#include "config.h" #include #include "AL/al.h" #include "AL/efx.h" #include "effects.h" #include "effects/base.h" namespace { void Dedicated_setParami(EffectProps*, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } void Dedicated_setParamiv(EffectProps*, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } void Dedicated_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_DEDICATED_GAIN: if(!(val >= 0.0f && std::isfinite(val))) throw effect_exception{AL_INVALID_VALUE, "Dedicated gain out of range"}; props->Dedicated.Gain = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } void Dedicated_setParamfv(EffectProps *props, ALenum param, const float *vals) { Dedicated_setParamf(props, param, vals[0]); } void Dedicated_getParami(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param}; } void Dedicated_getParamiv(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param}; } void Dedicated_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_DEDICATED_GAIN: *val = props->Dedicated.Gain; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param}; } } void Dedicated_getParamfv(const EffectProps *props, ALenum param, float *vals) { Dedicated_getParamf(props, param, vals); } EffectProps genDefaultProps() noexcept { EffectProps props{}; props.Dedicated.Gain = 1.0f; return props; } } // namespace DEFINE_ALEFFECT_VTABLE(Dedicated); const EffectProps DedicatedEffectProps{genDefaultProps()};