#include "config.h" #include "AL/al.h" #include "AL/efx.h" #include "alc/effects/base.h" #include "effects.h" #ifdef ALSOFT_EAX #include "alnumeric.h" #include "al/eax/exception.h" #include "al/eax/utils.h" #endif // ALSOFT_EAX namespace { static_assert(EchoMaxDelay >= AL_ECHO_MAX_DELAY, "Echo max delay too short"); static_assert(EchoMaxLRDelay >= AL_ECHO_MAX_LRDELAY, "Echo max left-right delay too short"); EffectProps genDefaultProps() noexcept { EchoProps props{}; props.Delay = AL_ECHO_DEFAULT_DELAY; props.LRDelay = AL_ECHO_DEFAULT_LRDELAY; props.Damping = AL_ECHO_DEFAULT_DAMPING; props.Feedback = AL_ECHO_DEFAULT_FEEDBACK; props.Spread = AL_ECHO_DEFAULT_SPREAD; return props; } } // namespace const EffectProps EchoEffectProps{genDefaultProps()}; void EffectHandler::SetParami(EchoProps&, ALenum param, int) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } void EffectHandler::SetParamiv(EchoProps&, ALenum param, const int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } void EffectHandler::SetParamf(EchoProps &props, ALenum param, float val) { switch(param) { case AL_ECHO_DELAY: if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo delay out of range"}; props.Delay = val; break; case AL_ECHO_LRDELAY: if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)) throw effect_exception{AL_INVALID_VALUE, "Echo LR delay out of range"}; props.LRDelay = val; break; case AL_ECHO_DAMPING: if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)) throw effect_exception{AL_INVALID_VALUE, "Echo damping out of range"}; props.Damping = val; break; case AL_ECHO_FEEDBACK: if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)) throw effect_exception{AL_INVALID_VALUE, "Echo feedback out of range"}; props.Feedback = val; break; case AL_ECHO_SPREAD: if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)) throw effect_exception{AL_INVALID_VALUE, "Echo spread out of range"}; props.Spread = val; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } void EffectHandler::SetParamfv(EchoProps &props, ALenum param, const float *vals) { SetParamf(props, param, vals[0]); } void EffectHandler::GetParami(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param}; } void EffectHandler::GetParamiv(const EchoProps&, ALenum param, int*) { throw effect_exception{AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param}; } void EffectHandler::GetParamf(const EchoProps &props, ALenum param, float *val) { switch(param) { case AL_ECHO_DELAY: *val = props.Delay; break; case AL_ECHO_LRDELAY: *val = props.LRDelay; break; case AL_ECHO_DAMPING: *val = props.Damping; break; case AL_ECHO_FEEDBACK: *val = props.Feedback; break; case AL_ECHO_SPREAD: *val = props.Spread; break; default: throw effect_exception{AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param}; } } void EffectHandler::GetParamfv(const EchoProps &props, ALenum param, float *vals) { GetParamf(props, param, vals); } #ifdef ALSOFT_EAX namespace { using EchoCommitter = EaxCommitter; struct DelayValidator { void operator()(float flDelay) const { eax_validate_range( "Delay", flDelay, EAXECHO_MINDELAY, EAXECHO_MAXDELAY); } }; // DelayValidator struct LrDelayValidator { void operator()(float flLRDelay) const { eax_validate_range( "LR Delay", flLRDelay, EAXECHO_MINLRDELAY, EAXECHO_MAXLRDELAY); } }; // LrDelayValidator struct DampingValidator { void operator()(float flDamping) const { eax_validate_range( "Damping", flDamping, EAXECHO_MINDAMPING, EAXECHO_MAXDAMPING); } }; // DampingValidator struct FeedbackValidator { void operator()(float flFeedback) const { eax_validate_range( "Feedback", flFeedback, EAXECHO_MINFEEDBACK, EAXECHO_MAXFEEDBACK); } }; // FeedbackValidator struct SpreadValidator { void operator()(float flSpread) const { eax_validate_range( "Spread", flSpread, EAXECHO_MINSPREAD, EAXECHO_MAXSPREAD); } }; // SpreadValidator struct AllValidator { void operator()(const EAXECHOPROPERTIES& all) const { DelayValidator{}(all.flDelay); LrDelayValidator{}(all.flLRDelay); DampingValidator{}(all.flDamping); FeedbackValidator{}(all.flFeedback); SpreadValidator{}(all.flSpread); } }; // AllValidator } // namespace template<> struct EchoCommitter::Exception : public EaxException { explicit Exception(const char* message) : EaxException{"EAX_ECHO_EFFECT", message} { } }; template<> [[noreturn]] void EchoCommitter::fail(const char *message) { throw Exception{message}; } bool EaxEchoCommitter::commit(const EAXECHOPROPERTIES &props) { if(auto *cur = std::get_if(&mEaxProps); cur && *cur == props) return false; mEaxProps = props; mAlProps = [&]{ EchoProps ret{}; ret.Delay = props.flDelay; ret.LRDelay = props.flLRDelay; ret.Damping = props.flDamping; ret.Feedback = props.flFeedback; ret.Spread = props.flSpread; return ret; }(); return true; } void EaxEchoCommitter::SetDefaults(EaxEffectProps &props) { static constexpr EAXECHOPROPERTIES defprops{[] { EAXECHOPROPERTIES ret{}; ret.flDelay = EAXECHO_DEFAULTDELAY; ret.flLRDelay = EAXECHO_DEFAULTLRDELAY; ret.flDamping = EAXECHO_DEFAULTDAMPING; ret.flFeedback = EAXECHO_DEFAULTFEEDBACK; ret.flSpread = EAXECHO_DEFAULTSPREAD; return ret; }()}; props = defprops; } void EaxEchoCommitter::Get(const EaxCall &call, const EAXECHOPROPERTIES &props) { switch(call.get_property_id()) { case EAXECHO_NONE: break; case EAXECHO_ALLPARAMETERS: call.set_value(props); break; case EAXECHO_DELAY: call.set_value(props.flDelay); break; case EAXECHO_LRDELAY: call.set_value(props.flLRDelay); break; case EAXECHO_DAMPING: call.set_value(props.flDamping); break; case EAXECHO_FEEDBACK: call.set_value(props.flFeedback); break; case EAXECHO_SPREAD: call.set_value(props.flSpread); break; default: fail_unknown_property_id(); } } void EaxEchoCommitter::Set(const EaxCall &call, EAXECHOPROPERTIES &props) { switch(call.get_property_id()) { case EAXECHO_NONE: break; case EAXECHO_ALLPARAMETERS: defer(call, props); break; case EAXECHO_DELAY: defer(call, props.flDelay); break; case EAXECHO_LRDELAY: defer(call, props.flLRDelay); break; case EAXECHO_DAMPING: defer(call, props.flDamping); break; case EAXECHO_FEEDBACK: defer(call, props.flFeedback); break; case EAXECHO_SPREAD: defer(call, props.flSpread); break; default: fail_unknown_property_id(); } } #endif // ALSOFT_EAX