#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/effects/base.h" #include "effects.h" namespace { void Distortion_setParami(EffectProps*, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } void Distortion_setParamiv(EffectProps*, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } void Distortion_setParamf(EffectProps *props, ALenum param, float val) { switch(param) { case AL_DISTORTION_EDGE: if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) throw effect_exception{AL_INVALID_VALUE, "Distortion edge out of range"}; props->Distortion.Edge = val; break; case AL_DISTORTION_GAIN: if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) throw effect_exception{AL_INVALID_VALUE, "Distortion gain out of range"}; props->Distortion.Gain = val; break; case AL_DISTORTION_LOWPASS_CUTOFF: if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) throw effect_exception{AL_INVALID_VALUE, "Distortion low-pass cutoff out of range"}; props->Distortion.LowpassCutoff = val; break; case AL_DISTORTION_EQCENTER: if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ center out of range"}; props->Distortion.EQCenter = val; break; case AL_DISTORTION_EQBANDWIDTH: if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) throw effect_exception{AL_INVALID_VALUE, "Distortion EQ bandwidth out of range"}; props->Distortion.EQBandwidth = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } void Distortion_setParamfv(EffectProps *props, ALenum param, const float *vals) { Distortion_setParamf(props, param, vals[0]); } void Distortion_getParami(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param}; } void Distortion_getParamiv(const EffectProps*, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param}; } void Distortion_getParamf(const EffectProps *props, ALenum param, float *val) { switch(param) { case AL_DISTORTION_EDGE: *val = props->Distortion.Edge; break; case AL_DISTORTION_GAIN: *val = props->Distortion.Gain; break; case AL_DISTORTION_LOWPASS_CUTOFF: *val = props->Distortion.LowpassCutoff; break; case AL_DISTORTION_EQCENTER: *val = props->Distortion.EQCenter; break; case AL_DISTORTION_EQBANDWIDTH: *val = props->Distortion.EQBandwidth; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param}; } } void Distortion_getParamfv(const EffectProps *props, ALenum param, float *vals) { Distortion_getParamf(props, param, vals); } EffectProps genDefaultProps() noexcept { EffectProps props{}; props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; return props; } } // namespace DEFINE_ALEFFECT_VTABLE(Distortion); const EffectProps DistortionEffectProps{genDefaultProps()};