#include "config.h" #include #include "AL/al.h" #include "AL/efx.h" #include "alc/effects/base.h" #include "aloptional.h" #include "core/logging.h" #include "effects.h" namespace { static_assert(ChorusMaxDelay >= AL_CHORUS_MAX_DELAY, "Chorus max delay too small"); static_assert(FlangerMaxDelay >= AL_FLANGER_MAX_DELAY, "Flanger max delay too small"); static_assert(AL_CHORUS_WAVEFORM_SINUSOID == AL_FLANGER_WAVEFORM_SINUSOID, "Chorus/Flanger waveform value mismatch"); static_assert(AL_CHORUS_WAVEFORM_TRIANGLE == AL_FLANGER_WAVEFORM_TRIANGLE, "Chorus/Flanger waveform value mismatch"); inline al::optional WaveformFromEnum(ALenum type) { switch(type) { case AL_CHORUS_WAVEFORM_SINUSOID: return al::make_optional(ChorusWaveform::Sinusoid); case AL_CHORUS_WAVEFORM_TRIANGLE: return al::make_optional(ChorusWaveform::Triangle); } return al::nullopt; } inline ALenum EnumFromWaveform(ChorusWaveform type) { switch(type) { case ChorusWaveform::Sinusoid: return AL_CHORUS_WAVEFORM_SINUSOID; case ChorusWaveform::Triangle: return AL_CHORUS_WAVEFORM_TRIANGLE; } throw std::runtime_error{"Invalid chorus waveform: "+std::to_string(static_cast(type))}; } void Chorus_setParami(EffectProps *props, ALenum param, int val) { switch(param) { case AL_CHORUS_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) props->Chorus.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid chorus waveform: 0x%04x", val}; break; case AL_CHORUS_PHASE: if(!(val >= AL_CHORUS_MIN_PHASE && val <= AL_CHORUS_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Chorus phase out of range: %d", val}; props->Chorus.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } void Chorus_setParamiv(EffectProps *props, ALenum param, const int *vals) { Chorus_setParami(props, param, vals[0]); } void Chorus_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_CHORUS_RATE: if(!(val >= AL_CHORUS_MIN_RATE && val <= AL_CHORUS_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Chorus rate out of range: %f", val}; props->Chorus.Rate = val; break; case AL_CHORUS_DEPTH: if(!(val >= AL_CHORUS_MIN_DEPTH && val <= AL_CHORUS_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Chorus depth out of range: %f", val}; props->Chorus.Depth = val; break; case AL_CHORUS_FEEDBACK: if(!(val >= AL_CHORUS_MIN_FEEDBACK && val <= AL_CHORUS_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Chorus feedback out of range: %f", val}; props->Chorus.Feedback = val; break; case AL_CHORUS_DELAY: if(!(val >= AL_CHORUS_MIN_DELAY && val <= AL_CHORUS_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Chorus delay out of range: %f", val}; props->Chorus.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } void Chorus_setParamfv(EffectProps *props, ALenum param, const float *vals) { Chorus_setParamf(props, param, vals[0]); } void Chorus_getParami(const EffectProps *props, ALenum param, int *val) { switch(param) { case AL_CHORUS_WAVEFORM: *val = EnumFromWaveform(props->Chorus.Waveform); break; case AL_CHORUS_PHASE: *val = props->Chorus.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param}; } } void Chorus_getParamiv(const EffectProps *props, ALenum param, int *vals) { Chorus_getParami(props, param, vals); } void Chorus_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_CHORUS_RATE: *val = props->Chorus.Rate; break; case AL_CHORUS_DEPTH: *val = props->Chorus.Depth; break; case AL_CHORUS_FEEDBACK: *val = props->Chorus.Feedback; break; case AL_CHORUS_DELAY: *val = props->Chorus.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param}; } } void Chorus_getParamfv(const EffectProps *props, ALenum param, float *vals) { Chorus_getParamf(props, param, vals); } const EffectProps genDefaultChorusProps() noexcept { EffectProps props{}; props.Chorus.Waveform = *WaveformFromEnum(AL_CHORUS_DEFAULT_WAVEFORM); props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE; props.Chorus.Rate = AL_CHORUS_DEFAULT_RATE; props.Chorus.Depth = AL_CHORUS_DEFAULT_DEPTH; props.Chorus.Feedback = AL_CHORUS_DEFAULT_FEEDBACK; props.Chorus.Delay = AL_CHORUS_DEFAULT_DELAY; return props; } void Flanger_setParami(EffectProps *props, ALenum param, int val) { switch(param) { case AL_FLANGER_WAVEFORM: if(auto formopt = WaveformFromEnum(val)) props->Chorus.Waveform = *formopt; else throw effect_exception{AL_INVALID_VALUE, "Invalid flanger waveform: 0x%04x", val}; break; case AL_FLANGER_PHASE: if(!(val >= AL_FLANGER_MIN_PHASE && val <= AL_FLANGER_MAX_PHASE)) throw effect_exception{AL_INVALID_VALUE, "Flanger phase out of range: %d", val}; props->Chorus.Phase = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } void Flanger_setParamiv(EffectProps *props, ALenum param, const int *vals) { Flanger_setParami(props, param, vals[0]); } void Flanger_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_FLANGER_RATE: if(!(val >= AL_FLANGER_MIN_RATE && val <= AL_FLANGER_MAX_RATE)) throw effect_exception{AL_INVALID_VALUE, "Flanger rate out of range: %f", val}; props->Chorus.Rate = val; break; case AL_FLANGER_DEPTH: if(!(val >= AL_FLANGER_MIN_DEPTH && val <= AL_FLANGER_MAX_DEPTH)) throw effect_exception{AL_INVALID_VALUE, "Flanger depth out of range: %f", val}; props->Chorus.Depth = val; break; case AL_FLANGER_FEEDBACK: if(!(val >= AL_FLANGER_MIN_FEEDBACK && val <= AL_FLANGER_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Flanger feedback out of range: %f", val}; props->Chorus.Feedback = val; break; case AL_FLANGER_DELAY: if(!(val >= AL_FLANGER_MIN_DELAY && val <= AL_FLANGER_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Flanger delay out of range: %f", val}; props->Chorus.Delay = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } void Flanger_setParamfv(EffectProps *props, ALenum param, const float *vals) { Flanger_setParamf(props, param, vals[0]); } void Flanger_getParami(const EffectProps *props, ALenum param, int *val) { switch(param) { case AL_FLANGER_WAVEFORM: *val = EnumFromWaveform(props->Chorus.Waveform); break; case AL_FLANGER_PHASE: *val = props->Chorus.Phase; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param}; } } void Flanger_getParamiv(const EffectProps *props, ALenum param, int *vals) { Flanger_getParami(props, param, vals); } void Flanger_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_FLANGER_RATE: *val = props->Chorus.Rate; break; case AL_FLANGER_DEPTH: *val = props->Chorus.Depth; break; case AL_FLANGER_FEEDBACK: *val = props->Chorus.Feedback; break; case AL_FLANGER_DELAY: *val = props->Chorus.Delay; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param}; } } void Flanger_getParamfv(const EffectProps *props, ALenum param, float *vals) { Flanger_getParamf(props, param, vals); } EffectProps genDefaultFlangerProps() noexcept { EffectProps props{}; props.Chorus.Waveform = *WaveformFromEnum(AL_FLANGER_DEFAULT_WAVEFORM); props.Chorus.Phase = AL_FLANGER_DEFAULT_PHASE; props.Chorus.Rate = AL_FLANGER_DEFAULT_RATE; props.Chorus.Depth = AL_FLANGER_DEFAULT_DEPTH; props.Chorus.Feedback = AL_FLANGER_DEFAULT_FEEDBACK; props.Chorus.Delay = AL_FLANGER_DEFAULT_DELAY; return props; } } // namespace DEFINE_ALEFFECT_VTABLE(Chorus); const EffectProps ChorusEffectProps{genDefaultChorusProps()}; DEFINE_ALEFFECT_VTABLE(Flanger); const EffectProps FlangerEffectProps{genDefaultFlangerProps()};