULL pointer"); ALbitfieldSOFT flags{0}; const ALenum *types_end = types+count; auto bad_type = std::find_if_not(types, types_end, [&flags](ALenum type) noexcept -> bool { if(type == AL_EVENT_TYPE_BUFFER_COMPLETED_SOFT) flags |= EventType_BufferCompleted; else if(type == AL_EVENT_TYPE_SOURCE_STATE_CHANGED_SOFT) flags |= EventType_SourceStateChange; else if(type == AL_EVENT_TYPE_ERROR_SOFT) flags |= EventType_Error; else if(type == AL_EVENT_TYPE_PERFORMANCE_SOFT) flags |= EventType_Performance; else if(type == AL_EVENT_TYPE_DEPRECATED_SOFT) flags |= EventType_Deprecated; else if(type == AL_EVENT_TYPE_DISCONNECTED_SOFT) flags |= EventType_Disconnected; else return false; return true; } ); if(bad_type != types_end) SETERR_RETURN(context.get(), AL_INVALID_ENUM,, "Invalid event type 0x%04x", *bad_type); if(enable) { ALbitfieldSOFT enabledevts{context->EnabledEvts.load(std::memory_order_relaxed)}; while(context->EnabledEvts.compare_exchange_weak(enabledevts, enabledevts|flags, std::memory_order_acq_rel, std::memory_order_acquire) == 0) { /* enabledevts is (re-)filled with the current value on failure, so * just try again. */ } } else { ALbitfieldSOFT enabledevts{context->EnabledEvts.load(std::memory_order_relaxed)}; while(context->EnabledEvts.compare_exchange_weak(enabledevts, enabledevts&~flags, std::memory_order_acq_rel, std::memory_order_acquire) == 0) { } /* Wait to ensure the event handler sees the changed flags before * returning. */ std::lock_guard{context->EventCbLock}; } } AL_API void AL_APIENTRY alEventCallbackSOFT(ALEVENTPROCSOFT callback, void *userParam) { ContextRef context{GetContextRef()}; if(UNLIKELY(!context)) return; std::lock_guard _{context->PropLock}; std::lock_guard __{context->EventCbLock}; context->EventCb = callback; context->EventParam = userParam; }